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Reader Comments (82)

Posted: Feb 12th 2010 4:04PM acefondu said

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I do not like her new face model....The old one was better.
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Posted: Feb 12th 2010 6:03PM acefondu said

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I love on joystiq you get downvoted if any comment begins with "I do not like" It's like no one can have a negative opinion on anything on joystiq.
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Posted: Feb 12th 2010 4:04PM BorgMorgue said

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sorry?
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Posted: Feb 12th 2010 4:04PM Spike Spiegel Humble Bounty Hun said

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I'd rather have 1080p Golden Eye.
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Posted: Feb 12th 2010 4:09PM PlatinumSkeet said

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Perfect Dark was pretty much the sequel to Goldeneye when it comes to gameplay. Almost all the weapons and half of the best stages are in Perfect Dark...
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Posted: Feb 12th 2010 4:40PM Edge of Blade said

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Did you get the joke? The "Golden Age" of Gaming?

Sorry dude. Get over it. Goldeneye is never coming to XBLA, for the same reason FioS is never coming to Houston, TX: too many dickweeds in the way.
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Posted: Feb 12th 2010 4:41PM (Unverified) said

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Perfect Dark was better, 'nuff said.
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Posted: Feb 12th 2010 4:43PM Spike Spiegel Humble Bounty Hun said

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To each their own. Much respect.
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Posted: Feb 12th 2010 4:05PM PilzE wants your mint spaghetti said

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Relive the 'GOLDEN' days of split-screen? I wonder if that might not be a hint of Rare's next XBLA title. Or I might be reading a bit too much into it.
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Posted: Feb 12th 2010 4:09PM CaramelZappa said

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They worked on making golden eye xbla, but as the story goes Nintendo, MS, and whoever else has their hands on the ip couldn't decide on how to split the profits, so they canned it. I doubt it'll be revived anytime soon. They decided to make Perfect Dark XBLA to replace it since MS has complete control of the ip.
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Posted: Feb 12th 2010 4:12PM Dr Blight said

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Activision now owns the Bond IP. That's probably the culprit.
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Posted: Feb 12th 2010 5:01PM adv2k169 said

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Your over thinking it. How many modern FPS games have 4 player split screen anymore ??

Not many.
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Posted: Feb 12th 2010 4:06PM Matrixxxx said

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I never played Perfect Dark, how good was it as compared to Golden Eye or other good FPS? Also this is both a single player game and multiplayer yes?
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Posted: Feb 12th 2010 4:08PM acefondu said

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Goldeneye had a better single player campaign, Perfect Dark has better multiplayer.
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Posted: Feb 12th 2010 4:08PM acefondu said

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And yes, it looks like the full game to me. The trailer shows clips of the single player game.
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Posted: Feb 12th 2010 4:12PM Granger said

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It's the natural evolution of GoldenEye, a lot of the features introduced in PD were what people loved about TimeSplitters. There's a more involved story in the campaign, with more scripted moments, more exploration, a heavier reliance on gadgetry and such. Being a Sci-Fi setting, it ads a lot of cool weapons and weapon abilities (all weapons have dual functionality).

It's both single and multiplayer, with bot support and challenge maps. Has Co-Op, and an awesome mode called counter operative where a second player plays as a new AI character in the campaign trying to take out Joanna.

Perfect Dark a no brainer if you like GoldenEye or TimeSplitters.
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Posted: Feb 12th 2010 4:42PM (Unverified) said

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Perfect Dark dominates Golden Eye in every aspect.
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Posted: Feb 12th 2010 4:11PM Matrixxxx said

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Thank you ace
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Posted: Feb 12th 2010 4:11PM PlatinumSkeet said

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They should patch the multi-player for 16 people instead of 8. With stages as small as they are the chaos would be EPIC!!!

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Posted: Feb 12th 2010 4:12PM Softserve said

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$10 for this is a steal, no matter if you think GoldenEye is better or not. Good single player, awesome multiplayer and online? That's a big deal, I think.
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Posted: Feb 12th 2010 4:12PM CaramelZappa said

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Day one purchase.

It would be nice if they remade some Goldeneye maps, that way the multiplayer would be just like Goldeneye xbla, without fighting over ip rights.

I still need to finish banjo-kazooie. I'm at the very end at the crossword/quiz thing.
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Posted: Feb 12th 2010 4:45PM (Unverified) said

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They did. IGN says all the Weapons from Golden eye and the 3 best maps are going to be in this.
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Posted: Feb 12th 2010 4:47PM CaramelZappa said

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Thank you sir, you have just made my day.
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Posted: Feb 12th 2010 4:49PM Granger said

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The three maps were in the original, Temple, Complex, and Facility (The Library would have been my choice when throwing out 'best map' but oh well).
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Posted: Feb 12th 2010 6:28PM SuiXide said

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I remember Facility being in the original PD...
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Posted: Feb 12th 2010 4:12PM PlatinumSkeet said

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F*** Reggie!!! He's the reason we don't have Goldeneye on XBLA...
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Posted: Feb 12th 2010 4:14PM Dr Blight said

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I already planned to buy it, $10 makes it day one.
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Posted: Feb 12th 2010 4:30PM Dr Blight said

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The question is, will Shiggy and Co still be in the game?
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Posted: Feb 15th 2010 11:01AM OperaMando said

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No, they can't do that since Rare is now owned by MS, not Nintendo. Plus, they've updated the faces to Peter Molyneux and Ken Lobb and some other MS developers they've yet to mention.

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Posted: Feb 12th 2010 4:15PM ScottG13 said

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So randomly cool. Kind of looks like ass, but that's ok. We all played PD at like 15 frames a sec in 480i or whatever it was.

