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Reader Comments (16)

Posted: Feb 26th 2010 1:23AM Evin said

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Seriously. When will I find the time?
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Posted: Feb 26th 2010 1:51AM (Unverified) said

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Warning: Strategic demo launch detected.
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Posted: Feb 26th 2010 2:16AM Draugdraugr said

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I don't know if the support is in the second one, but one of the coolest things about the first was the mutli-display support. I suspect many people couldn't utilize this, so its quite probable it didn't make it into the second. not that it is a deal breaker but it was nice :)
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Posted: Feb 26th 2010 2:20AM einhanderkiller said

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They really optimized the hell out the engine. In the original SupCom, I get around 15-40 FPS with my E6600 @ 3 GHz/8800 GTS 512/4GB RAM. But in SupCom 2, I get 100 FPS in scenes with no action in 40-60 FPS in action. Settings are on high.

I'm not as impressed on the gameplay side, though. There are a lot of things they improved, but I don't like how they simplified/streamlined some of the gameplay. For example, the economy -- I really liked the adjacency bonus and being able to deficit spend with your resources which allowed you to endlessly queue up buildings. Being able to assign a dozen engineers to a building to speed up building was great as well and I loved playing 2-3 hour long matches (SupCom 2 seems like a faster, more focused game). Also, I read that the biggest map in SupCom 2 is the size of Seton's Clutch. If true, that's a bit disappointing.

That said, the game is solid and I'll probably get it when the price drops; I just miss the complexity of SupCom and TA.
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Posted: Feb 26th 2010 3:36AM ultrabot said

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that required 4-5GB is for the full version, demo is only 1.6GB
wish there was a map included for skirmish against an AI, kind of wavering on if i want this or not.
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Posted: Feb 26th 2010 4:38AM (Unverified) said

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They've changed it.

Economy is like your normal RTS. Once collected, you keep it. No more "You got 1000, you can only keep 1000 while your +/- will support your expansion".

Buildings and units now doesn't use energy when using their abilities like shields.

You can't queue lots of buildings and units because you must have the amount to pay for it straight away.

There's no more adjacency bonus so no more risk for buildings building close to one another.

Experimentals dies to a few normal units compared to hundreds in the first one.

Some experimentals requires making a building to build it.

Spam units? Well this time, there's spam research lab as well for going up the tech.
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Posted: Feb 26th 2010 8:31AM InsaneFool said

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Yep, its not SupCom anymore. It is just like every other RTS.

I am disappoint.
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Posted: Feb 26th 2010 6:38AM Aeon74 said

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Just remember this is a demo of the single player, and is a limited demo at best. There is much more to this game... with most of the fun to be had from the multiplayer aspect (in true SupCom tradition). This link here explains 5 things you will not be able to experience with the demo.. worth a read :

http://www.computerandvideogames.com/article.php?id=236576&site=pcg
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Posted: Feb 26th 2010 11:39AM urgan said

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thanks for the link, it gives me hope
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Posted: Feb 26th 2010 9:47AM MrHurrDerr said

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What happened to this game? It isn't the same epic feeling as I remember in the previous one. Though I have to agree with the great performance improvement. My biggest gripe was the dialog.. did square enix have that much influence? Everything sounded extremely hokey and the plot "twists" were as lame as can be (what the japanese feel is dramatic is far from what I consider interesting). Hopefully multi-player will make up for it.
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Posted: Feb 26th 2010 12:10PM liquidsoap89 said

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Go download the demo and get kraken!

I see what you did there...
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Posted: Feb 26th 2010 12:33PM TwistedBishop said

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I'm a big fan of the original game and its expansion pack; I've even had SupCom 2 preordered from Amazon for about a month now. This demo seriously made me reconsider the purchase. The seemingly step-down in graphical quality is something I can accept, but why did they make the Cybrans talk like Phoenix Wright villains? I'm sorry, I never want to hear a cyborg piloting a giant mech of death and destruction utter the word "Toodles".

Better characters and a stronger story was something the series really needed; but this influence from JRPG goofiness isn't the right way to go.
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Posted: Feb 26th 2010 1:04PM (Unverified) said

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I have one word to my purchase of SupCom2:

"Toodles"~
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Posted: Feb 26th 2010 2:34PM GenGrievous said

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Downloading (it is indeed about 1.8 GB) at max speed. Seems like Steam finally has some more juice over here.
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Posted: Feb 26th 2010 6:02PM Covnam said

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The economy change is pretty big. Not so sure about keeping my pre-order now. No wonder it dropped by $10 already (though briefly) on amazon.
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Posted: Feb 28th 2010 10:51PM (Unverified) said

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They didn't make to were it will fit the resolution for netooks. :(
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