In its latest, unyielding attempt to subvert societal productivity, 2K Games has announced Sid Meier's Civilization V, the latest entry in the venerable strategy series. Set to debut on PC this Fall, Civilization V brings "an astonishing new engine" to the polite, turn-based proceedings and promises to excel the franchise with "the introduction of hexagon tiles allowing for deeper strategy, more realistic gameplay and stunning organic landscapes for players to explore as they expand their empire." Most hexcellent news indeed.
"Each new version of Civilization presents exciting challenges for our team," said Sid Meier of Sid Meier's Civilization fame. '"Thankfully, ideas on how to bring new and fun experiences to Civ players never seem to stop flowing. From fully animated leaders and realistic landscapes, new combat tactics, expanded diplomacy and shared mods, we're excited for players to see the new vision our team at Firaxis has brought to the series."
And expect to share your vision with others, as 2K notes that Civilization V will feature an "extensive suite" of community, modding and multiplayer components. It just wouldn't be an accurate model of civilization if you couldn't diplomatically destroy your online friends.
Reader Comments (71)
Posted: Feb 18th 2010 1:33PM Rick James said
For some reason I skipped Civ 3, but I love the series.
I personally still play Civ 2 all the time and I absolutely love the game. I actually prefer the way Civ2 displayed the foreign leaders as opposed tot he animated. Still awesome news.
I personally still play Civ 2 all the time and I absolutely love the game. I actually prefer the way Civ2 displayed the foreign leaders as opposed tot he animated. Still awesome news.
Posted: Feb 18th 2010 9:23PM Korova Pamplona said
"Russian wisemen discover the secret of Mathematics!"
And what happened to the palace. I miss the palace.
Reply
And what happened to the palace. I miss the palace.
Posted: Feb 18th 2010 1:34PM Death Threat said
If this were real life, i would be jumping all over the walls, screaming happily about this news.
Posted: Feb 18th 2010 2:00PM BananaBoat said
Oh my God....between this and Diablo III, I'm not going to have a life for the next couple of years. Civ Rev already ruined me a couple of years ago.....darn you Sid Meier.
Posted: Feb 18th 2010 2:15PM ImSteevin said
AHHH! MY GRAAADES!
Posted: Feb 18th 2010 2:19PM ImSteevin said
Sweeeet.
Also, now we know how the Bioshock 5 logo will look.
Also, now we know how the Bioshock 5 logo will look.
Posted: Feb 18th 2010 2:28PM TheGrandHero said
You got hex tiles in my Civ5! :o
Hopefully they continue to work on the graphics. They're not bad, they're just... I don't know, bland.
Hopefully they continue to work on the graphics. They're not bad, they're just... I don't know, bland.
Posted: Feb 18th 2010 2:30PM Mortegro said
I just want this to come out now.
Posted: Feb 18th 2010 2:31PM Neebs said
Yes! I've been longing for a newer version of Civ4 for a long time!
Posted: Feb 18th 2010 5:12PM Jerkamie said
I hope my dino pc can still run it good :(
Posted: Feb 18th 2010 6:22PM gadlaw said
Sounds like it could be cool. Of course what's really cool is that the whole of CIV IV came out with all the addons including Colonization for under 30 Bucks - and without DRM. Sure I'm rocking it late but it's cheaper, without DRM and complete. All good. CIV V probably won't even play on Windows XP computers and Starcraft looks like it's going to need a Super Computer to even start. Still gotta love the CIV though.
Posted: Feb 18th 2010 7:10PM Sinkwater said
Are those archers shooting across a lake to the hex on the opposite side?!
http://www.joystiq.com/photos/civilization-5-pc/full/#2722696
http://www.joystiq.com/photos/civilization-5-pc/full/#2722696
Posted: Feb 18th 2010 9:30PM Korova Pamplona said
YEAAHS! and in the first photo, it looks like the cats are set to attack from behind melee units. It looks like remote attacks will be available much earlier in the game.
I wonder how the many tiles a city will have: it could be 19! Citv IV BFC has 21, I think.
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I wonder how the many tiles a city will have: it could be 19! Citv IV BFC has 21, I think.
Posted: Feb 18th 2010 7:13PM Mabui said
Should be interesting to see what sort of changes they've made to the formula.
Posted: Feb 19th 2010 2:48PM busydoinnothin said
Son of a bitch. My game backlog is full enough as it is. NOW THIS!? Damn you, Sid. Damn you to hell.
Posted: Feb 20th 2010 5:43AM (Unverified) said
Just took a look at the screens.
Let me guess, you now build settlements at the junctions of tiles rather thanon the tiles, there must be at least one unoccupied junction between two settlements and if you role a 7 you loose half your resources...
Can anyone say Klaus Tuber?
or plagiarism?
Let me guess, you now build settlements at the junctions of tiles rather thanon the tiles, there must be at least one unoccupied junction between two settlements and if you role a 7 you loose half your resources...
Can anyone say Klaus Tuber?
or plagiarism?
Posted: Feb 21st 2010 2:44PM purplepansy11 said
Loose half your resources? Is that like letting loose the hounds?
Reply
Posted: Feb 20th 2010 5:26PM Tac Error said
Good to know that by supporting user made mods, Firaxis is still filled with good people unlike EA and IW.
Posted: Feb 22nd 2010 10:40PM (Unverified) said
18... starting... civilizations?
I just had a nerdgasm.
I just had a nerdgasm.
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