Final Fantasy XIII producer Yoshinori Kitase recently gave what appears to be the final word on the possibility of a FFVII remake during an interview with TechDigest. "If we were to recreate Final Fantasy VII with the same level of graphical detail as you see in Final Fantasy XIII, we'd imagine that that would take as much as three or four times longer than the three and a half years it has taken to put this Final Fantasy together," Kitase explained, "so it's looking pretty unrealistic!"
Ultimately, the chances of a remade FFVII getting developed are slim, but not non-existent. "If it were possible that we had all the right facilities and the right environment to be able to make and prepare a Final Fantasy VII remake within a year, we'd very much like a go at it," Kitase said. So, there you have it. If you want to see Cloud Strife in HD, all you have to do is recruit and bankroll a gargantuan Square Enix development team. Piece of cake!
Reader Comments (191)
Posted: Feb 20th 2010 7:04PM (Unverified) said
If they aren't going to make the game I wish they would at least say with 100% certainty.
Reply
Posted: Feb 20th 2010 7:49PM (Unverified) said
The only thing that is certain in the video game community is Duke Nukem: Forever.
And ever.
And ever...
Reply
And ever.
And ever...
Posted: Feb 20th 2010 9:28PM VaultBoy said
THat's a shame because a FFVII remake would be the easiest sixty dollars they ever got out of me. See this Square? *holds up sixty dollars to his webcam* If you want this from me and the other millions who have bought and re-bought your remakes and rehashes of FFVII before and after, then make it so. I'll pre-order it now.
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Posted: Feb 20th 2010 9:48PM WiredKnight said
@vaultboy
Totally agree. Sure it might take a while to develop, but for the profit, why *wouldn't* they make it? Maybe they don't want to do it because they know it would be the best one they've made since FF8.
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Totally agree. Sure it might take a while to develop, but for the profit, why *wouldn't* they make it? Maybe they don't want to do it because they know it would be the best one they've made since FF8.
Posted: Feb 20th 2010 9:48PM deathxrebirth said
I don't know about anyone else, but the fact that they are eve n fielding the question so often lately makes me think that they are testing the waters of interest. I know they know people are interested, but I just feel they want to get some fan reaction before they finally commit to it.
That and/pr they are warning that it won't be the remake that everyone is hoping for. Saying basically that it would take to long to re-do it completely in HD, but a stripped-down version ala 13's town-less, more linear adventure would be more feasible
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That and/pr they are warning that it won't be the remake that everyone is hoping for. Saying basically that it would take to long to re-do it completely in HD, but a stripped-down version ala 13's town-less, more linear adventure would be more feasible
Posted: Feb 20th 2010 11:32PM LaughingTarget said
I think it wouldn't take more than a year. The big stuff already exists. Story, gameplay, etc. Even the music has been orchestrated already. It's mostly just graphics and maybe fixing that horrible combat system and tweaking the story to make Sephiroth not the lamest weenie villain ever.
I would prefer FFIV or VI remakes. Or Chrono Trigger. Or a Chrono Trigger sequel. There are tons of things I could think of as better uses of time than a FFVII remake.
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I would prefer FFIV or VI remakes. Or Chrono Trigger. Or a Chrono Trigger sequel. There are tons of things I could think of as better uses of time than a FFVII remake.
Posted: Feb 21st 2010 1:04AM Mvp576 said
If they were to RE-Make FF VII they would be printing money!
Not even contemplating remaking FF VII is a bad business decision on Square Enix's part.
I could only imagine not only the millions of copies they would make for this game but the amount of units they would push for Sony's console.
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Not even contemplating remaking FF VII is a bad business decision on Square Enix's part.
I could only imagine not only the millions of copies they would make for this game but the amount of units they would push for Sony's console.
Posted: Feb 21st 2010 2:47AM (Unverified) said
I don't buy it. Making a completely new games include coming up with new ideas and a whole new story, which I believe is a good chunk of the development process. If Square were to remake FFVII, all they need to do with create new models to go along with the story and gaming mechanics (i.e. battle system, spells, etc.).
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Posted: Feb 21st 2010 8:46AM Gibbeynator said
Actually, if Square weren't spending all their time, money and resources on ports and remakes of their back catalogue, we probably could have seen FF13 ages ago.
