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Reader Comments (44)

Posted: Feb 2nd 2010 5:24PM Brysonial the Bison said

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I had to read that headline twice to figure out what was going on.
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Posted: Feb 2nd 2010 6:21PM (Unverified) said

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Coming soon: Dante's Inferno: The Collectible Card Set based on The TV Series based on The Movie based on The Book based on The Game based on the Poem based on the Theology.
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Posted: Feb 3rd 2010 2:30AM (Unverified) said

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I only had to read "Dante's Inferno: The Book [...]" to know what was going on ;-)
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Posted: Feb 2nd 2010 5:24PM cylet said

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LOL i knew it would come to this
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Posted: Feb 2nd 2010 5:25PM mjanosko said

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Actually, the theology was technically based on the poem.

Prior to The Divine Comedy and Paradise Lost the Christian church did not have a solid, well defined view of Hell and its denizens. If you look in the New Testament, there are very few references to Hell, none of which are very descriptive. There are none in the Old Testament, because the Jewish concept of "Hell" was simply an eternity outside of the presence of Gods grace.

The history of religion is actually amazingly interesting. Much more so, IN MY OPINION, than religion itself.
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Posted: Feb 2nd 2010 5:47PM Duke said

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More or less, in the Catholic faith in particular there is a school of thought some refer to as Danteism wherein his vision of hell as laid out in the poem is the vision thought of as accurate. Other than his poem, we have little to visualize hell.
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Posted: Feb 2nd 2010 6:15PM (Unverified) said

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You're right GoingtoAlpha, certainly about biblical details of the afterlife.

I didn't have room for it in the piece (it's pretty long as is), but I talked with Prof. Benes about that and she told me that while the specifics of the imagery were Dante's, they were very much in line with the theology of the time. For example, incorporating classical monster's into a Christian hell made perfect sense from the standpoint that such monsters and figures like Minos, if they'd existed, would of course have to have been subject to God's will, thus finding them in Hell is aligned with the theology of the day.
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Posted: Feb 2nd 2010 8:46PM ClarkyAC said

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Agreed, although i generally dislike religion. I love many religious stories, and stories of how religions came to be.
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Posted: Feb 2nd 2010 5:31PM Chris DPSN AggieCEO XBLThe Aggi said

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Dear lord that's a lot to read....gonna come back when I'm not playing a game....
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Posted: Feb 2nd 2010 5:43PM PlatinumSkeet said

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Or when I'm bored at work on a slow new day...

*bookmarks link*
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Posted: Feb 2nd 2010 7:05PM LaughingTarget said

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That isn't long. You could read it in a couple of hours. Pick up The Count of Monte Cristo or War and Peace if you want to see long.
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Posted: Feb 2nd 2010 5:35PM (Unverified) said

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Too bad they didn't hire a calligrapher to give the opening message some authenticity of that period.

http://steveczajka.posterous.com
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Posted: Feb 2nd 2010 5:40PM Typicalgamer said

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Someone needs to make a yo dawg meme about this...NOW!!!
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Posted: Feb 2nd 2010 5:42PM Kamizar said

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Gustave Doré, not to nit pick or anything, but the man's wood cuts did inspire more than just J. Knight, we should probably spell his name right.
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Posted: Feb 2nd 2010 6:27PM chrisgrant said

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The accent got eated – fixed!
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Posted: Feb 2nd 2010 11:21PM Korova Pamplona said

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No you still got only one Dore and several Dors.
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Posted: Feb 2nd 2010 5:44PM The Harbinger of Pie said

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Dante's Inferno: The Joystiq Blog Post based on the Book based on the Game based on the Poem based on the Theology.
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Posted: Feb 2nd 2010 5:55PM Kamizar said

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Dante's Inferno: The Speed Racer response based on the Joystiq Blog Post based on the Book based on the Game based on the Poem based on the Theology.
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Posted: Feb 2nd 2010 5:52PM SpikePoint said

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The road to hell is paved with good intentions- CONFIRMED.
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Posted: Feb 2nd 2010 5:52PM Halgrimur said

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I bet Sr. Alighieri is looking down at this with Beatrice and hoping EA wouldn't make a game of "Paradiso". Or are they going to include that? Didn't want to find out more after EA slaughtered another hero of mine in search for a quick buck....
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Posted: Feb 2nd 2010 5:54PM Duke said

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"Making him able to interact, it's entirely heretical to Dante's theology. The whole point is that Dante doesn't have that power. Only God has that power. "

This seemed like the main problem with this game's concept from the start. Dante wasn't an action taker - he was an observer. This is one of the reasons I didn't get excited about the game and why I am still curious how the handle the time outside of Dis and the power that was supposed to be exposed to Dante - who had no power of his own.
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Posted: Feb 2nd 2010 5:54PM (Unverified) said

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Hmmm, don't know what happened with the Doré spelling - something in the blogging software must've eaten the accented "e."

