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Reader Comments (64)

Posted: Feb 5th 2010 11:25PM ocdog45 said

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And how much money would they make back as well.

Posted: Feb 5th 2010 11:31PM (Unverified) said

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ITS TOO HARD (too much money). Honestly wow -_____-.

Posted: Feb 5th 2010 11:32PM JuanLovesHorror said

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Maybe is hard for them since they are like prehistoric humans but for the "talented" developers of today is not really an issue.

Posted: Feb 5th 2010 11:32PM Angel Mass said

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So, they can do it but they are just lazy to

Posted: Feb 5th 2010 11:34PM Alan Smithee said

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Well, then they've got a lot of the heavy lifting done. We better see towns in FF XV.

Posted: Feb 6th 2010 1:06AM Copland said

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We have FF Versus XIII before that.
So we should see that in Versus XIII, I hope...
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Posted: Feb 6th 2010 8:55AM (Unverified) said

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Doesn't FFXIII have towns? Where do you shop and talk to "strangers"?
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Posted: Feb 6th 2010 12:04PM Roto13 said

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You shop at save points.
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Posted: Feb 5th 2010 11:41PM ByronB said

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What a lame fkn excuse to not make ur fans happy...Too much work...Wtf is wrong with people these days?!

Posted: Feb 5th 2010 11:59PM jaal said

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Funny I don't see Bethesda (Oblivion, Fallout 3) complaining about amount of art they have to create. Suck it up and get to work.

Posted: Feb 6th 2010 4:03AM (Unverified) said

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+1, good sir. Agreed.
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Posted: Feb 6th 2010 10:17AM Levi said

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To those who are saying "Fallout 3," they are completely different games in terms of scale and art style. I really think FFVII's towns and cities would look much better translated to HD than F3's cut and paste building filled towns.
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Posted: Feb 6th 2010 10:24AM Levi said

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...but creating towns that are filled more with individualized buildings, landmarks and landscapes, it would take more work. Is what I meant.
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Posted: Feb 6th 2010 12:04AM (Unverified) said

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Wow, it's almost shocking to actually hear them use such petty excuses. Especially considering the fact that everyone is a fan, or has had anything to do with VII, already knows that a remake would be a CASH COW. I swear, Square-Enix has really went downhill over the years. I truly hope that I enjoy FFXIII, but ultimately I just miss Squaresoft.

Posted: Feb 6th 2010 12:04AM brettjr25 said

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meh, they should just let Bioware do it for them...they'll finish it in 4 months.

I guess this also sorta confirms that No Next gen FF game will be as detailed as the previous gen O_o?

Posted: Feb 6th 2010 12:03AM (Unverified) said

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I bet however much work they had to put into making a remake of FFVII would easily be recovered in sales and then some though.

Posted: Feb 6th 2010 12:08AM (Unverified) said

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This excuse would hold some weight if ME2, Oblivion/Fallout 3 didn't exist.

I haven't played many jrpgs this gen, but the ones that I did, like Lost Odyssey and Blue Dragon, had plenty of towns and villages and they are as jrpg as you can get. Plus they're in HD too.

Sorry Square-Enix, you guys are just lazy and/or incompetent.

Posted: Feb 6th 2010 10:31AM Levi said

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says the guy who sits on the internet and argues all the time. Yeah, they are the lazy ones. They never made any epic games, they just complain about it being too hard all the time. They aren't currently making 3 separate RPG's. So lazy.
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Posted: Feb 6th 2010 1:06AM (Unverified) said

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Well then, what about VS XIII and XIV. FFX team are just lazy

Posted: Feb 6th 2010 10:35AM Levi said

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This doesn't even make any sense. The teams working on VS XIII and XIV never said "but we can do it just fine." Nooooo sense. Gj
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Posted: Feb 6th 2010 3:48PM (Unverified) said

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No, but there's supposed to be towns and an overworld in VS XIII and XIV is an MMO that goes with out saying. If they can do it with those games, then they can remake FFVII.
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Posted: Feb 6th 2010 1:20AM hkhawkins said

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He's just blowing smoke. Games like Oblivion, Fallout 3, Fable 2, etc... all were big HD RPGs with towns. A game like Uncharted 2, though a completely different genre, has cities and towns that are unbelievably detailed and stunningly beautiful. I'm sure that a numbered Final Fantasy game has a far bigger budget and more artists working on it than any of these games. Sounds like laziness and/or incompetence to me. Otherwise, he just really doesn't want to make the game and just came up with a really lame excuse as to why it can't be done rather than just telling the truth.

