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Reader Comments (72)

Posted: Feb 16th 2010 3:05AM Ezio Auditore da Firenze said

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*rubs eyes*

Heavy reading for 2AM, but.. I managed it.

Thanks for the article!
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Posted: Feb 16th 2010 3:12AM BoBsS said

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Late reading but it is indeed interesting.

I wasn't aware of public domain law (or lack thereof).
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Posted: Feb 16th 2010 10:13AM BigE4284 said

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A good read indeed, as an IP lawyer myself the notion that DI infringed GOW is so absurd...I didn't even realize that people were making this accusation, it's laughable.
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Posted: Feb 16th 2010 3:54PM KohathM said

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If you infringe on Dante, he will get medieval on your ass. It'll be a truly old school beat down.
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Posted: Feb 17th 2010 3:10AM VaultBoy said

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Darksiders is equal parts Zelda and GoW, did anyone make a similar claim on this franchise?
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Posted: Feb 16th 2010 3:11AM (Unverified) said

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God of War
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Posted: Feb 16th 2010 7:46AM Bobulous said

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You kinda missed the point of the article, didn't you?
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Posted: Feb 16th 2010 12:34PM pax copia said

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reminds me of the 2007 Conan game http://www.youtube.com/watch?v=pGwkfXmAjsU
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Posted: Feb 16th 2010 3:12AM RedViv said

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Very well stated. Will be kept among other Law posts in my links. ^_^
As for Inferno/GoW... It's kind of silly to state that Inferno is "ripping off" GoW, when GoW itself "ripped off" DMC, and that wasn't original even when it came out.
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Posted: Feb 16th 2010 3:13AM (Unverified) said

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The game had developers from the original God of Wars, it obviously took influence from those titles. Even the button layout is similar.
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Posted: Feb 16th 2010 10:08AM BigE4284 said

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Again, button layout, not copyrightable.
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Posted: Feb 16th 2010 3:15AM CaramelZappa said

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I'm so sick of reading about how similar Dante's is to GoW. Dead Space was similar to Resident Evil, Crazy Taxi and Road Rage were similar, and practically every FPS in the genre is identical. Who cares? All that really matters is if it's a blast to play and if it's a good experience. It's not as if God of War invented the hack-n-slash genre. It did make a lot of improvements to the genre though, which makes me think if Dante's did differentiate itself it would just be getting complaints about how it isn't like God of War.
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Posted: Feb 16th 2010 3:23AM stevesy said

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It's one thing to be similar. It's another to be a blatant rip-off.
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Posted: Feb 16th 2010 3:28AM RedViv said

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Well, that's fandom for you. Take Final Fantasy XII. People complain that they let the characters roam free and changed the battle system to semi-realtime. Then look at FFXIII, now there are people complaining they took that innovative thing out and exchanged it with the old and so common and boring system.
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Posted: Feb 16th 2010 6:16AM den69 said

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It's the complete lack of innovation that bugs me about Dante's Inferno.
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Posted: Feb 16th 2010 7:26AM xGeneral DEATHxDEETH82 said

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If it's innovation you seek, you might only end up buying 1 or 2 games per year, if that.
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Posted: Feb 16th 2010 8:36AM QuePasa87 said

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Maybe some people don't care how similar it is to GoW. I know I don't. Dammit, all I know is I love me some demon battles in the pits of hell using my divine cross to kick some ass.
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Posted: Feb 16th 2010 9:54AM den69 said

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Most games are similar to others but bring in their own elements.
Dante's Inferno definitely doesn't have anything that it's brought in.
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Posted: Feb 16th 2010 10:03AM Vidikron said

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"Most games are similar to others but bring in their own elements.
Dante's Inferno definitely doesn't have anything that it's brought in."

Maybe nothing truly unique to gaming (very few games do), but it does have dual morality skill trees... which is something GoW does not use.
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Posted: Feb 16th 2010 10:13AM That Burning Sensation said

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I am not hating on Dante's Inferno. Its relatively fun and I don't believe anything illegal was done inorder to make the game. Yet, Dante's Inferno is so similar that you could transpose God of War character skins and it would be another God of War game. As an example.
The fighting mechanics are almost 1:1,
The inclusion of finishing moves via contextual button pressing,
The method of collecting Health/Magic from "objects your repeatedly hit",
Enemies that give of a aura that the main character absorbs,
The method of delivering projectile attacks,
The mechanic from attaching and swinging from objects. . . . and so on.

