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Reader Comments (44)

Posted: Mar 4th 2010 8:35PM Voshempa said

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I've been refreshing every so often in hopes of seeing the US PSN update and then I saw this picture and got excited, thinking there was an open beta or demo type deal for the game...
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Posted: Mar 4th 2010 8:39PM The Aquacharger said

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I can't remember if the closed beta is still going buyt I got an extra beta key.
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Posted: Mar 4th 2010 8:41PM Voshempa said

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If you have an extra key, then I have the extra time to attempt it.
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Posted: Mar 4th 2010 8:41PM TraceurRyuk Prepping for LBP2 said

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Can I have it? I'll do anything...


...ANYTHING
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Posted: Mar 4th 2010 8:42PM Hyams said

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The Beta ended months ago...
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Posted: Mar 4th 2010 8:45PM Voshempa said

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Story of my (beta) life.
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Posted: Mar 4th 2010 8:44PM TraceurRyuk Prepping for LBP2 said

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...Nevermind... You can keep it
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Posted: Mar 4th 2010 8:51PM The Aquacharger said

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Sorry, didn't know. I played the beta for about a week then stopped. I had an extra key but could never find anyone to give it to.
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Posted: Mar 4th 2010 8:35PM TraceurRyuk Prepping for LBP2 said

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Damn. I want iPhone to have flash (Or whatever it is needed to play these videos). I always mean to jump in the PC to check them out but always forget.

Either way, sounds awesome. I admit I wasn't that excited for this game at first but I'm starting to really get in the hype.
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Posted: Mar 5th 2010 11:31PM SuzanoSho the drug dealer PSN Sm said

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Palm Pre's gettin' Flash 10 pretty soon, so iPhone can't be too far behind...I know how you feel, tho...

As for ModNation Racers, this is the my most anticipated game of the year, with the exception of God of War III...sucks I couldn't make it into the beta...

Didn't have an internet connection on my PS3, but I watched from start to finish as everyone on PSU downloaded their copy from the European PSN and enjoyed the hell out of all the fun creations and races they made with it...yep...just watched...powerless to do anything...but watch...coulda been in it...

Prior to the beta, I think I remember praying to God once, that their be some sort of way I could play this game before it was released...
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Posted: Mar 4th 2010 8:36PM Dr Blight said

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I LOVE Rainbow Road.
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Posted: Mar 4th 2010 8:38PM gamepete64 said

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I wish this was coming to the 360!

I need a PS3 like, nao!
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Posted: Mar 4th 2010 9:00PM Hyams said

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Sonic & Sega All-Stars Racing looks okay, and has gotten pretty good reviews too. You could check that out if you have an itch for a kart racer.
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Posted: Mar 5th 2010 12:20AM gamepete64 said

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I'm more interested in it for the customization aspect of it.
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Posted: Mar 4th 2010 8:38PM Crimsic said

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I want a PS3...=(
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Posted: Mar 4th 2010 8:41PM Hyams said

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Can't wait for this. The Beta was loads fun, even with the (very) limited creation tools, lack of splitscreen, dodgy netcode and spotty framerate.

When all those are fixed, this game shall be genius.

Even with only a tiny fraction of the creation tools available, there were some really cool tracks made. Can't wait to see what people will do with the full game.

Glad to see the Spring release is still on track, too. Exact release date soon, plz.
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Posted: Mar 4th 2010 8:45PM TraceurRyuk Prepping for LBP2 said

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How was the controls?
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Posted: Mar 4th 2010 8:56PM Hyams said

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A little weird at first, but once you get the hang of drifting they suddenly become magical.

The little hub you driving around in is perfect for learning to drift. There's a big circle in the middle, and drifting around that taught me how to drift well in minutes. (Also, if you start doing it, everyone else on your server joins in, which is always hilarious.)
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Posted: Mar 4th 2010 8:43PM TraceurRyuk Prepping for LBP2 said

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:|
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Posted: Mar 4th 2010 8:43PM Pocky4Th3Win said

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giantbomb has a quicklook on it, It looks great but the game has some seriously long loadtimes.
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Posted: Mar 4th 2010 8:57PM Hyams said

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Yeah, that was a really issue with the Beta. Hopefully the full game won't have those, because they - more than anything else in the Beta - really hurt the experience.
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Posted: Mar 4th 2010 9:00PM Hyams said

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Loading up user created levels is actually pretty fast. It's everything else that is slow, weirdly enough.
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Posted: Mar 4th 2010 9:01PM 343 Guilty Fart said

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Wow, no kidding. It took 1:15 after the race just to load up the next sequence.
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Posted: Mar 4th 2010 9:05PM Hyams said

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Regarding that other stuff: I'm not too sure what it is you're asking.

