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Reader Comments (144)

Posted: Feb 9th 2010 12:28PM samfish said

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I don't. I think if a game is bad, you're gonna know it. You might be in denial for a bit, sure... but it won't be long before no amount of bias – be it in the form of nostalgia, fanboyism, favoritism, etc – is going to prevent most folks from recognizing that a game is bad.
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Posted: Feb 9th 2010 9:35PM Chibilaharl said

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I'm sick of these comments that because a game is similar to a predecessor that its bad. If it doesnt re-invent the wheel that its terrible. I dont rate my enjoyment based on how revolutionary a game is, i rate it on how much fun i had playing it, and if it kept me entertained, and im quite sure that im going to enjoy FFXIII. Hell my only wish is that they would ditch this mecha-shyt.

And since when are Linear Storylines a bad thing? Most FPS/RPG/basically anything story driven are linear for a reason: to Tell the DAMN STORY!

I can only pray that Japanese developors do not emulate bioware and bethesda because thats not why i play Jrpgs. I dont need my Jrpgs to be similar to massively boring effect 2.

(though bethesda is you wanna drop the mmo concept and give us elderscrolls 5......mmm yes plz ^^)
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Posted: Feb 9th 2010 11:26AM The Lone Weasel said

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It's not really a matter of fair or unfair, nor am I saying that westerners just shun anything even remotely linear. It's that you look at the maps for FF XIII, and they're mostly tunnels. There are no towns to explore, no grinding to be done, it's a straight line. FPS games are linear, granted, but they don't gain legs from the story mode, they thrive on multiplayer.

All of this is a somewhat unnecessary argument, I suppose, as I wasn't really trying to argue against the game. I have it preordered and I'm fine with linear games. But western gamers will hone down on that fact, because regardless of fairness, they will see another Japanese RPG where you have no impact on the story, and where there's very little in the way of diverging paths or replay value.

Again, I'd love to be proven wrong, but I don't think that this is the one that will change the view of Japanese games in the west. It's more likely to be a new Metal Gear or Castlevania, something that includes the action that has become more popular in the west. I honestly think that a traditional turn-based RPG won't have any major effect on the popular conception. That doesn't mean I don't want more turn-based RPGs (most of my favorite games belong to that genre), or that I think any other alternative is necessarily a better choice.

This one just doesn't look like a game changer to me. Doesn't mean I'm not glad it exists.

Posted: Feb 9th 2010 11:31AM Wiizer said

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It sounds like the code word for 'change' in JRPG's is to become more like western devs.

I hear a lot of 'they should make games like Bioware'... However, I don't think that's the answer, either.

First, they'll most likely get crushed by the competition. But, I think people are looking for innovation to the gameplay of RPG's.

I just happen to think that doesn't involve adding more elements of a FPS to it for it to change.
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Posted: Feb 9th 2010 11:35AM Elranzer said

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"I hear a lot of 'they should make games like Bioware'..."

So basically, a lot of boring, wordy dialog and easy combat that basically plays itself?
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Posted: Feb 9th 2010 11:39AM (Unverified) said

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Bioware has surpassed every JRPG developer out there.

I doubt this game will resurrect the Japanese game industry. People are buying it for the brand name, and then they will forget about it.
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Posted: Feb 9th 2010 11:42AM Wiizer said

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"People are buying it for the brand name, and then they will forget about it... until the next Final Fantasy."

Fixed.
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Posted: Feb 9th 2010 11:48AM The Wicker Man said

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@ Elranzer

"Boring wordy dialog" ? Needs more trannies and 1 minute endings after 60 hours of story for you to care eh? Though I am now picturing Commander Sheperd using biotic powers that require 10 minute cutscenes to slow the game down, a non-sense plot, and arbitrary mini games like varen racing or floating space sphere ball. To each their own.
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Posted: Feb 9th 2010 11:56AM The Lone Weasel said

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Wiizer, I'm sorry if I seem combative here, but you seem to be really insistent on picking a fight. You keep insinuating that I'm fighting for Bioware, but I haven't mentioned them once. You're acting like I'm demanding that Japanese games become more western, but I haven't done that either.