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Posted: Feb 21st 2010 3:36PM Extinction said
They could do it in a year.
Any intelligent artist kept all the 3D background models from the original
Substitute in character models from Advent Children
Reply
Any intelligent artist kept all the 3D background models from the original
Substitute in character models from Advent Children
Posted: Feb 21st 2010 8:34PM JCDoe said
I hate to be "that guy who sides with /them/," but I actually think Kitase's comments are probably more or less on the money.
The problem is that FFVII, FFVIII, and FFIX were built around prerendered backgrounds to keep the textures and polys down. But that won't fly in today game market. We want teh graphics!
So now, if SE wants to remake the game, they're stuck with game design decisions that might not be the most conducive to a fully real-time, high def video game. There /is/ a limit to what systems can handle. As much as I'd like to see Midgar rendered in real time, with high def textures, modern light source and shadow models, and bump and normal mapping, I just don't think anything except /maybe/ the latest DX11 compatible pc build could pull it off.
So they'd have to tweak the game engine and fart around with all of the game's models/textures to make the game even work. And don't tell me they could just use the assets from Advent Children; those graphics would drag your ps3 to a crawl.
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The problem is that FFVII, FFVIII, and FFIX were built around prerendered backgrounds to keep the textures and polys down. But that won't fly in today game market. We want teh graphics!
So now, if SE wants to remake the game, they're stuck with game design decisions that might not be the most conducive to a fully real-time, high def video game. There /is/ a limit to what systems can handle. As much as I'd like to see Midgar rendered in real time, with high def textures, modern light source and shadow models, and bump and normal mapping, I just don't think anything except /maybe/ the latest DX11 compatible pc build could pull it off.
So they'd have to tweak the game engine and fart around with all of the game's models/textures to make the game even work. And don't tell me they could just use the assets from Advent Children; those graphics would drag your ps3 to a crawl.
Posted: Feb 22nd 2010 1:04PM Cap Morgan said
Please don't use Cloud's model from Advent Children.
They can keep Tifa the way she is though
Reply
They can keep Tifa the way she is though
Posted: Feb 20th 2010 7:05PM (Unverified) said
If they never made that crappy excuse of a movie called Spirits Within, they'd have the budget. They also would still be Squaresoft and not Sqare Enix.
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Posted: Feb 20th 2010 7:31PM (Unverified) said
Enix were considering buying Squaresoft before Spirits Within; it's failure caused to Enix to delay the merger, but they ultimately went ahead with it. Learn your facts before you run off at the mouth.
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Posted: Feb 20th 2010 8:03PM Puertoricarious said
enix bought squaresoft? wow, how is that even possible? i always assumed it was the other way around. square must've really taken a dive for enix to be the purchasing company.
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Posted: Feb 20th 2010 11:28PM LaughingTarget said
Dragon Quest if a bigger franchise than Final Fantasy worldwide. Enix being bigger isn't a surprise.
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Posted: Feb 20th 2010 7:08PM MJLahey said
How about a remake similar to the recent GBA/DS Remakes? A new translation, re-done, but still pre-rendered backgrounds, some remixed music, and some new bonus content?
Personally I would be happy with that. Why does it have to be full fledged HD remake?
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Personally I would be happy with that. Why does it have to be full fledged HD remake?
Posted: Feb 20th 2010 8:11PM Lightguy said
Yeah something similar to this. Do a new translation (more than anything VII needs a new translation), update the pre-rendered backgrounds, the textures and the character models (to a level similar to FFX, let's not go nuts), make all the necessary tweaks to the story and gameplay to fix bugs/inconsistencies and then release it episodically on PSN/Xbox Live.
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Posted: Feb 20th 2010 10:30PM Tab said
Honestly, that wouldn't be so bad. The original graphics weren't exactly the prettiest around so even the blocky FFIV DS graphics would be an improvement, although I'm sure many fans would be upset to not get the HD treatment. IMO, FF7 was a good game but 6 was much better for me. I wonder why that game hasn't at least gotten the DS treatment.