Any denying of the obvious seems more of a result of defensiveness than anything. There is more than just an influence from God of War, but nothing worth calling illegal or even a reason to NOT purchase Dante's Inferno.

I bought the game knowing about all of this, because I needed to suppliment my need for God of War 3. That being said, Dante's Inferno did pretty well in that respect.
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Posted: Feb 16th 2010 10:53AM PlatinumSkeet said

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@CaramelZappa

The difference between the comparisons of those games is that the games mimicking the others gameplay/atmosphere were good. Dante's Inferno falls short of being anything close to good.
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Posted: Feb 16th 2010 12:37PM pax copia said

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if people would have played Conan back in 2007 we would have been over this by now http://www.youtube.com/watch?v=n9F8nWVQtjM
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Posted: Feb 17th 2010 1:01AM yugo said

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very true caramel !
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Posted: Feb 16th 2010 3:22AM (Unverified) said

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button layout. combo chains. the health guage. the way the character controls. his run speed. the double jump. the special attacks. level layout. the combo bonuses that pop up like "brutal!" the way enemies attack... i could go on and on.

Cirtain game mechanics i have no problem with if a developer uses to its advantage. but the fact that they didnt try to update or add any of their own flare to it reall bothers me. it shows inherent laziness on the gameplay developers side. for christ sake.... the heath and magic guage is the EXACT SAME, copy and paste. at least make it look a tad different. goodness. Wolverine was a GoW rip off, but at least it separated itself a little.
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Posted: Feb 16th 2010 4:24AM Foetoid said

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God of War is so superb that even if they had the EXACT same game and just replaced the main character, it would be worth buying. Who cares how 'ripped off' the game is, the style of game isn't made or published enough anyway, the more the merrier i say. If Nintendo did the same thing by making the next 'Zelda' game like God of War, i'd be stoked.
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Posted: Feb 16th 2010 6:10AM Rikerbot said

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Saying that Wolverine was a God of War ripoff calls into question the accuracy of your entire post. That is the same as saying that God of War is a DMC ripoff, or that Call of Duty is a Halo ripoff. Being in the same genre as another game does NOT make it a ripoff of that game.

I've played through Wolverine, God of War and Dante's Inferno, and all three are good games. As many have said before, copying a winning formula still produces a winner. As long as it's worth playing, it doesn't really matter how much of its formula is borrowed from another game.
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Posted: Feb 16th 2010 10:09AM BigE4284 said

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None of those things that you mention are protectable via copyright.
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Posted: Feb 16th 2010 10:18AM Vidikron said

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"button layout. combo chains. the health guage. the way the character controls. his run speed. the double jump. the special attacks. level layout. the combo bonuses that pop up like "brutal!" the way enemies attack... i could go on and on. "


You know what's kind of funny about that statement? It can apply, almost word for word, to a fair number of fighting games.
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Posted: Feb 16th 2010 10:22AM Uphillbothways said

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"button layout. combo chains. the health guage. the way the character controls. his run speed. the double jump. the special attacks. level layout. the combo bonuses that pop up like "brutal!" the way enemies attack"

You're making a comparison to Devil May Cry, right?
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Posted: Feb 16th 2010 11:31AM airmikee said

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"button layout. combo chains. the health guage. the way the character controls. his run speed. the double jump. the special attacks. level layout. the combo bonuses that pop up like "brutal!" the way enemies attack... i could go on and on."

You're going to have to keep going on and on until you get to something that qualifies for a copyright, because nothing you have listed can be copyrighted.