All that I am saying is that the average western gamer will probably only react to more western-style games. The Japanese game industry can survive without catering to that, but they seem very dead-set on recapturing the west. And right now, the west wants to shoot things, by and large. This may sound a bit cynical, but the sales seem to agree. And, once again, I'm sure FFXIII will sell great over here, it's just not going to change perceptions as they seem to think it will. Plenty of great Japanese games have been launched overseas in the past few years, and many of them seem more tailored to the west than those that came before.

In Bayonetta we've gotten a top tier action game that many argue surpasses God of War. In Street Fighter IV we've gotten one of the most refined fighting games ever. Even with ample successes, western viewpoint still holds that Japanese games are somehow inferior. I find it unlikely that a single game will change that, especially if that game simply refines the formula that the western consumer has started to turn their back on.

Now, to be very clear here, let's summarize.

I DON'T want Japan to stop making games like Final Fantasy.

I DO want their marketing staff and executives to stop acting like their product will be the second coming. It's a refined example of what they do best, but it's not going to change the world. For a similar western example, God of War III will be a polished, shining example of violent western action games. It's not going to change the gaming landscape.
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Posted: Feb 9th 2010 12:40PM Robborboy said

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Are they talking about the same Final Fantasy 13 that is already selling for only 20$ a copy in Japan?

Posted: Feb 9th 2010 11:36AM Lou3000 said

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I can't say much, but the last FF I played was FFX and I loved it. You can tell a massive amount of time and effort went into FF games, but BioWare has put out three exceptional RPGS in the last 3 years that arguably have the same amount of detail. I hope FFXIII is great, but you can't expect to put out 1-2 games a decade and save an industry.

Posted: Feb 9th 2010 11:44AM Wiizer said

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Yeah, I agree with this. It's taken this game far too long to be released. I read an article that XIII actually started development on the PS2, but then the whole PS3 thing happened.
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Posted: Feb 9th 2010 11:46AM Alan Smithee said

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People seem to say FFXIII is like FFX, which makes me happy at the prospect.
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Posted: Feb 9th 2010 11:44AM (Unverified) said

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if only it would be resurrected by a good game.

Posted: Feb 9th 2010 11:45AM The Wicker Man said

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LMAO! I think Japan's old guard needs to step down and allow for some fresh ideas. That or they should just develop for Japan. Western Dev has picked up, and I must say it is nice no longer having to wait a year or an eternity for a game to be translated. (Mother 3 :( )

Posted: Feb 9th 2010 12:02PM (Unverified) said

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I would love to see SE release FFXI-2 someday

For us FF fans that have spent years in Vana'Diel (as well as those that haven't been there), it would be nice to have a single player game that allows us to revisit the world and story again long after the servers have been shut down.

FFXI is really a solid Final Fantasy game through-and-through and it is unfortunate that so many consider it the bastard child of the series (A title which FFX more rightly deserves)

Posted: Feb 9th 2010 12:06PM Alan Smithee said

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I think they'd rather release XIV...
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Posted: Feb 9th 2010 12:15PM Bluebreaker said

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To be honest, despite the million sellers here and there, I don't think HD/online enabled console gaming really took off in Japan whereas it's VERY popular here. Companies like Capcom noticed this and adjusted their strategy accordingly.

It's been a VERY rough *console* generation for non action/shooter fans.

Posted: Feb 9th 2010 12:55PM Nekki said

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don't like that attitude they have, they give themselves too much credit.

Posted: Feb 9th 2010 12:20PM Mayor West said

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I think all JRPGs should have "Final Fantasy" printed across the box. That way critics and people who listen to critics will actually give them a fair chance.

