Remember those other awful Activision Transformers games based (in some part) on the Michael Bay movies? No? Good, let's work from there.
Transformers: War for Cybertron, developed by High Moon Studios (The Bourne Conspiracy, Darkwatch), takes its inspiration from the G1 universe of the '80s cartoon. Actually, that's not entirely accurate. It's more like what the new J.J. Abrams Star Trek movie is to the original. The characters are the same, their motivations are similar; however everything has a whole new (in this case, literal) paint job. Lead Designer Matt Tieger tells us the game presents "nothing that violates your expectations" and the studio worked closely with Hasbro to stay true to the original idea of the Transformers ... speaking of the original idea of Transformers, there will also be action figures based on the game's interpretations of the characters.
In War for Cybertron, players participate in two campaigns, one following the righteous Autobots and the other shadows the misunderstood Decepticons. Both campaigns take place on the Transformer home planet of Cybertron and, as Tieger puts it, "Ends up with them having no place to go."
Each campaign features three-player online (no offline or "couch") co-op. For the Autobots, the level we saw featured Optimus (not a Prime, yet) and Bumblebee meeting for the first time, and rolling along in the always awkward "third wheel" spot was Ratchet. The Decepticons included Starscream, Thundercracker, Skywarp, Soundwave and Megatron. Of course, in both cases, there are several more playable characters. For fans of the original series, many of the voices will sound wrong -- sadly, in some very important instances, the cartoon's original voice actors have passed away.
The game features no cover system and is similar to third-person action games like Ratchet and Clank (or Crimson Skies in vehicle mode), with the idea being for the Transformers to always be moving forward through the game's linear path. The characters can switch from robot to car (plane, tank, truck) at any time and the weapons have similar strengths in both modes -- so as to not penalize players for transforming. Vehicles have a standard (boost) driving mode and a hover mode, which controls the same as the robot. Each character also has special abilities, like Optimus has an area of effect "war cry" stat boost, Soundwave has ... a shockwave (not to be confused if Shockwave has a soundwave) and Ratchet can heal. Transforming can occur at any point, with no break in the action, and is's easy as clicking the L3 button. Melee takes the modern warfare approach on the R3 button.
After watching the massive arena-style battle between the Decepticons and the immense Omega Supreme, this Transformers title feels like it has a lot in common with Activision's X-Men Origins: Wolverine game. That is, it may be based on a license but, like Tieger explains, they were trying to "make a great game" that is "true to the spirit" of people's expectations. There was no shame in acknowledging that focus testing Transformers fans, both young and old, helped shape this game.
Transformers: War for Cybertron may not be anything revolutionary for gamers, but for fans of the franchise, at least it's not insulting and seems like a respectful re-imagining of G1. The game also features a competitive multiplayer mode that Activision wasn't ready to talk about. T:WoC releases "this summer" according to the devs, in May according to Activision.
Reader Comments (64)
Posted: Feb 27th 2010 4:18PM edicius said
The Transformers: Armada-based one that Atari did a number of years back for PS2 was actually quite good. Probably the best TF game that's ever been produced. Also contained the stellar voice talents of Garry Chalk as Optimus Prime and David Kaye as Megatron.
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Posted: Feb 26th 2010 7:02PM (Unverified) said
I just can't get in to thinking robot cars as badass
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Posted: Feb 26th 2010 7:06PM CaptainProtonX said
Sooo...you never saw "Transformers: The Movie" from the 80s.
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Posted: Feb 26th 2010 8:27PM Nintendo Tim said
Seeing the screens for the DS version made me think back to the Beast Wars PC game. I know it was bad, but when you're ~10 years old playing a Transformers game, you really don't give a shit; it was a Transformers game!
I honestly still have that disc laying around here somewhere.
The 2004 Transformers game was the best in recent memory. I pray to god this game is awesome.
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I honestly still have that disc laying around here somewhere.
The 2004 Transformers game was the best in recent memory. I pray to god this game is awesome.
Posted: Feb 26th 2010 9:03PM Educatedfool25 said
Posted: Feb 26th 2010 9:42PM CaramelZappa said
My favorite clip of Megatron is when he's sitting in his tub brushing the teeth on his T-rex head/hand.
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Posted: Feb 26th 2010 7:04PM CaptainProtonX said
If this can top the PS2 Transformers game, I'm sold.
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Posted: Feb 27th 2010 8:51PM (Unverified) said
Hell ya it was. Easily the best Transformers game ever. Like someone else said, if it can reach that level of awesome, I'm all in.
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Posted: Feb 26th 2010 7:05PM (Unverified) said
"nothing that violates your expectations"
hehe I love this line
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hehe I love this line
Posted: Feb 27th 2010 1:35AM Zach Adams said
Considering the vast differences between the G1 cartoon, the US G1 comic and the UK G1 comic, that is a very dangerous statement. :)
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Posted: Feb 26th 2010 7:09PM Saint43 said
Wait.
How can the Autobots turn into very car-like vehicles? Why would Cybertron possibly have car-like vehicles if the creatures that inhabit the planet are machines?
What?
It was my understanding that the Transformers take the guise of vehicles on our planet in order to help blend in. But the shape of our vehicles is very similar to the design of their natural uh.. transformed mode?
