"After a much extended development period," a Codemasters rep told CVG, "Heist has been terminated as a project and removed from our release schedule." That extended development goes back at least until 2007, when the game was first announced. Following the cancellation of the inXile-developed action title, Codemasters intends to focus on "high quality titles that will, in the majority, be developed and produced by our internal studios."
Posted on Jan 27th 2015 8:15AM
Posted on Jan 26th 2015 11:00AM
Posted on Jan 26th 2015 10:00AM