I'm in for $10.
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Posted: Feb 12th 2010 4:20PM Dr Blight said

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Yeah, beautiful 'High Resolution' 680x480.

But at least it had Dolby Surround and 16x9...
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Posted: Feb 12th 2010 4:26PM Jerk Face said

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It really does look like ass. Like, really terrible. To the point where I'm leery of giving it another go, even for nostalgia's sake for fear of graphics induced barfing. Ten bucks IS really cheap, though. I'm sure there will be a demo for it, so we'll see how it actually looks on the big screen to see if I can choke down the bile enough to give it another go!
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Posted: Feb 12th 2010 4:28PM Jerk Face said

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And before I get downvoted into oblivion, I am not hating on PD! I used to love that game, but something about the trailer makes it look like a lazy port to me. If you're going to do it, charge me $15 and make it at least look like Halo 3, you know? This half-assed Gamecube kind of look isn't doing it for me. This is not a Wii game. Regardless, we'll see how it goes!
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Posted: Feb 12th 2010 4:36PM CaramelZappa said

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Really? I thought it looks really good, considering it's a straight port of an n64 game. This isn't supposed to compete graphically with games like shadow complex or anything.

Lol, charge me $15 and made it look like Halo 3? It's an N64 port, not a complete remake. (Conker Live and Reloaded, that was a remake)
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Posted: Feb 12th 2010 4:38PM Granger said

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@ Jerk Face - Banjo Kazooie and Tooie were ported in the same manner, and they ran perfectly. They actually look pretty great considering their age too, they definitely didn't have the air of bile. It's amazing what happens when you take out all the N64 fog and up the resolution. I don't see why this should be any different, and that it's ten dollars cheaper than both of those games... What's there to complain about?

Maybe it's just the 'realistic' style that's throwing you off in comparison, but it looks far from barf inducing...
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Posted: Feb 12th 2010 4:39PM Chibi Chaingun said

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Lazy port? It has all new higher res textures for starters, and also has online multiplayer. A lazy port would be the exact same game completely non-optimized for the 360. This is a crazy good port. I think you are getting a "Remake" and "Port" mixed up.
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Posted: Feb 12th 2010 4:40PM Dr Blight said

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Let's just hope it's not like Marathon Durandal and the infamous 60FPS mode...
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Posted: Feb 12th 2010 4:40PM Granger said

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Perfect Dark is five dollars cheeper* than BK and BT, and priced at ten dollars. There we are!
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Posted: Feb 12th 2010 4:49PM Mr Bungo said

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Perfect Dark was pretty ugly even back in the day. Before everyone jumps on me for being a hater, I played the hell out of the game on the N64, and had a blast doing so. That alien rifle that shot through walls was the sh*t. But even then, I wished that Rare had better production designers. It's not about polys, but about color choices and textures. Whoever art designed Perfect Dark obviously never met a piece of hazard tape they didn't like.
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Posted: Feb 12th 2010 4:52PM Dr Blight said

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Perfect Dark pushed the N64 too far. There really wasn't much else they could have done with it. Conker had framerate issues too, as did DK64.
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Posted: Feb 12th 2010 4:16PM Dr Blight said

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No, you can blame Kotick for that too! Activision is the problem!
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Posted: Feb 12th 2010 4:18PM Granger said

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I'd Imagine Nintendo (Reggie) would have been more open to it than Activision. Nintendo and Microsoft had a great compromise where they could release the remake on XBLA and Nintendo could still release the N64 version on Virtual Console.

Where Activision comes into the picture is the same story we heard every time EA tried to make a Bond game. Every press release, every interview, every preview and review, it all comes back to GoldenEye... How are they ever going to live up to it if they have to compete directly with it? They just can't, so they aren't relicensing any time soon.
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Posted: Feb 12th 2010 4:21PM JinZX1 said

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it's about freakin time. lol @ everyone being more excited for a remastered version of an N64 game. That just shows how bad things are looking for the RARE team.
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Posted: Feb 12th 2010 4:24PM Granger said

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Well eff me... Banjo Kazooie: Nuts & Bolts is easily my favourite 360 game after the Mass Effect franchise. I'm sticking with 'em, and I'm glad their sticking to their guns. They've been turning out gold, and people keep turning up their noses.
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Posted: Feb 12th 2010 4:39PM Dr Blight said

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Umm....this port isn't being done by Rare, it's being done by 4J Studios.
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Posted: Feb 12th 2010 4:24PM The Pork said

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I don't even want to think about the sheer number of hours and days of my youth I lost playing splitscreen Perfect Dark on N64. My buddy and I made a bot that looked exactly like Gary Coleman, giving him PerfectSim abilities. So hilarious turning a corner in multiplayer and seeing him coming after you.

I may just have to download this strictly for the shits-and-giggles factor.
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Posted: Feb 12th 2010 5:10PM Chibi Chaingun said

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I'm with you. Wasted far too many hours playing this. We rigged up an ice-pack for the expansion pack otherwise the game would become a slideshow and eventually freeze up.
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Posted: Feb 12th 2010 5:56PM Dr Blight said

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I remember my Expansion Pak overheating after a seven hour DK64 session. Man, that thing got hot.
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Posted: Feb 12th 2010 4:25PM I am a machineee said

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What the hell? Was the Aztec level in Perfect Dark N64?? Or are they just adding the Goldeneye maps to this release because they have no idea when they can put Goldeneye out?
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Posted: Feb 12th 2010 4:47PM (Unverified) said

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IGN says all the weapons from golden Eye and 3 of the best maps will be in the multi player for this.
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