I'm confused.
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How can the Autobots turn into very car-like vehicles? Why would Cybertron possibly have car-like vehicles if the creatures that inhabit the planet are machines?
What?
It was my understanding that the Transformers take the guise of vehicles on our planet in order to help blend in. But the shape of our vehicles is very similar to the design of their natural uh.. transformed mode?
I'm confused.
Posted: Feb 26th 2010 7:17PM CaptainProtonX said
In the 80s, they had a vehicle like form on Cybertron. Yes, logically, it's stupid. Why did Optimus transform into anything like a truck? WTF was the point?
Of course, arguing how a robot can transform into a vehicle that can transport OTHER Transformers made no damn sense either.
Then Michael Bay came along and added tits to the equation.
Just buy the game. Activision needs money.
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Of course, arguing how a robot can transform into a vehicle that can transport OTHER Transformers made no damn sense either.
Then Michael Bay came along and added tits to the equation.
Just buy the game. Activision needs money.
Posted: Feb 26th 2010 7:25PM Saint43 said
Yeah, and by no means am I a Transformers fan, so I'm definitely not the person to question any of the logic, but just going off the basic gist of the story, I'm confused.
I'm sure there was some explanation given in the series before, just pointing out that from a casual point of view it just seems like an odd choice to have them transform into cars.
But yeah, we are talking about Transformers, so logic isn't the most important aspect here.
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I'm sure there was some explanation given in the series before, just pointing out that from a casual point of view it just seems like an odd choice to have them transform into cars.
But yeah, we are talking about Transformers, so logic isn't the most important aspect here.
Posted: Mar 1st 2010 4:24AM (Unverified) said
Yes. When they were on Cybertron they were just robots. They only changed into other vehicles to blend in when they got to Earth (they scan different vehicles to find out how). Ya know, "robots in disguise".
I have the fist ever episodes on video.
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I have the fist ever episodes on video.
Posted: Feb 26th 2010 7:19PM (Unverified) said
Thanks for not actually giving us your 'impression.'
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Posted: Feb 26th 2010 7:44PM Temidien said
Would it hurt to atleast wait for actual reviews to come out before deeming a game "trash"? I know you're too lazy to actually try a game before judging it, but the least you could do is let someone else do the work for you THEN spout your prejudice.
Have some class.
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Have some class.
Posted: Feb 26th 2010 10:11PM tenacioustoaster said
Thats what everyone thought when they just started releasing details on Arkham Assylum, but that game was amazing! Give it a chance, just because it's an established franchise doesn't *necessarily* mean it will be crap.
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Posted: Feb 26th 2010 7:31PM False said
"After watching the massive arena-style battle between the Decepticons and the immense Omega Supreme, this Transformers title feels like it has a lot in common with Activision's X-Men Origins: Wolverine game."
Don't toy with me, Joystiq! Wolverine was one of the best games I played last year, so don't get my hopes up only to have me pick up another crappy Transformers game.
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Don't toy with me, Joystiq! Wolverine was one of the best games I played last year, so don't get my hopes up only to have me pick up another crappy Transformers game.
Posted: Feb 26th 2010 7:49PM warxroutione said
Posted: Feb 26th 2010 8:47PM PixelHustler said
Am I confused or did the article say
"Shockwave has ... a shockwave"
indicating that, in fact your panda can be happy because there is Shockwave?
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"Shockwave has ... a shockwave"
indicating that, in fact your panda can be happy because there is Shockwave?
Posted: Feb 26th 2010 10:31PM husher said
http://www.examiner.com/x-32507-Minneapolis-Console-Game-Examiner~y2010m2d11-War-For-Cybertron-Gamestop-pre-order-bonus-is-Shockwave
shockwave is a pre-order bonus.
you cant have a transformers game without the guardians of cybertron.
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shockwave is a pre-order bonus.
you cant have a transformers game without the guardians of cybertron.
Posted: Feb 26th 2010 7:55PM doodles said
Most of the voice actors are dead? If only there was a way that a person could, I don't know, mimic another person's voice. You know, where a person could sound like another person just by changing how his voice sounds. Somebody needs to work on that. Wonder if anyone has tried it yet?
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Posted: Feb 26th 2010 8:08PM bakedbeans6 said
Heck, I do a passable Soundwave...
RAVAGE, EJECT! TRANSFORM!
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RAVAGE, EJECT! TRANSFORM!
Posted: Feb 26th 2010 8:19PM BPMOmega XBL PSN Steam said
Would Frank Welker voice half of the cast, like he did originally?
FUN FACT: Welker's Soundwave voice is his Dr. Claw voice (from Inspector Gadget) after going through a flanger filter.
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FUN FACT: Welker's Soundwave voice is his Dr. Claw voice (from Inspector Gadget) after going through a flanger filter.
Posted: Feb 28th 2010 12:35PM justinslot said
The late Chris Latta (the voice of Starscream and Cobra Commander in the 80s) is irreplaceable though--nobody's been able to get his voice right.
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Posted: Feb 26th 2010 8:22PM waynski1457 said
It had me at G1. As one of the few people who loved (much less played) the PS2 game, I am officially looking forward to this.
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