It's hard to believe that, after being announced in 2006, we're just now getting our first look at Subversion, the tactical action game from developer Introversion, which just released Darwinia+ on XBLA last week. The screens, recently unveiled on the Introversion forums (with some of the first gameplay details) look ... well, they don't look like a game.
Introversion says that Subversion's look (which is still unfinished) is based on 3D blueprints, and it looks quite compelling. We can't seem to get enough of games that don't look like games -- especially Excel. We've been into Excel LAN parties since way before it was cool.
[Via Big Download]
Reader Comments (14)
Posted: Feb 22nd 2010 8:30PM ShadowXOR said
Will buy it just like I did with Defcon and Uplink.
Posted: Feb 22nd 2010 8:33PM Faemir said
I have to say the idea of this hits me on pretty much every level.
Posted: Feb 22nd 2010 8:42PM piopio said
Waiting for it's competitor, Git
Posted: Feb 22nd 2010 9:17PM Courtney said
Holy crap that sounds awesome, a spiritual successor to Uplink that adds physical infiltration of places.
Why just comment on the look when the idea sounds so cool?
Why just comment on the look when the idea sounds so cool?
Posted: Feb 22nd 2010 9:27PM The Aquacharger said
Been waiting for this for so long, looks amazing. I just hope their retail versions will be fully playable with STEAM versions. I can't seem to get my retail to connect to the STEAM versions of Multiwinia. I keep getting told a version compat error.
Posted: Feb 22nd 2010 10:34PM Granger said
Introversion is easily one of my favourite developers, every single game they've made is brilliant. Glad to finally get some info on this game. Already sounding great.
Does come on the heels of Frozen Synapse though, I'm hoping the distinctions between the two titles will be enough that they can both be successful, because to the naked eye they might look too similar - http://www.joystiq.com/2010/01/24/well-never-be-smart-enough-to-play-frozen-synapse/
Does come on the heels of Frozen Synapse though, I'm hoping the distinctions between the two titles will be enough that they can both be successful, because to the naked eye they might look too similar - http://www.joystiq.com/2010/01/24/well-never-be-smart-enough-to-play-frozen-synapse/
Posted: Feb 23rd 2010 12:29AM Acosta02 said
I can totally agree with this – I was temporarily confused about why Joystiq was claiming this was just being revealed. Although,I think it's cool that they mentioned both Frozen Synapse and Monaco in the speech. I'm looking forward to all of these games; I guess I must just love the concept!
Reply
Posted: Feb 23rd 2010 12:27AM spencer8ab said
svn commit -m 'The final release, put this on XBLA immediately.'
Posted: Feb 23rd 2010 4:23AM JonSolo said
I was lucky enough to be at the event where they showed the first (early) demo. People were represented by abstract pacman-like radar circles (probably placeholder art-- although the developers did say they like the idea of abstract icons). As the little "people" walked around, though, you could see their little footsteps trailing behind them. Even at this very very early stage, the game looked great.
Posted: Feb 23rd 2010 11:33AM Torpedo Vegas said
The company I work for is pretty much the biggest Excel LAN partier on earth.
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