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Posted: Feb 21st 2010 1:57AM Typicalgamer said
@sly
but we want to interact with her!!! (if you know what i mean ;P)
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but we want to interact with her!!! (if you know what i mean ;P)
Posted: Feb 20th 2010 7:09PM Puertoricarious said
3-4 times the effort to make FF13, but also probably 3-4 times the sales.
i don't necessarily want an FF7 remake (i'm of the opinion that it's foolish to tinker with masterpieces), but if they made one i don't think i'd have any choice but to purchase it.
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i don't necessarily want an FF7 remake (i'm of the opinion that it's foolish to tinker with masterpieces), but if they made one i don't think i'd have any choice but to purchase it.
Posted: Feb 20th 2010 7:31PM Captain Planet Planeteer Power said
Seeing how Square has a track record of releases remakes, I think it's safe to say we're going to see one. My guess? 2017, 20 year anniversary of the original.
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Posted: Feb 20th 2010 7:54PM Ballistic H said
Taking 3-4 times more resources for a game that already has the characters, plot, all the basics than a game started from scratch (FFXIII)? Someone needs to get fired.
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Posted: Feb 20th 2010 7:56PM Ballistic H said
Btw Enix, how long did it took you to do that PS3 Tech Demo?
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Posted: Feb 20th 2010 8:20PM Mmmmz said
They're full of shit. To put it bluntly. Or incredibly incompetent.
They have FFXIII and thus the graphics engine already built. It really isn't hard to make new models on an existing engine. I mean, sure takes time, but not that much. Especially since they already updated the look for Advent Children. (Although, I have to admit, I don't care for it that much, a touch too "mature" looking)
Second, they already have the basic framework done for the game and they'd only have to add a little bit and update a little bit here. But all the concept and ideas behind it are done.
It's basically like doing FFX-2 only they wouldn't recycle the resources as much, but it hardly takes more time than developing the first game for a new system.
And again, they made a movie, made side games, they might as well stop with their B.S and either say no to a remake or a yes. Time isn't always going to be on their side and they haven't made a "classic" Final Fantasy since then. Good ones to be sure, but not a classic.
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They have FFXIII and thus the graphics engine already built. It really isn't hard to make new models on an existing engine. I mean, sure takes time, but not that much. Especially since they already updated the look for Advent Children. (Although, I have to admit, I don't care for it that much, a touch too "mature" looking)
Second, they already have the basic framework done for the game and they'd only have to add a little bit and update a little bit here. But all the concept and ideas behind it are done.
It's basically like doing FFX-2 only they wouldn't recycle the resources as much, but it hardly takes more time than developing the first game for a new system.
And again, they made a movie, made side games, they might as well stop with their B.S and either say no to a remake or a yes. Time isn't always going to be on their side and they haven't made a "classic" Final Fantasy since then. Good ones to be sure, but not a classic.
Posted: Feb 20th 2010 9:39PM RageOverdose said
Story-wise, the game has very little, if any work, needed to be done. The whole plot is there, everything was already done. The script may need modifying (to better suit voice acting) but there isn't much there.
It's the entire feel/flow/style of the game that needs all the work. This would be a DRASTIC change from the original. For one, there is all the new graphics resources such as textures and models. They also have to decide whether to keep the original designs intact or make any changes.
Also, from playing the original game very recently, it became aware to me that just remodeling the same exact game is basically impossible. For one, the whole game (minus any time spend in the overworld) was done with pre-rendered backgrounds. They would have to figure out what to add to keep the environments consistent with the old one while giving it the new-gen look.
There were copious amounts of liberties taken with the goofy art style, which kept some of the game cartoony. That feel and charm would be completely gone. For example, take when you first meet Aerith/Aeris. When you leave the church, it is way too small in comparison to how it was when you were in it. They'd have to do a lot of environment redesign to make the game more realistic.
Another example which I've done below this reply: The climb up the wall to the Shinra Building. Would that be easily transferred into new gen? No. They'd have to rethink how to do that in the new engine.
Many of the mini-games would need to be revamped (Motorcycle, Submarine, Snowboarding, Chocobo Racing) to be more engaging and next gen in look and feel.
