The initially Xbox 360-exclusive BioShock
was one of the major salvos in the ongoing console wars, waged on message boards and comment sections everywhere (including right here on this very site). Speaking with Destructoid
, BioShock 2
producer Jordan Thomas expressed hope that the multi-platform sequel -- which launches today -- doesn't play a similarly divisive role. According to Thomas, "platform partisanship" is just silly and it "seems to flood the critical channels and drown out other creative discourse."
Which sounds about right -- whenever a piece of news comes up that swings even close to the differences between the various consoles, the discussion usually degenerates into the same old arguments, and new and more interesting issues get drowned out like Andrew Ryan's old city. 2K Marin didn't ask in so many words, but we will: Would you kindly all just get along?