Good catch Kamizar.
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Posted: Feb 2nd 2010 6:04PM wcarnation said

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"Then learn how the game's creators turned Dante's notorious Nine Circles of Hell into the hottest game around"

HOTTEST
HELL
INFERNO

I GET IT
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Posted: Feb 2nd 2010 6:08PM mjanosko said

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Except that the ninth circle is Satan encased in ice.

Allusion fail.
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Posted: Feb 2nd 2010 6:15PM wcarnation said

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This game is still so bizarre to me. It's like all those parodies on cartoons from the 1990s that always displayed some sort of hulking cliche blood soaked guy killing people with Gone With The Wind as a backdrop finally coming to life, and the "Go To Hell" superbowl ad just hammers in it further.

It's like all some sort of bad joke and I'm not sure to laugh or to frown.

It's like it's proving all those spoofs right and the whole juvenile nature seems like it's doing more harm than good. Thanks EA for dropping that bar back into the toilet again.
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Posted: Feb 2nd 2010 6:20PM Yaanu said

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TL;DR: Benes says Visceral is missing the point.
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Posted: Feb 2nd 2010 6:23PM (Unverified) said

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Ironic, that this article mentions accessibility and the most of the comments don't make it past its title.

I disagree so very very heavily with Visceral Game's Inferno. It's so tastelessly done and so barren of meaning or direction that I can't see how anyone can claim they took some kind of artistic highroad. All attempts I've seem have been fallacious.

From what I've seen of this game, not a single artist was even involved. Certainly there must have been someone who could draw, but anyone can draw.I mean a real artistic mind, one that is willing to take in the meaning of things, and how those meanings interact.

Dante's Inferno, from how I saw it, was about how any soul must experience some suffering to reach paradise. The suffering isn't arbitrary, but all for the sake of refinement. I've not seen a single element of this game that compliments that, nor any of the other interpretations I've heard.
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Posted: Feb 3rd 2010 8:12AM (Unverified) said

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Actually, there was at least one artist involved in making the game- Wayne Barlow. I believe it's also mentioned in the article.
Barlow has previously worked extensively on his own vision of hell, a collection of paintings called "Barlow's Inferno", as well as "BRUSHFIRE: Illuminations from the Inferno". He further explored the world he created in these works in a written novel called "God's Demon".
They're all quite impressive, and far more imaginative than EA's game.
You can see a lot of examples in his web site:
http://www.waynebarlowe.com/barlowe_pages/index_inferno.htm
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Posted: Feb 19th 2010 8:50AM (Unverified) said

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Amen, Arkimbald. I don't see what culture gamers will supposedly be gleaning from this when any redeeming (or recognizable) aspect of the source material has been stripped away for what amounts to a rip-off of a rip-off of a genre of rip-offs.

Rather than doing something new and, dare I say, artistic, with the medium by trying to tell this story in a new, interactive way, it's very clear that the only muses Visceral have been listening to are in the marketing department.

And the worst part is they seem to think they triumphed here, rather than copped out, which would indicate just how far from getting it they are.
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Posted: Feb 2nd 2010 7:05PM Desigos said

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The Book based on The Game based on The Poem based on the Theology based on the Civilization based on the Species based on the Planet based on the Solar System based on the Galaxy based on the Universe.
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Posted: Feb 2nd 2010 9:37PM BigE4284 said

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A nice read Rick, well done.
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Posted: Feb 2nd 2010 10:43PM (Unverified) said

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Dante's Inferno: The movie based on the book, based on the game, based on the poem base ON HELL!

I heard James Cameron is directing. It is also going to be in HD: Hell Dimension! It is also going to be....














VISCERAL
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Posted: Feb 2nd 2010 11:29PM Korova Pamplona said

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I'm just happy that highbrow is becoming a possibility for game marketing. Of course its going to be awkward in the beginning, as most gamers are decidedly anxious with highbrow stuff. But I am happy that games like Assassin's Creed and Dante's Inferno acknowledge that culture and history can be part of a blockbuster video game experience.

I for one am willing to play DI just because it references the poem, mainly to see how much highbrow they had the balls to squeeze into a basic gamer fair.

If I compared it to food, DI would be a hotdog with a spinach topping - junk with a good for you element.