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Posted: Feb 16th 2010 3:36AM (Unverified) said

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Thank god someone on a pulpit more bullyish than my own (a stump in the middle of Saskatchewan thanks fer asking) spoke up. God bless you even more for not having played the game. Malcolm gladwell wrote a similarly brilliant piece redistributed in "what the dog saw." the spirit of infringement lies in artistic intent (or lack thereof) and, like it or nutsack, morphing nipples represent a purity of artistic vision strong enough to exonerate. And yet dancey dance clones get away scott free despite plagarizing shamelessly for the almighty buck.
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Posted: Feb 16th 2010 3:34AM BananaBoat said

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If Ice Ice Baby can get dinged for using specific vibrations of sound moving through the air (as copyrighted by Queen's record label) then Dante's Inferno should be taken to account for ripping off God of War.

I realize that it won't be, but I wanted a reason to listen to both Ice Ice Baby and Under Pressure at almost 3 in the morning.
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Posted: Feb 16th 2010 10:15AM Mal F4cti0n said

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Then God of War should get sued for ripping off Devil May Cry or Demon Blade....my opinion was that it GoW borrowed too much from that game.

So boo to you.
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Posted: Feb 16th 2010 1:35PM BananaBoat said

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The downfall of our society begins when no one knows a joke when they see it.
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Posted: Feb 16th 2010 3:44AM hardbread said

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Dante's Inferno is really fun, im playing it in hard to get myself ready for GoW3 :]
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Posted: Feb 16th 2010 3:45AM Rather Dashing said

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I'm amazed that people who enjoy mass media, and(at the mainstream level) very formulaic mass media at that, can find this fault. Not that I'm surprised they can get this wrong, just that it's so inconsistent, with all modern games outside of the indie sphere more or less being like every other game in its respective genre.
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Posted: Feb 16th 2010 4:31AM DiscoJer said

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Speaking of the Terminator though, what about it being sued by Harlan Ellison for a similarity that was extremely vague to two episodes of the Outer Limits? They had to pay him off...
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Posted: Feb 16th 2010 4:41AM (Unverified) said

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Another reason it doesn't infringe the original poem's license (besides the fact that 700 years have past) is that...

The only two similarities between this game and the poem is, the characters name, and it takes place in hell...

In everything else the game has as much to do with the poem as a polar bear has to do with boiling an egg on Mount Kilimangaro..
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Posted: Feb 16th 2010 8:15AM embassy said

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What's wrong with using public domain works?

God of War is proof that if done right, ancient, public domain characters and stories can translate well into games.
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Posted: Feb 16th 2010 9:36AM samfish said

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Technically, nothing is wrong with using public domain works.
...it's just that it would be nice if they're going to take a beloved, respected classic that they make more of an attempt to adhere to what it's really about. What bothers me most about Dante's Inferno is that its such a...cynical attempt to cheaply cash in on something by using something else's name. I could write endless amounts about why I don't like that, but it ultimately feels...hmm...creatively bankrupt.
In a lot of ways, I'm kind of glad the game is kinda of backfiring, at least in terms of how well received it's been and mind share.
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Posted: Feb 16th 2010 4:45AM ch3burashka said

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I think people are less bothered by the 'look and feel' than by the dirtiness of the ordeal as a whole. I heard a phrase somewhere which completely summed up my random, nigh-indescribable feelings on this issue: "EA thinks that it can take someone else's idea and use it to create a highly-profitable franchise", or something along those lines.

The fact that they have at least two other 'public domain'-based games in production enforces this point even more. Infringement or not, it's disgusting.
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Posted: Feb 16th 2010 5:46AM Titus8705 said

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"Infringement or not, it's disgusting."

Personally, I agree with you. I find the game to be unimaginative and uninspired. The demo (which I have played several times, because I wanted to give the game a chance) was just horrendous. Comparing Dante's Inferno to God of War is the same as comparing Timex watches to Rolex watches.

That said, my friend thoroughly enjoyed the demo and pre-ordered the game. I guess EA is doing something right if people are still going to buy it.
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Posted: Feb 16th 2010 5:54AM Titus8705 said

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Wish I could edit my post, as I just realized how much I strayed from what you were saying. I guess thinking of the game, combined with my sleep deprivation, made me go into a rant.

