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Reader Comments (32)

Posted: Feb 1st 2010 10:01PM Ezio Auditore da Firenze said

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I hope Ken gets that hug he wanted.

You'll keep us posted, won't you, fellas?
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Posted: Feb 1st 2010 10:10PM I AM IRONHIDE said

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I loved this game. I still do.
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Posted: Feb 1st 2010 10:14PM Jawmuncher said

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I still need to play System Shock 2.
Aren't their mods such as a HD textures and such.
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Posted: Feb 1st 2010 10:16PM wcarnation said

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There is a retexture project called SHTUP and a few high res weapon replacements that work out really well.

There is the Rebirth project which replaces the monsters, but it changes them so drastically I dislike it.
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Posted: Feb 1st 2010 10:30PM Special Agent Steve said

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@wcarnation
At first, I thought your comment was a very mean reply to Jawmuncher in that you were discretely telling him to "SHUTUP". Then I realized you were trying to help him. I still lol'd.
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Posted: Feb 1st 2010 10:14PM Scuffles said

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All I know is SS2 was shamelessly awesome beyond reason

I wonder what the possibilities if not for a SS3 then perhaps an updated SS2 with say that zeroG level they wanted to toss in along with all the other bells and whistles, not to mention the ending that was originally planned ... then again being stuck in an escape pod with S.H.O.D.A.N. doesn't seem like it would be so bad ^.^
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Posted: Feb 1st 2010 10:30PM RKN said

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It will probably never happen. As you know, SS and SS2 were PC exclusives and had more complex mechanics.

Ken Levine (with many other PC devs) has gone the console route since then and seeing how simpler in gameplay Bioshock is. If we see a new SS game, it will most likely be a multiplatform game made for consoles and thus not the SS you knew and loved.
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Posted: Feb 1st 2010 11:53PM Syl said

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I agree with nerdydesi. It'll be like when Deus Ex 2 came out. They developed it for PC and Xbox, simplified the gameplay, and dumbed it down. It wasn't the same as the original.
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Posted: Feb 2nd 2010 12:09AM RKN said

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SS is exactly why I would mourn the loss of PC gaming and if console gaming was the only alternative.
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Posted: Feb 2nd 2010 10:49AM Scuffles said

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Yeah, I'd rather they didn't make a sequel or a remake if it was as dumbed down as bioshock was. Not that bioshock wasn't an awesome game I enjoyed the hell out of it ..... but it was no system shock.

the fact that bioshock 2 had admittedly iffy multiplayer tacked on at the last second sorta has me questioning the future of the whole series anyhow :(
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Posted: Feb 1st 2010 10:15PM wcarnation said

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Why is it the best games always end up having rushed endings?

I understand why rushed endings happen, but it just happens too much!
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Posted: Feb 2nd 2010 12:37AM nighttime said

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The amount of shouting that ensued when I saw the ending for fallout 3 after 200+ hours of gameplay.

my god.
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Posted: Feb 1st 2010 10:16PM Gibbeynator said

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I would love for this game to be put out on GoG or Steam. Make it happen, whoever has the rights to SS2.
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Posted: Feb 2nd 2010 12:09AM Drakkenfyre said

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System Shock 2 has problems with Windows XP and up, and serious problems with multicore CPU's. It would need serious updating for it to work.
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Posted: Feb 1st 2010 10:30PM (Unverified) said

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I like it when developers are close with their community. All the top developers; Valve, Bungie, BioWare, they're in tight with the community.

An example of a developer who doesn't listen to the community: Infinity Ward...
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Posted: Feb 1st 2010 10:31PM Special Agent Steve said

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Ugh.
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Posted: Feb 2nd 2010 12:28AM (Unverified) said

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Funny how none of those "top Devs" make any games that really appeal to me.. yet I love CoD, CoD4, MW2.. XD
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Posted: Feb 1st 2010 10:48PM (Unverified) said

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everyone gives the game alot of praise, geez, this looks like something i need to play
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Posted: Feb 2nd 2010 12:11PM Duke said

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It is one of the best games I have ever played. I remember when I first started it thinking it was the most fun and interesting game I had touched. It really was a great piece of work and a milestone in gaming.

Of course it isn't as pretty now a days due to age - but if you place it in context of when it was made and just jump into the story and vibe, you're in for a treat.
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Posted: Feb 1st 2010 11:00PM Discotheque said

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System Shock 2 is amazing, hell it makes Bioshock look like a joke (not graphically of course).
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Posted: Feb 1st 2010 11:00PM Discotheque said

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And to add to that, I can't wait for Ken Levine's next game. Whatever it may be.
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Posted: Feb 1st 2010 11:03PM RKN said

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System Shock was designed for PCs and Bioshock for consoles. Very different playing styles, what do you expect?
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Posted: Feb 1st 2010 11:37PM Levi said

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agreed. SS 2 was better than Bioshock. I was so excited for Bioshock, but something just didn't do it for me, and I think that something was that it wasn't System Shock 3.
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Posted: Feb 1st 2010 11:45PM PoisonedAl said

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SS2 was way ahead of it's time. I always found it funny that Bioshock was touted as a revaluation, and not the watered down easy version of SS2 that it was. For all the frat-boy console thickos that thought Halo was "the shit," Bioshock blew their tiny minds, but it disappointed anyone who played SS2. For one, anyone who had played SS2 would have spotted the "plot twist" coming within seconds of playing the game, and Fontaine was a crap big bad any day of the week, but he was extra pitiful next to SHODAN. While Bioshock had a few scares, it's still not as spooky as SS2, even with the old graphics. There is something about enemies that beg you to kill them that gave you the creeps.

