Bungie: Halo Reach multiplayer takes 'big risks'
When asked if Bungie was sticking to the
tried-and-true multiplayer formula in the upcoming prequel
Halo: Reach, creative director Marcus Lehto told Joystiq the developer would be taking some "pretty big risks" for its final
Halo title. "While we'll still have all of the good stuff that players have come to know and love about
Halo, we've made that better and given them new features on top of that," Lehto said.
Lehto wouldn't detail the new
risky features, but he would confirm players would see the "new multiplayer features" during the
Reach multiplayer beta;
beginning May 3. Lehto also reiterated that "currently" the multiplayer beta would only be accessible through a
Halo 3: ODST disc.
Brainstorm with us, folks: What new features do you hope for in
Halo: Reach multiplayer?