You first pick a 'theme' (what the track will look like: alpine, desert, etc.), and then you lay down your track. The surrounding will currently be completely blank.

From there you can toy with the track all you like (even completely change its shape), and play around with the surroundings: raise/lower ground, add water, change the weather, add buildings, add trees, etc.

With a little creativity, you can completely change the look of your theme. The Beta only had the Alpine (mountain) theme, but I managed to make a beach level but painting the ground sandy and adding water.

Not sure if any of that answers what you wanted to know, though.
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Posted: Mar 4th 2010 8:54PM 343 Guilty Fart said

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I just hope the gameplay is solid. If it does, it's a definite purchase. Also, that PSN logo music is pretty spiffy.
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Posted: Mar 4th 2010 8:57PM The Commenter Formerly Known as said

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If this game can receive the same support LBP does with its online level creator this game can be great. It’s cool they are trying to make use game developers or level architects. I didn't think the LBP formula would work but it does. I wonder what other games that formula can work for... FPS or RPG's? They could really change the way games are made.
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Posted: Mar 4th 2010 9:24PM Diodax said

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RPG Maker with sackboys? That would be awesome.
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Posted: Mar 4th 2010 8:58PM Hyams said

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Crash Team Racing > Mario Kart.
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Posted: Mar 4th 2010 9:04PM Grey said

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I second that :I
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Posted: Mar 4th 2010 9:13PM Hyams said

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Game sales are an *awful* way to judge a game's quality.

You're gonna get different opinions from other people, because this sort of thing is subjective, but I've played CTR and I've played Mario Kart, and I much preferred the former.
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Posted: Mar 4th 2010 9:14PM Hyams said

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Also, CTR sold over 2 million copies, which was awesome for a PS1 game.
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Posted: Mar 4th 2010 9:28PM Diodax said

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Mr.ESC, you didn't know? Farmville is better that EVERYTHING.
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Posted: Mar 4th 2010 9:31PM Spunky Monkey 190906 said

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Steal Nintendo's shine? Its no wonder, Nintendo have ben doing the same thing over and over for years now, they are bound to be experts at it, how many Mario Karts has there been now? 50?
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Posted: Mar 4th 2010 9:44PM Angry Frank said

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YYYYYYYEEEEEEEAAAAAAAAAHHHHHHHH
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Posted: Mar 4th 2010 9:45PM Angry Frank said

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MarioKart Wii was dull. I actually quite enjoyed Arcade GP though.
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Posted: Mar 4th 2010 10:11PM Steven4 said

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All I've seen so far are outdoor levels. It would be nice to see some indoor levels too.
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Posted: Mar 4th 2010 10:31PM SkuddStevens said

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There isn't a kart racer in existence that can steal the thunder from Funcom's Speed Punks (Speed Freaks in Europe) in terms of fun factor and excellence of gameplay. Even ModNation, which looks absolutely PHENOMENAL, hasn't got a thing on Speed Punks.

So I ask you, Nintendo who?
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Posted: Mar 4th 2010 10:34PM Jacksons said

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This game has crazy potential. I'm stoked.
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Posted: Mar 4th 2010 10:38PM Jacksons said

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"Crash Team Racing > Mario Kart."

I've been waiting for it to hit the PSN so I can have it on my PSP as well. For whatever reason, it hasn't happened yet (in the USA, anyhow.)
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Posted: Mar 4th 2010 11:21PM Hyams said

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Have you ever actually play CTR? ;]
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Posted: Mar 5th 2010 12:16AM Snappyguy said

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Is that the same game I played before? Wow! Looks amazing now, can't wait to see what else they've been hiding.
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Posted: Mar 5th 2010 8:38AM Walo said

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can't wait to get this game and I hope the loading screen length and the connectivity issues get solved.
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Posted: Mar 5th 2010 10:25AM Gemini Ace said

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Screw Heavy Rain, this is the must have this year!
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Posted: Mar 5th 2010 1:50PM fmobliv06 said

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what was that song in the trailer? it was pretty awesome
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