As for Longfellow, I own three editions of the Divine Comedy, but not the Longfellow, so I am going to check it out.
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Posted: Feb 3rd 2010 12:12AM Courtney said

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Whatever goodwill Knight's introduction manages to build is immediately destroyed by that introductory page at the top and their preference for using a less accessible text that was free rather than paying a translation that might have more value for their audience.
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Posted: Feb 3rd 2010 4:48AM (Unverified) said

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Am I the only one who's noticed that Dante isn't wearing a shirt?

If I were literally fighting my way through Hell I'm pretty sure I would want to cover as much of my torso as possible.
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Posted: Feb 3rd 2010 11:15AM (Unverified) said

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Thanks for this interesting and well researched article. I have been thinking (and complaining) about how this game approaches its source material for months now, but this seems like the first effort to really objectively consider its validity. I find I have a lot to think about.

On one hand I still very much agree with Arkimbald that this game is a tasteless endeavor. I feel they're simply using the poem as a colorful backdrop and a piece of cheap marketing for a sensationalistic (and pretty derivative) game. They may be thoughtful and thorough in the inspiration they draw from previous attempts to illustrate the poem, but that still has little to do with the actual heart of the poem itself. But I think Korova Pamplona raises an interesting point: how much can we expect from an endeavour like this? If we like the idea of video games that are willing to broaden their cultural horizons, can we make allowances for the difficulties inherent in shoehorning a classic into an ill-fitting format? Is there a better way to approach this? Could an RPG of Paradise Lost make any more sense or be any less a bastardization?
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Posted: Feb 3rd 2010 7:57PM Korova Pamplona said

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Thanks. Its easy to dismiss the first efforts in a new direction, but I'd rather encourage it that beat it down.
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Posted: Feb 3rd 2010 12:54PM The Monarch said

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I always found that Mandelbaum's translation was superior to Longfellow's, personally. Longfellow's made sacrifices in his prose for additional clarity, while Mandelbaum's is a more literal translation with brilliant prose; it actually reads like a poem.

Oh yeah, looking forward to the game lolololololololol
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Posted: Feb 3rd 2010 7:55PM Korova Pamplona said

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Mandelbaum's was the first one I read, in bilingual edition. Its very good and true to the text. It even succeeds in copying the peculiar rhyming pattern in translation sometimes. Other times it is just beautiful evocative prose.
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Posted: Feb 4th 2010 9:42AM (Unverified) said

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Author's are supposed to be referred to by their surnames. Huxley's Brave New World, Moore's Utopia, Milton's Paradise Lost, Alighieri's Inferno...NOT Dante's.
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Posted: Feb 15th 2010 12:49AM (Unverified) said

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I think that this game is a wonderful thing. I believe that it is an awesome way to bring such an integral piece of literature into the modern world. I know many people that never even knew what the divine comedy was and some that knew of dante's inferno, but had no idea that it was just a piece of a larger picture. This game however, has brought these facts into light and has renewed a priceless poem for the newer generations (some of whom wouldn't read a book or poem if they were paid to) almost everyone I know has been captured by the stigma and are now enthralled with the books...I've had 6 requests to borrow my set of the Longfellow translations of the comedy since the games release. Yes money was made and shameless advertising was pushed, but that's the world we live in now. Kudos to the entire development team of this game I am thoroughly impressed. And as for the bashes against Dante and some of the situations in the game.....how fun would it be to run around as Dante being intimidated by and following around Virgilius doing nothing? "Then with mine eyes ashamed and downward cast, Fearing my words might irksome be to him, From speech refrained I till we reached the river."-Canto III, lines 79-81. You have to kill shit to make it fun ;)
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Posted: Sep 12th 2010 5:59AM Alehandr0 said

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@(Unverified)
Well stated my friend.
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Posted: Feb 17th 2010 4:05PM (Unverified) said

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I almost never comment on Joystiq, because I usually find it a waste of time, but this article is exceptionally well done. Leaps and bounds above your other content, and I mean this is the best way. Awesome Job Rick
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Posted: Sep 12th 2010 5:53AM Alehandr0 said

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(Sigh)
I think that Dante's Inferno (the video game) was Brilliantly done. Okay I understand that the video game hasn't sent out the true message of the epic poem, but the fact that the descent into hell and the imagery of suffering in the inferno was rather appealing to me, and it made me do some research about the inferno. This game made me think about what Hell could really be like, has that ever happened to you before after playing a video game? I don't think so.

If you're a casual gamer or a person who has an optimistic view on games then the fact that this game is not exactly like the divine comedy really wouldn't matter to you. Brilliant combat, fiendishly clever puzzles, above decent engine, replayability, customisation and original storyline make this game great.
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