Otherwise, they are all considered"cliche". I guess all games can't be as original as COD. *rolls eyes*

Posted: Feb 9th 2010 12:31PM hxczuner said

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It doesn't matter that they aren't in the same vein, I would just want the "Final Fantasy Universe"

I hadn't thought about The Chrono series

Posted: Feb 9th 2010 12:34PM Johnnynumber5 is powered by cell said

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Last Guardian, FF13, Monster Hunter tri, Dead Rising 2, Lost Planet 2, mgs rising, lords of shadow, bayonetta ... Plenty of games this year that have ressurection potential foe JPN devs.

Posted: Feb 9th 2010 12:44PM samfish said

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Lords of Shadow is being made by a western team. Kojima is apparently just overseeing it, to my understanding.
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Posted: Feb 9th 2010 12:51PM Negatron said

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You are right, but as someone said on early posts...These that you have mentioned will create an increased sales spike but in terms of overall demand, that has faded. All i can foresee or hear about is revitalizing old titles or making sequels to them. Again, nothing wrong with that, but Non-Japanese devs are the ones releasing the "hot titles" and setting the pace. I personally dont care who/what makes our games.
Good game is good game eh?

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Posted: Feb 9th 2010 1:18PM Mr Khan said

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Monster Hunter Tri has a good chance of really making a splash in the Western markets, depending on how Nintendo promotes it. Ditto for FFXIII (though they seem to be going further opposite to the Western RPG devs in XIII)

It could be a highly productive year for them.
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Posted: Feb 9th 2010 12:42PM Robborboy said

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Are they talking about the same Final Fantasy 13 that is already
selling for only 20$ a copy in Japan?

Posted: Feb 9th 2010 2:41PM Vegeta has a ps3 said

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Ok we got it the second time. Jesus christ.
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Posted: Feb 9th 2010 12:45PM Negatron said

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FAUCK YOU DOLPHEEEEN AN RAAAALE!!!!

(Dolpin and Whale = Bethesda & Bioware)

^_^

Posted: Feb 9th 2010 1:16PM Mr Khan said

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The Japanese have the largest presence where the industry is growing the most: Wii and the handhelds. Their inability to really dominate the other consoles should be of minimal concern, given that those consoles represent the industry's past anyway

Posted: Feb 9th 2010 2:00PM Robborboy said

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I find this a bit amusing. Sure the Wii is getting most sales. Why though?
1. It is the cheapest.
2. Most people who are parents today grew up with Nintendo.
The DS is by far the best handheld, I will agree with that. But the Wii has a huge problem. Most of the library it has is shovelware. And of the small percent that isn't, half is trash. I fail to see how it is the future of gaming and the PS3/Xbox 360/PC are the gaming industry's past.
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Posted: Feb 9th 2010 4:40PM Mr Khan said

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Leave it this way. For now third parties are making more money on the HD platforms, but that's because it's an environment that they have cultivated. In the long-run, that general market is not going to grow much (won't necessarily shrink, but it won't grow).
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Posted: Feb 9th 2010 7:46PM Johnnynumber5 is powered by cell said

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Khan

If you had your way the only consoles would be Wii & DS and everyone would have to bow before them everyday. You always find new and creative ways to shill (not in a bad way) for Nintendo. They should consider employing your services.
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Posted: Feb 9th 2010 1:35PM tBanzai said

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THE OVER-HYPE IS BLINDING.

The game's been knocked down to the $20 budget games bin in Japan.

What are you people expecting from it??

Posted: Feb 9th 2010 1:57PM Robborboy said

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That is exactly what I am saying man.
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Posted: Feb 9th 2010 2:53PM (Unverified) said

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All I'm going to add to this conversation is that the concern with RPGs being "too linear" is WAY overstated here. If anything, the Final Fantasy series (and JRPGs in general) has gone out of step because it has essentially been recycling the same gameplay, character design, production methods, and plotlines over and over again since FFVII. (I actually liked FFXII, if only because it sidestepped this problem somewhat.)