Posted: Feb 6th 2010 1:22AM hkhawkins said

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Also, this is what happens when you plan a game so badly and are so incompetent in time management and execution that you have to throw half of the content out as he said was the case with FFXIII. The problem is not making the towns from FF VII, the problem is making them all TWICE!
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Posted: Feb 6th 2010 2:31AM Dustin F said

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ff7 is making millions of bucks today on the Playstation Network.

Why remake it? Might as well wait until this dies down. I guess?

Seems like a well made FF8 or perhaps 7 would totally blow anything after FF10 out of the water. Maybe that's the problem.
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Posted: Feb 6th 2010 8:47PM Utmost Nutszo said

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Sorry dude, but those games don't hold a candle to the graphics FFXIII is bringing to the table. You can't X-game did this with graphics, when that game is graphically inferior.
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Posted: Feb 6th 2010 1:40AM LordAbsu said

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L2HD nubs.

Posted: Feb 6th 2010 1:55AM (Unverified) said

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lol thats what developers said?!?! thats a horrible a excuse, "theyre too hard." if i had the talent and position of a game developer, i would put my all into making a great game, especially if it concerns the acclaimed final fantasy series

Posted: Feb 6th 2010 2:09AM ch3burashka said

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I think they're missing the point: much like the book and movie and TV companies, they're talking about fitting an old design into a new game. The solution is to innovate, not refine that which, as they say, won't work as well as it used to.

Posted: Feb 6th 2010 3:22AM (Unverified) said

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They are just saying this so they can get away with charging $59.99 when it's eventually released.

Posted: Feb 6th 2010 5:05AM Kenoji said

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Excuses, excuses. So we have awesome and expansive games like Borderlands, Fallout 3, Oblivion, Uncharted 2, MAG, and more, yet these guys can't even put in towns similar to the FF games after FFVI? Pffft, whatever.

Posted: Feb 6th 2010 5:09AM Esposch said

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FFVII ever looked amazing?
I mean, Quake 2, Ocarina of Time, and like 100 other games of that time period just blew it out of the water. I thought some SNES games looked nicer, like EarthBound.

Posted: Feb 6th 2010 10:05AM UnnXandros said

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FFVII is my favourite game of all time, but the graphics sucked. Cutscenes were epic tho.

Im a RPG player mostly so graphics arent the most important thing when i buy games, thats why i own games such as Disgaea 3 and X Edge.- (Nippon Icchi ftw :P)
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Posted: Feb 6th 2010 5:14AM Esposch said

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Oh, and Final Fantasy X had no problem doing towns. I even ran it through PCSX2 to force HD (actual HD, not upscaled) and it still worked, even in a higher resolution! Whaddya know!

Posted: Feb 6th 2010 10:08AM UnnXandros said

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You realize that what u said made no sense at all, right?

The graphics for FFX are not HD, no matter what u do to em. its a 480p game. Nothing u can do will change that, ergo, u are upscaling to 720i/p, 1080i/p
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Posted: Feb 6th 2010 8:20PM (Unverified) said

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No, it's in true HD. I ran it through an emulator instead of a PS2 and everything was actually rendered in proper HD, not upscaled. Like that 720p Wii emulatey thing.
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Posted: Feb 6th 2010 10:09PM UnnXandros said

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Again sir, the native resolution of the game is 480p, there's NO way to make it HD or HD ready... You are just upscaling to 720p or 1080p.
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Posted: Feb 7th 2010 4:56AM Esposch said

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Again, I'm using an emulator to actually render it at a higher res (as opposed to simply upscaling a bitmap)!
It's different!!!
Here it is upscaled:
http://i48.tinypic.com/ztdyjd.jpg

Here it is natively rendered in HD:
http://i50.tinypic.com/2nlekqh.jpg

3d models don't actually have a resolution; it's up to the computer to decide that. In the case of a PS2, it's 640x480 (you know what I mean), but if you used a different computer running the same application in 1280x1024 (like PCSX2 with the settings I use), then they would be natively rendered at that resolution. As you can see in the pics, it still used the low-res textures but with high res models it looks much nicer than you could get by simply upscaling.