Not that SS2 didn't have problems. Apparently, in the future all weapons are made of balsa wood and post-it notes and would jam if you looked at them funny. Seriously, at low levels the gun could ware out before you emptied a damn clip. And anyone remember the "fun" of chemical hunting? That and the final showdown with SHODAN being close to impossible without the right skills or items.

Still, an awesome game and a true classic.
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Posted: Feb 2nd 2010 1:29AM CaramelZappa said

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"While Bioshock had a few scares, it's still not as spooky as SS2"

Was Bioshock supposed to be scary? I always had it pegged as an action shooter, not a horror game. Is Penumbra a better game too because it's scarier than Bioshock? I dunno, it just seems like an odd thing to expect from the game.

Personally, and I know I'm pretty much alone here, I liked Bioshock a whole lot more than SS2. Maybe because I played it right before Bioshocks release instead of when it first came out, but there were way too many flaws in that game for me to really get into it. It certainly was ahead of its time and it's a fantastic game but I think the people bashing Bioshock for not being SS3 are looking at it the wrong way. While Bioshock was touted as a "spiritual successor" to SS2 I think too many people forget that it's still its own game and it was never meant to be SS3 but rather a beast of its own.

What Bioshock was for me was an immersive, surreal world filled with life and fantastic detai. Bioshock was all about Rapture. Fontaine's twist may have been easy to see coming, and the ending wasn't great, but that was never the point for me. It was all about exploring Rapture and the city it had been/become. What was happening in the present wasn't nearly as important.

System Shock 2 was great, but for entirely different reasons. I really think they need to be treated for what they are: Two entirely different games.
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Posted: Feb 2nd 2010 10:21AM Levi said

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Bioshock wasn't a completely different game though. It really was a watered down System Shock in execution. The action was better, but the RPG elements were cut in half. The devs came right out and said that they wanted to do a System Shock like game, but make it more accessible by improving things like the shooting. They also took away the inventory system, dumbed down character development, and made it so anyone could hack anything. Hacking in Bioshock wasn't fun because
of that; the etire reason hacking was awesome in SS2 was because
you had to spend precious resources to upgrade your hack skill to see what's in that box over there. It was a huge trade off; do I up the hack skill to see wht goodies are behind the locked door, or do I spend the points on upgrading my research skill to expose enemy weaknesses?

I agree that it is a different game, which my sound like it contradicts myself, but for people like the original poster and myself, System Shock was something that we can't ignore when playing Bioshock, and because of that, it feels gimped.

Also, and I know I'm in the minority, but I HATED the vita-chambers. They are NOT the same as quicksaving, or any kind o saving for tht matter. They were going for that same basic idea in SS, but if you hadn't reached the respawn chamber yet, you actually died and had to start the level over. Thos is a level of challenge that BS didn't have. Vita-chambers annoyed the hell out of me. If there was a level with a bunch of enemies that was really difficult to get through, you could take one out, "die," take anothe one out, "die," etc., until the whole room was cleared out. That is such an artificial way of instilling a challenge for players, and worse, it made it so that whenever you died, you had to walk back to the point of death. It allowed the developers to ignore poper difficulty balance, because the player would just respawn. It allowed them to avoid great level design in a similar way that regenerative
health confines encounters to arena style battles. It's just not rewarding to finish level, because I felt like it took zero skill to do so.

I really was just very let down by Bioshock in almost every way. It was sort of interesting and had good graphics. Other than that, it was a
cheap let down from what it could have been.
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Posted: Feb 2nd 2010 1:50PM wcarnation said

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It wasn't "watered down" anything, though that's a great pun. It's funny hearing people saying "Bioshock didn't have " and "Bioshock didn't have ".

It's like everyone put Bioshock on such a pedestal that the game mutated into their own personal fantasy, and when they got it and discovered, no, the game was not designed for them personally, they all yelled.
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Posted: Feb 1st 2010 11:55PM Haon said

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*in a whispered voice* Ken, theres some cyber modules in it if you update SS2. In-s-s-ect.
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Posted: Feb 2nd 2010 12:34AM nighttime said

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one of the best games I have ever played, I loved it more than Bioshock. but bioshock was amazing, too.
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Posted: Feb 2nd 2010 8:47AM Damn Dirty Ape said

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When I first played SS2 I remember cranking up the volume and getting completely immersed in my character. I took my first baby steps onto the ship, crept around a corner, and there was one of the creepiest bad guys I have yet to see in the game whispering 'We are..we are... we are...'.

Then, it turned around and howled 'Arrrghhh KILLLL MEEEEEE' as it ran at me with a lead pipe. I freaked out, and ran away, up an elevator, where I hid until I thought it had gone away.

Eventually I snuck out, scanned the immediate area, and assumed I was safe.....

....only to hear a loud horrible voice mutter 'Weeee SEEE YOU!!!!' from directly behind me before hitting me with a lead pipe.

I don't think I've ever jumped so much in a video game. In fact, I think I actually turned the game OFF at that point, haha.
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Posted: Feb 2nd 2010 12:30PM Duke said

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Those first moments in the game were amazing. It was a freaky experience that sticks with you - and you did a great job getting the image out there for us.
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Posted: Feb 2nd 2010 3:02PM (Unverified) said

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I would love to think this sudden resurgence of SS2 info has something to do with getting the world ready for more System Shock, or an SS2 XBLA re-release... anything like that. Mmmmm...
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