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Reader Comments (13)

Posted: Jan 26th 2010 2:37PM sapient2k7 said

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great, too bad I already have the DS AND the iphone version
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Posted: Jan 26th 2010 2:44PM NaeemTHM said

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Man and I thought the iPhone screen was cramped!
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Posted: Jan 26th 2010 4:42PM GiggityGiggityGoo said

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iphone screen size - 3.5 inch 480 x 320 pixels

palm pre screen size - 3.1 inch 480 x 320 pixels

i played this game on both and agree that we need a small bluetooth gamepad that works for these phones. On screen controls are ok, but not as good.

The webOS games are direct ports of the iphone games.
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Posted: Jan 26th 2010 2:53PM Chris DPSN AggieCEO XBLThe Aggi said

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uhhh you guys need to make a category for webOS AND Android.....iPhone isn't the only game phone around these parts...
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Posted: Jan 26th 2010 3:05PM NaeemTHM said

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Really Chris? Name 3 games on Android or Web OS that deserves to be talked about.

The reason iPhone gets so much game coverage is because developers are falling over themselves to get a piece of the App Store action. Games aren't exactly burning up the charts over on Android Market.
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Posted: Jan 26th 2010 3:15PM Chris DPSN AggieCEO XBLThe Aggi said

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webOS and Android are both relatively new.....there will be a FLOOD of games coming onto tho....EA has pretty much already confirmed that all of their games on iPhone will be released on those other formats.....
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Posted: Jan 26th 2010 3:16PM thermodynamic said

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On webOS: Need for Speed: Underground, Sims 3, Assassin's Creed: Altair's Chronicles, NFL 2010, Asphalt 5, Glyder 2, Let's Golf, and many others

Someone more familiar with Android can chime in for their marketplace as well.
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Posted: Jan 26th 2010 3:17PM Kleptomaniac said

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@Naeem

WebOS is getting alot of games now because they recently opened up 3d support to their SDK. As for Android, its not easy developing a game that will play on so many phones. Anyway touch screen sucks for games.
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Posted: Jan 26th 2010 3:37PM NaeemTHM said

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"On webOS: Need for Speed: Underground, Sims 3, Assassin's Creed: Altair's Chronicles, NFL 2010, Asphalt 5, Glyder 2, Let's Golf, and many others"

All of which are available and I'm sure identical on the iPhone. When things start to diversify a bit it might be worth it to give the Web OS platform a closer look, but until then it along with the dozen other "app stores" will just have to play second fiddle.

The iPod Touch and iPhone have a monstrous following and hundreds of developers working tirelessly to bring something new to the platform. The Palm Pre and Android just don't have a large enough user base to dedicate a section too. I mean millions of people are playing games on the iPod Touch and iPhone...can the same be said about the Pre or ANY Android phone?

"As for Android, its not easy developing a game that will play on so many phones. Anyway touch screen sucks for games. "

Agreed on both points.
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Posted: Jan 26th 2010 2:58PM dantebk said

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I'm waiting for the Kindle version.
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Posted: Jan 26th 2010 2:58PM Arsenic13 said

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Zune needs to open up its marketplace already. Makes NO sense to have it the way it is still.
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Posted: Jan 26th 2010 3:16PM Chris DPSN AggieCEO XBLThe Aggi said

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it makes perfect sense....WinMo7 is right around the corner....
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Posted: Jan 26th 2010 3:05PM wcarnation said

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Ah! Another one! How fascinating!

All you have to do is swap these lines of code here and here... there. It's done!
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