Going back to what you said, EA will do anything for a buck. Perhaps they will do Romeo & Juliet, The Odyssey, etc. I hope those aren't what you were talking about when you mentioned two other public domain games in production. Although, anything they make along those lines will be pathetic...
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Posted: Feb 16th 2010 6:08AM (Unverified) said

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That's bullshit.

Really it's disgusting that people use game mechanics that are loved and familiar?

That's like saying anyone who use's Cameron's Avatar technology in future movies is a hack cause they are using an already established technology. It was created to be used. It'd be a waste to just have three games use it and that's it. Judge the game on the content. I have only read one review where the reviewer didn't fixate on the fact that it was the God of War game style. We knew it was going to be that a year ago when we saw previews, OMG they didn't completely change the game since then. If the game has a weak story or whatever, fine but base it on that not on the lone fact that it's a video game using established mechanics. Sports games yearly are virtually the same year end and year out, simulation racing games across the board are virtually the same as far as mechanics and point of views are concerned, sure some may be more polished than others but that's not what we are talking about. Guitar Hero and Rock band. Harmonix creates Guitar hero then jumps ship to EA and creates Rock Band. Do people crucify it for being a Guitar Hero rip off? No. Then Guitar Hero adds singing and drums, do people crucify it? No. Every FPS since Goldeneye has been virtually the same thing just different story and setting. Okay so maybe they move the grenade throwing button here and there. I mean why don't we expect Infinity Wards games to be vastly different from Teryarch's games since they are different developers then they should be completely different games... right?

I'm just saying that if people criticized every game with the same strict guidelines they reviewed Dante's Inferno with then most games wouldn't get the scores they get. For some reason, really since it's announcement, Dante's was doomed to be crucified.
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Posted: Feb 16th 2010 6:21AM zsavior said

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Gamer 1: man Dante's inferno is Ripping of GOW.

Gamer 2: man GOW is ripping off of Devil May Cry,

Gamer 3: Man Devil May Gry is Ripping off Castlevania.

Gamer 4: man Castlevania is ripping of Ghost and Goblins.

And so on and So forth Fanboys will play this infinite cycle forever. You aren't supposed to take them seriously just enjoy the never ending staircase of complaining.
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Posted: Feb 16th 2010 7:33AM xGeneral DEATHxDEETH82 said

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I can't seem to upvote you into infinity, for some reason. +1
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Posted: Feb 16th 2010 12:14PM mdo7 said

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I agree. If they're going to call Dante's Inferno a rip off of God of War. Applying that logic, God of War would be a ripoff of Devil May Cry (ironically, Capcom published all the God of War series in Japan, I don't see Capcom sueing Sony).
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Posted: Feb 16th 2010 4:49PM Kflows00 said

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Aren't the fanboys right though, to some degree? I'm with the people that don't understand why this game gets special attention - I've seen very few original games with original ideas. Most games seem like they borrow concepts, ideas or design from some game/movie/something before it...maybe that's partially because so much has been done.

This reminds me of something I read a long time back talking about how every sitcom is a ripoff of "I Love Lucy" because just about every plot lines you see is something that that show already did, a long time ago.

Personally it doesn't make me enjoy those sitcoms any less (the funny ones, at least), and I don't see any reason why I won't enjoy playing Dante's Inferno just because it's similar to something else.

Let's also not forget that God of War is PS3 only, so Xbox owners can't enjoy GOW anyway - that's a huge subset of gamers that now get to enjoy a game similar to it.
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Posted: Feb 16th 2010 6:30AM (Unverified) said

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It's not about being an infringement it's a out ea
completly butchering an amaIng piece of litrature and of
more people had the brain power read the divine comedy they would realize this game butchers it, they should have just named it something else Dante is rolling in his grave....,,, Can you say god of war: hells awakening
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Posted: Feb 16th 2010 9:02AM (Unverified) said

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EA making a game based on the Divine Comedy hurts that work and it's status and critical importance not at all. It's not disrepectful, it's not inappropriate, it's just a video game.

That "amalng piece of litrature" - which, I estimate, approximately 0.1% of the people using that as a complaint will have actually read - has lasted for 600 years, I think it can survive one game.

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