It's kinda like how with PC games you can choose which resolution to run them at. It looks much nicer in a higher resoluion, even though the monitor itself upscales everything to a higher resolution.
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Posted: Feb 17th 2010 5:29PM (Unverified) said

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Esposch,

Actually 3D models do have a predetermined resolution so to speak in terms of vertices (triangles). Your computer isn't going to change the number of these. The textures are also a fixed resolution which are mapped onto these.

You can't add data that doesn't exist. It is upscaled one way or another (either during rendering or after the fact). I imagine the emulator may also add AA/AF if possible, but that's the size of it.

In terms of geometry, textures, shaders, lighting, etc, today's games are MUCH more complex. Or would you argue FFX actually holds up to today's standards of graphics?
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Posted: Feb 6th 2010 7:31AM Goity said

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I'm sure Square could create towns and cities with say, the quality of those in Oblivion fairly easily. However, it seems Square really wants to put the effort in to make incredibly detailed games. Has anyone read that article about the woman spending three days working on a rock that was only in one scene in FFXIII? While some of this work is probably unwarranted, to recreate FFVII perfectly each part of the scenery would have to be made to specification; you couldn't just use stock parts like in Oblivion.

Posted: Feb 6th 2010 8:18AM SamE said

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Reap what you sow, masterpieces take time and effort.

Posted: Feb 6th 2010 9:40AM Endless Ike said

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So is FF XIII going to suck?

Posted: Feb 6th 2010 12:07PM Roto13 said

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Only if "RPG" means "collection of towns" to you.
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Posted: Feb 6th 2010 12:11PM Endless Ike said

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So pretty much yes, then.

What RPG has no towns?

Are we basically looking at Bioshock with group, turn-based combat?
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Posted: Feb 6th 2010 10:07AM (Unverified) said

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I guesss what they are saying is they dont know how to add more polygons and improve textures. Who knew.

Maybe they can add many more monsters, missions, side missions, hunts, and stuff, maybe a knew area

hell if i can make them in hd, you know dam well Square - Enix/soft can make them in hd!

Posted: Feb 6th 2010 10:09AM UnnXandros said

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No way sir. I dont want THEM to add anything to my Final Fantasy VII. A remake for a game so epic should be that. A REMAKE.
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Posted: Feb 6th 2010 10:49AM (Unverified) said

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Dont get me wrong, i dont want them to change the gameplay
just the extra stuff like in the battle arena that would be cool,
and maybe add trophies, that way we can show to people hey i Beat Ruby and Emerald weapon.
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Posted: Feb 6th 2010 11:20AM UnnXandros said

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Oh yes! trophies for FFVII would be one my dreams :P
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Posted: Feb 6th 2010 11:48AM (Unverified) said

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Why not after you beat the game, and you destroy alll the weapons, you talk to someone in some town and they mention a place where you can revive someone.
the myth would go, Long ago some ancient made a place that could be used to revive the dead. The life stream would flow right through a cercophagus and bring the person who is in it back to life.
I thought that would be really cool, because thats the one thing i dislike about 7 there was no way to get Aries back, and personally i wanted to see that happy ending.
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Posted: Feb 6th 2010 6:42PM UnnXandros said

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Sry sir, Aeris should remain dead. It's an incredible sad part in the game, and a possibility of her coming back would ruin the whole thing. IMO, that is.
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Posted: Feb 6th 2010 10:07PM (Unverified) said

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thats why you have to beat the game, and both weapons and an impossible dungeon that leads to the life stream, with boss in it that spawnes from the lifestream, and is much harder than ruby or emerald. The monster will spawn everytime you enter that area.
instead of person brining, you just pray and they reform in the cercophagus., the dungeon will have a a few new monsters and a ton of beefed up old ones,
and right before you can get to , the final room, that holds the cercophegus and the the boss that spawned from the lifestream, you must fight all 5 weapons each of which are at 1 500 000 hp each.
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