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Reader Comments (65)

Posted: Feb 17th 2010 11:19PM robob1988 said

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Probably the most pop-in, crappiest frame rate game ever to enter my xbox.
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Posted: Feb 17th 2010 11:24PM Vcize said

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Worse than Two Worlds? (I never played Last Remnant)
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Posted: Feb 17th 2010 11:27PM robob1988 said

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I've never played Two Worlds, but its worse than Too Human if you've ever played that game.
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Posted: Feb 17th 2010 11:49PM Spike Spiegel Humble Bounty Hun said

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Too Human wasn't as bad as Two Worlds. But if it's worse than Too Human that's saying it's pretty bad.
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Posted: Feb 18th 2010 1:22AM AnderFREAK said

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I'm just happy I waited and bought it on my PC. I'd still be waiting for it on PS3 if I hadn't. I've seen it on the 360 and was so surprised at how much work they must have done to fix the PC one.
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Posted: Feb 18th 2010 9:51AM seltzermx said

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True that. However, I found the battles to be highly entertaining when they acted properly.
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Posted: Feb 18th 2010 1:56PM (Unverified) said

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I found that once i installed the game to my 360's HD, it improved alot. Still rough compared to most games, but alot better than without it.

All technically aspects aside, i really enjoyed the game.
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Posted: Feb 17th 2010 11:21PM (Unverified) said

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Worst pop-in and framerate I've ever experienced in a game.
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Posted: Feb 17th 2010 11:23PM invinciblegod said

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You sure? Superman 64 begs to differ.
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Posted: Feb 17th 2010 11:27PM robob1988 said

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It's hard to top The Last Remnant. I don't get why SE even let this game to be released in its state. It's playable but the framerate dips to like 2 or 3 in some spots.


PS, forgot which email I used for this site haha so I posted twice :O whoops.
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Posted: Feb 17th 2010 11:27PM Dr Blight said

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So does Cybertron 2084 or what ever that Jaguar game was.
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Posted: Feb 17th 2010 11:25PM Wiizer said

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They use the Unreal Engine in XIII, right?
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Posted: Feb 17th 2010 11:27PM robob1988 said

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They use the "Crystal Engine". Proprietary engine from SE I'm assuming.
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Posted: Feb 17th 2010 11:27PM einhanderkiller said

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FF13 uses Square's own Crystal Tools engine.
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Posted: Feb 17th 2010 11:27PM Dr Blight said

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No, Crystal Tools, their own inhouse engine.
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Posted: Feb 17th 2010 11:28PM Wiizer said

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WHOA, thanks for the quick replies, guys!
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Posted: Feb 18th 2010 3:39PM Sony Playstation 2 said

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Actually, I read somewhere that The Last Remnant was the very first game by Square Enix to use the Unreal Engine 3. *looks for source..*
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Posted: Feb 17th 2010 11:30PM Johnnynumber5 is powered by cell said

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Don't a lot of developers complain about the support from Epic in regards to the Unreal engine? Maybe that Crysis engine will be a breath of fresh air to licensees (assuming they do the same things because I don't know.)
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Posted: Feb 17th 2010 11:30PM (Unverified) said

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It ran just fine on PC, though. I quite enjoyed that version, and I think anyone who has a rig capable of running it should give it a shot.
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Posted: Feb 17th 2010 11:32PM robob1988 said

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If you can grit your teeth on the Xbox then I'd try it out regardless, the actual game itself I liked.
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Posted: Feb 18th 2010 1:58AM lyons said

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Yeah the pc version plays alot better than the 360 version.
I would recommend the pc version to anyone.

When i first got it for the 360, it crashed at the opening battle :S
Thankfully i got it not long after NXE came out and could install it to the hdd which fixed it.
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Posted: Feb 18th 2010 9:57AM HighFiveJesus said

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how does it hold up as a game, though. i might get it for 5 bucks or so.
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Posted: Feb 18th 2010 10:18AM rowd149 said

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I didn't get very far, but from the little bit I played, the story's pretty JRPG cliche. Also, the cutscene direction and voice-acting are abysmal. The town system's archaic, too. The only reason to be plying it is the battle system, which seemed like it would get pretty deep and involved later on; I just didn't have the patience to learn it.
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Posted: Feb 18th 2010 10:32AM (Unverified) said

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The battle system gets very deep. About halfway through the game you've got dozens of people under your command, and the battles that ensue are amazing to watch. I like to set the critical hits on automatic and turn turbo off, then just sit back and watch.
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Posted: Feb 18th 2010 12:06AM (Unverified) said

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Luckily though, the PC version didn't have this problem.
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Posted: Feb 18th 2010 7:42AM Ballistic H said

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And yet, they don't want to released the fixed PC version on the PS3. Yoichi Wada needs to get fired.
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Posted: Feb 17th 2010 11:32PM einhanderkiller said

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I played both versions of the game and the PC version seemed to have had many of the technical issues fixed. Frame rate was smooth and I didn't encounter any major problems.
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Posted: Feb 17th 2010 11:52PM Mmmmz said

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Yep. It makes sense since it uses the unreal engine but it's still uncommon for a game to work better on the PC than the console. Ports-wise that is.

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Posted: Feb 18th 2010 7:43AM Ballistic H said

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That's because they FIXED all the problems for the PC version.
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Posted: Feb 18th 2010 9:47AM EngadgetSoFunny said

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Not really. Most ports aren't optimized but PC hardware is so much stronger than the comparatively weaker PS3/Xbox 360 that it balanced out to the PC version being much much better. A fine example would be GTAIV. A moderate modern PC can run the game at resolutions of 1920x1080x60fps with 2xAA and a longer draw distance, better textures, etc.