Linear games can be great when that linearity leads to compelling pacing and structure (see BioShock, Call of Duty 4, and many others). Conversely, a stale game is just that, regardless of how open-ended it is.

Posted: Feb 9th 2010 4:36PM Copland said

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I completely agree.

I also personally think that,
"Oh that game is linear? Then it sucks"
is nearsighted way of thinking.
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Posted: Feb 9th 2010 3:14PM (Unverified) said

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am i the only person who think from that angle of the snapshot it looks cell shaded?

Posted: Feb 9th 2010 3:22PM (Unverified) said

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fps sucks. anyways, maybe with FFXIII Versus...
about the 10 hours on a 50 gb bluray. it can be done depending on what codec they use if a 2 hour = 6gb in some codecs- lossless compression and rendering by the way - but theres the audio too dts on dvds usually takes what 500 + mb, 5.1 audio about the same, then you have multiple tracks on that and diferrent audio languages on the same format that occupies the same amount . dunno how big are 7.1 pcm 192 mhz. like in AKIRA BluRay. but then great video quality needs a great audio quality too and compressing them sucks =\

Posted: Feb 9th 2010 5:37PM SuzanoSho the drug dealer PSN Sm said

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Since when did "linearity" mean that the game is bad?...

Some of the best games EVER are incredibly linear...

I don't remember making game-altering decisions in Mario, Uncharted, God Of War, Gears of War, Resistance, Rogue Galaxy, Shadow of the Colossus, Zelda, Star Ocean 3, Kingdom Hearts, Grandia 3, Shenmue, etc...

Unless I have the wrong idea about what "linearity" is (I seriously could be)...


Anyways, it's not as if I think non-linearity is a bad thing...I just think linearity and non-linearity are two ways down the same street...

Posted: Feb 9th 2010 6:03PM SnatchTease said

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Keep dreaming boys!

Posted: Feb 9th 2010 6:35PM hxczuner said

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Ummm... The point is, I hate that developers have dlc content finished before a games launch then charge for it later. The fact that, if we have dlc, they are going to work on that content AFTER launch is good, to me. I don't feel like i'm taking Squenix up the ass.. unlike Infinity Ward (for example)

Posted: Feb 10th 2010 6:10AM (Unverified) said

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You may not know this.... But former FF's took over a year to translate from japanese to english... And FF13 only needs 4-5 months for it!
It's obvious that Square-Enix has spend much much time in this game. For almost 5 years!

And you may hate it that it takes soo long to release in EU and USA, but at least they can still fix shit at the game.

Remember how people who got FF7 in japan had the bug to get aerith back, we didn't have it. Whenever she died, she remained dead! xD

Anyways. I can't wait to buy this game for Ps3. Pre-ordered already. So I will be getting the limited edition with a free dvd of something which name I forgot.

Posted: Feb 10th 2010 9:06PM TonyGeezy said

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Hopefully it won't be a "my first MMO tutorial" like Final Fantasy XII, I really want them to bring back a traditional battle system.

Keeping the enemies on the map made exploring seem schizophrenic, required you to constantly switch up your characters and gambits, and seems geared towards players with A.D.D.

Dungeons and environments felt very repetitive, and the entire look of the game seemed like a generic blend of Tolkien and WoW.

And please lose the license system.

Please Square, bring the franchise back and stop trying to push your MMOs down everyone's throat.

Posted: Feb 11th 2010 12:07PM Kira Blaize said

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Aren't most non-sandbox games linear when it comes to story?

The only rpg that I've played in recent years that didn't feel linear was Oblivion.

Everyone seems to be complaining about how linear the game is when most of the games they say it should be like are linear as well.

I DO NOT want FF to be like Mass Effect. It doesn't need to reivent the wheel. It just needs to go back to it's roots some, like FF9 did.

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