Legendary game developer American McGee has posted concept for the Little Red Riding Hood game he's planning to pitch to publishers at GDC 2010 next week -- and wow, Little Red has never looked quite so badass. The art, put together by a few artists at the Spicy Horse Games studio, features a white-haired little girl embedding an axe (almost bigger than she is) in a demonic wolf's skull. McGee probably has a pitch of his own all set up, but we look at a pic like that and can't help but think, "My, what complicated weapon combos you must have."
All the better to get published with, we suppose. We'll be at GDC en masse next week, so we'll do our best to corner Mr. McGee and see if he willing to tell us any more about this not-simply-fractured-but-actually-mauled fairytale. If this is what the little girl looks like, just wait until we see the Hunter.
[via GSW]
Reader Comments (48)
Posted: Mar 3rd 2010 7:02AM yugo said
hey i too loved dante's inferno, espicially the art style..
animated movie is also nice one
i won't say its GOW clone it fells in the same genre.
There are some previous styled games as GOW as a mixture for all nice things taken from..
i am also from one of those GOW fans, played GOW1 and 2 and in psp also
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animated movie is also nice one
i won't say its GOW clone it fells in the same genre.
There are some previous styled games as GOW as a mixture for all nice things taken from..
i am also from one of those GOW fans, played GOW1 and 2 and in psp also
Posted: Mar 3rd 2010 10:34AM Victoryismine52 said
Why would you automatically think God of War clone? so any game where you kill something with a melee weapon in third person is an automatically a god of war clone? If anything I would assume that this would be much more like Alice than like God of War considering the source behind it. Let's wait until we see something reall about the game before makeing those kind of assumptions. Honestly I don't get the trend that new gamers seem to have that forces them to attach any new game to a previous game and call it a clone before ever having actually played the game. Sure Dante's Inferno is pretty much a god of war clone. But people were saying that long before we even saw gameplay.
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Posted: Mar 3rd 2010 12:15PM KeenCommander said
This game will probably be great regardless of what the gameplay style is. I mean, with Alice - the gameplay was damned average at best. It was the beautiful artstyle and masterful storytelling (not to mention remaining faithful to the spirit of the source material) that made it a memorable game.
Though I don't think anything will top The Path as my favorite videogame version of Little Red Riding Hood. It's barely even a game in the strictest sense of the word, but as an experience...it's unrivaled.
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Though I don't think anything will top The Path as my favorite videogame version of Little Red Riding Hood. It's barely even a game in the strictest sense of the word, but as an experience...it's unrivaled.
Posted: Mar 4th 2010 12:41AM Seven Weasels Running on a Keybo said
Since when did "clone" become synonymous with "in the same genre."
Oh yeah... since internet fanboys and trolls found themselves unable to come up with real criticisms of unreleased games about which all we have seen is some art assets and general game concept.
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Oh yeah... since internet fanboys and trolls found themselves unable to come up with real criticisms of unreleased games about which all we have seen is some art assets and general game concept.
Posted: Mar 3rd 2010 6:25AM DerickDBrown said
Not a single mention of "The Path"? That's pertinent subject matter, Mikey!
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Posted: Mar 3rd 2010 12:17PM KeenCommander said
Because the developers of The Path kind of look up to McGee...a lot. Plus it's not like there's a huge number of Red based games out there. Since when has mentioning two games based on similar concepts together been unreasonable?
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Posted: Mar 3rd 2010 6:41AM (Unverified) said
Wow, that looks pretty cool.
Grandma could be her armory and big bad wolf could be final boss!
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Grandma could be her armory and big bad wolf could be final boss!
Posted: Mar 3rd 2010 7:07AM Ninjalawyer said
Why is American McGee "legendary"? The only game I can think of him being associated with after Alice (which came out probably 15 years ago) is Bad Day L.A., a game that you would describe as "a total piece of shit with no reedeeming qualities" if you were being kind.
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Posted: Mar 3rd 2010 3:49PM (Unverified) said
American was probably first known for making maps for Doom and Doom2.
From there, he made Alice which was really great.
Then he made a bunch of crap.
I liken him to the Todd McFarlane of gaming.
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From there, he made Alice which was really great.
Then he made a bunch of crap.
I liken him to the Todd McFarlane of gaming.
Posted: Mar 3rd 2010 9:48AM (Unverified) said
I think he's a legend because of Alice, or just because he has unique takes on fairy tales. Or because people think his name seems legendary.
He's also done "Grimm" and apparently has sold a trilogy to Disney based on the "Oz" books (but instead of Dorothy, these are based on Arthur, who I think shows up later in the 13 original Oz books written by L. Frank Baum).
And yes, I used Wikipedia. I'm not really this well-informed.
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He's also done "Grimm" and apparently has sold a trilogy to Disney based on the "Oz" books (but instead of Dorothy, these are based on Arthur, who I think shows up later in the 13 original Oz books written by L. Frank Baum).