Both the xbox 360 and PS3 struggle to maintain 30 fps with 0aa on the ps3 at a resolution of under 1280x720. Aka half the pixels.

Same applies for most PC ports now like Mass Effect 2 on a PC totally owns Mass Effect 2 on consoles. Saints Row 2 on PC was a bad port but still performs way better. Last Remenant performing better on the PC shouldn't really be a surprise. PC ports have been outperforming consoles since the 8800/38xx series came out from nvidia/ati.
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Posted: Feb 18th 2010 11:53AM Ballistic H said

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We know PC versions of most games are better than console versions performance-wise. What I meant is they fixed the saving, combat, etc, problems.
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Posted: Feb 17th 2010 11:43PM Spike Spiegel Humble Bounty Hun said

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How sad. I was looking forward to playing this too. Never heard of the problems until now. Always wondered why it was so cheap so soon.
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Posted: Feb 18th 2010 2:02AM lyons said

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Why remake classic's? They could easly ruin what made both VI and VII Great (MGS :Twin snake anyone?).
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Posted: Feb 17th 2010 11:47PM (Unverified) said

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I have the 360 and PC versions and I enjoyed both. Granted the PC ver was muuuuch better but the game is a decent enough ride.

Oh and if you say you hate the OST then something is wrong with you.
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Posted: Feb 17th 2010 11:49PM BlackedOut said

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I agree this game is unplayable without it installed on your HD, and even so its pretty choppy sometimes - Battle prompts are useless, they pop up on attacking the enemy, which is normally the cause of lag, which means the prompt will flash for a second and fail.

The actual game is great, graphics are suberb - but cause lag. I wouldnt buy it again but i dont regret my purchase (if that makes any sense).
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Posted: Feb 18th 2010 3:57AM Milky1985 said

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Thats odd you had that, yes the game had a low framerate at times but the low framerate meant you had MORE time to prepare the button input not less. it was just a bit more random with the timing because it was never the same each time, specially if you were fighting on of those damn giant dragons.

Going from playing the 360 to the PC version was a shock because it was so much quicker so i kept on missing the inputs :P
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Posted: Feb 17th 2010 11:54PM robob1988 said

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I'm tempted to play Two Worlds to just see how terrible it is lol.
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Posted: Feb 18th 2010 2:33AM RogueJedi86 said

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It can't ever be as bad as the universally agreed upon worst game of all time:
http://en.wikipedia.org/wiki/Big_Rigs:_Over_the_Road_Racing

How do you beat a racing game with no colission and no sound and a victory trigger system that is so broken that you can literally win by backing up over the starting line and driving forward over it again?
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Posted: Feb 18th 2010 11:27AM ChomskyKnows said

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Two Worlds is arguably the worst RPG I've ever played...I'd say go ahead and rent it for the goof. The horrible Wolfman Jack voice acting of "mayhaps this and that" is worth a couple of yucks. I'd never experienced multiple glitched achievements until this game. Got 2 for doing nothing, 1 never unlocked that should have and a couple that were absolutely impossible due to glitches. Trying to maneuver your mount was impossible (it'd veer off into random directions). There is a city at the top center of the map with nothing in it (game was unfinished). The "2" of the 2 worlds was even almost a misnomer as you spent all of 2 seconds in the 2nd world (and maybe that was only in a cut scene that was also glitched - can't remember)... Some of this was patched but I doubt all...I could go on and on and on...Truly a god-awful mess.

This game was touted as an Oblivion-killer and literally claimed to be "THE MOST EPIC RPG EVER MADE" in its advertising campaign.

http://www.joystiq.com/2007/06/29/two-worlds-is-apparently-the-most-epic-rpg-ever/
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Posted: Feb 17th 2010 11:56PM Nekki said

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SE giving out so many excuses lately, they're not what they used to be.
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Posted: Feb 18th 2010 12:05AM Wiizer said

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Don't venture too far out from under the bridge, Nekki.


Someone might see you in the sunlight!
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Posted: Feb 18th 2010 12:07AM Acosta02 said

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How is this an excuse? It seems like they're just saying "we know what we did wrong, and we plan to improve ourselves going forward." Which is awesome.
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Posted: Feb 17th 2010 11:56PM Vhayste said

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It's not only the framerate... the gameplay, battle mechanics and story are all messed up. I was terribly disappointed with that game.
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Posted: Feb 18th 2010 12:04AM lazerbyte said

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Yeah this game was really bad.

I'm so glad they didn't bring it to the PS3 as it was garbage!!

Bad story bad voice over and bad gameplay!

It's just BAD!!

Unreal is a great engine like anything you just have to know how to use it and figure out is it the best engine to use for the type of game you are making!
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Posted: Feb 18th 2010 12:06AM KungFuChaosNinja said

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Mistwalker and Feel Plus made the UE3 look beautiful and run well in Lost Odyssey.

Why can't you do the same, Square?
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Posted: Feb 18th 2010 3:59AM Milky1985 said

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Actually lost odessey had framerate issues as well for me, trying to line up the rings for the extra damage was sometimes painful due to the fps drop screwing up the timing.
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Posted: Feb 18th 2010 8:10AM wormania said

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It ran well?

Loading times before battles ring a bell?
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Posted: Feb 18th 2010 12:06AM shadowskill11 said

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I have the PC version and the game runs smooth as hell for me maxed out in 1080p.
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Posted: Feb 18th 2010 12:42AM RKN said

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At least the PC version was much better.
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Posted: Feb 18th 2010 1:12AM Johnnynumber5 is powered by cell said

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It should ... you always say it has so much power under the hood. If it didn't then there would really be issues.
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