Many of the cutscenes used recyled animations to convey general emotions. Since FF has become more cinematic in the overall game, they require redirection and "reshooting" in order to fit the new engine, or it would look like hell. Don Corneo can't just recycle the pelive thrust the same way over and over again. They'd need to expand his expression a little.
What about the world map? They could go a more modern FF style and make the overworld basically a massive stage you walk in normally, or make it vague like before, just more aesthetically pleasing. I'm sure the directive and creative team would have a lot of questions on how to handle this.
Then of course you have the issue of voice acting, which makes localization a much longer task.
They probably would also want to add extra content.
There's a lot of creative thinking that goes into remaking something when you are putting it into an essentially new format. It would practically be a new project. 4 years may be pushing it, but 2-3 is not unreasonable I think.
Reply
It's the entire feel/flow/style of the game that needs all the work. This would be a DRASTIC change from the original. For one, there is all the new graphics resources such as textures and models. They also have to decide whether to keep the original designs intact or make any changes.
Also, from playing the original game very recently, it became aware to me that just remodeling the same exact game is basically impossible. For one, the whole game (minus any time spend in the overworld) was done with pre-rendered backgrounds. They would have to figure out what to add to keep the environments consistent with the old one while giving it the new-gen look.
There were copious amounts of liberties taken with the goofy art style, which kept some of the game cartoony. That feel and charm would be completely gone. For example, take when you first meet Aerith/Aeris. When you leave the church, it is way too small in comparison to how it was when you were in it. They'd have to do a lot of environment redesign to make the game more realistic.
Another example which I've done below this reply: The climb up the wall to the Shinra Building. Would that be easily transferred into new gen? No. They'd have to rethink how to do that in the new engine.
Many of the mini-games would need to be revamped (Motorcycle, Submarine, Snowboarding, Chocobo Racing) to be more engaging and next gen in look and feel.
Many of the cutscenes used recyled animations to convey general emotions. Since FF has become more cinematic in the overall game, they require redirection and "reshooting" in order to fit the new engine, or it would look like hell. Don Corneo can't just recycle the pelive thrust the same way over and over again. They'd need to expand his expression a little.
What about the world map? They could go a more modern FF style and make the overworld basically a massive stage you walk in normally, or make it vague like before, just more aesthetically pleasing. I'm sure the directive and creative team would have a lot of questions on how to handle this.
Then of course you have the issue of voice acting, which makes localization a much longer task.
They probably would also want to add extra content.
There's a lot of creative thinking that goes into remaking something when you are putting it into an essentially new format. It would practically be a new project. 4 years may be pushing it, but 2-3 is not unreasonable I think.
Posted: Feb 20th 2010 7:12PM ArchiGamer said
I honestly would rather see a FFVIII remake or even IX actually.
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Posted: Feb 20th 2010 8:48PM Dr Perry Ulysses Cox said
VIII is my favorite after VI. As a matter of fact, I don't even like VII all that much. That being said, would I buy the remake? Absolutely.
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Posted: Feb 20th 2010 10:29PM (Unverified) said
FFVIII had a terrible story (so their kinder garden teacher is the evil witch?) and a boring fighting system. Why enhance your weapons when you can use the guardian forces (summons)? Though the GFs took ages to use!
I love FFVII. But I could survive with a similar cyber/steam punk FF instead of the fab sci-fi they've stuck to the last years.
Basically, I want FFVII+Shadowrun
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I love FFVII. But I could survive with a similar cyber/steam punk FF instead of the fab sci-fi they've stuck to the last years.
Basically, I want FFVII+Shadowrun
Posted: Feb 21st 2010 11:41AM (Unverified) said
FFIX is perfect as is, thanks. Without Sakaguchi around, I don't want them touching it.
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Posted: Feb 20th 2010 7:12PM vidguy said
It's pretty amusing, actually. Sure, it would take a lot of time and money. But was there ever a project that was so guaranteed to make ten million boatloads? Make it a PS4 launch title and you have an instant system-seller. Hell, I could see Sony laying down some cash for that match.
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Posted: Feb 20th 2010 7:16PM Puertoricarious said
i usually wait for a price drop before getting a console, but a PS4 launch with a FF7 remake........guaranteed day one purchase for me, and as i've said above, i don't necessarily even want a remake.
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