And yes, I used Wikipedia. I'm not really this well-informed.
Posted: Mar 3rd 2010 11:00AM Toop said
I think the so called "legend" originate before then, when he worked on Doom, Doom II, Quake, and Quake II in level design (and other areas). That is where he gained enough recognition to actually be able to make Alice.
They really need to do that Alice sequel, or remake it with super trippy effects. Oz would have been awesome as well. The freedom to bend the game world's "reality" (like in Psychonauts!) because of a fantasy setting is really to his advantage.
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They really need to do that Alice sequel, or remake it with super trippy effects. Oz would have been awesome as well. The freedom to bend the game world's "reality" (like in Psychonauts!) because of a fantasy setting is really to his advantage.
Posted: Mar 3rd 2010 11:22AM (Unverified) said
Whoa, you're way off on that date. Alice came out a little over 9 years ago. Quake 1 wasn't even around 15 years ago.
I get what you're saying, though. I wouldn't call him "legendary" just because one of the games he directed was good.
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I get what you're saying, though. I wouldn't call him "legendary" just because one of the games he directed was good.
Posted: Mar 3rd 2010 7:44AM snack said
"Foetoid @ Mar 3rd 2010 6:13AM
God of War clone again?
Actually i would not complain 1 bit if they did, i'd be more compelled to buy it. Im one of the few that was HAPPY to see Dantes Inferno play just like God of War."
why none call the games by genre, by what they actually are. To me GoW is a Third Person Hack & Slash with RPG elements.
Saying that GoW is getting ripped by other games from the same genre it makes no sense.
Is like saying that theres only one real football team all the rest are second hand plagiarists.
Please don't allow advertisement to affect your rational, we all want to enjoy gaming here.
Reply
God of War clone again?
Actually i would not complain 1 bit if they did, i'd be more compelled to buy it. Im one of the few that was HAPPY to see Dantes Inferno play just like God of War."
why none call the games by genre, by what they actually are. To me GoW is a Third Person Hack & Slash with RPG elements.
Saying that GoW is getting ripped by other games from the same genre it makes no sense.
Is like saying that theres only one real football team all the rest are second hand plagiarists.
Please don't allow advertisement to affect your rational, we all want to enjoy gaming here.
Posted: Mar 3rd 2010 7:55AM Cap Morgan said
uhhhhhh.......ummmmm
Soooo..... you know how like some video games should not be made into movies. Maybe some fairy tales shouldn't be made into video games. Though we totally need a Humpty Dumpty Sky diving sim.
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Soooo..... you know how like some video games should not be made into movies. Maybe some fairy tales shouldn't be made into video games. Though we totally need a Humpty Dumpty Sky diving sim.
Posted: Mar 3rd 2010 8:55AM (Unverified) said
I guess you could say that concept art is pretty...
VISCERAL!
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VISCERAL!
Posted: Mar 3rd 2010 9:28AM Funkmaster General said
I feel like McGee has more ideas floating around than he knows what to do with, and not all of that is a compliment. Anyone remember American McGee's Oz? and what happening with the Alice sequel?
This would make a great game, but I'm not on board that it will actually happen.
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This would make a great game, but I'm not on board that it will actually happen.
Posted: Mar 3rd 2010 9:56AM (Unverified) said
I think he's just branching out; Oz wasn't shelved, it was sold as a screenplay to Disney and Jerry Bruckheimer.
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Posted: Mar 3rd 2010 9:33AM Istari Spartan said
Very good pun in the title, Mike.
Didn't think anyone would notice did you?
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Didn't think anyone would notice did you?
Posted: Mar 3rd 2010 9:59AM Kaizan said
I'm sorry, but making games and movies out of old proverbs and fairy tales is wearing a bit thin for me. These "hardcore" remakes of fairy tales and such just don't attract my fancy. Most of the stories originated from the Brothers Grimm, and maybe playing on that without the XTREME factor would interest me, but having Little Red Riding Hood hack up wolves with a damned axe? The whole idea is pretentious. If it's another character in the tale, maybe I could see that. It would still be a stretch.
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Posted: Mar 3rd 2010 4:06PM jedimacfan said
Unlockable Alice character please, American. K Thx.
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Posted: Mar 3rd 2010 8:20PM killdash9 said
That's an interesting interpretation of Little Red, sure, but check out Zombie Panic in Wonderland's interpretation of Snow White: http://bulk2.destructoid.com/ul/149432-behold-the-coming-of-a-giant-zombie-panic-in-wonderland/hot-noscale.jpg
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Posted: Mar 4th 2010 9:24AM (Unverified) said
As long as this game doesn't end up being an RTS in disguise after being hyped as an open-world hack n slash game.....
**Looks at that damn Schafer & his brutal legend of gimped realtime strategy with shifty eyes**
Reply
**Looks at that damn Schafer & his brutal legend of gimped realtime strategy with shifty eyes**
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