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Reader Comments (28)

Posted: Mar 4th 2010 7:04PM (Unverified) said

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Cool
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Posted: Mar 4th 2010 9:31PM HTCEVO said

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Jailbroken iPhones and downloading your games for free so that they don't bother making new games or end up doing annoying programs like the pay for every little level you want to play plans...that's cool?
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Posted: Mar 4th 2010 7:07PM (Unverified) said

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Just give us SSFIV already. Pass on this one.
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Posted: Mar 4th 2010 7:11PM Solid Jackal said

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not a big roster of fighters....
was it me or did it seem that the characters paused a few secs after very hit or move?
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Posted: Mar 4th 2010 7:13PM EA575 said

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*throws up comes back to bare with it....goes away and throws up again* but seriously personally i think street fighter should stick to its roots and stay with arcade and consoles. No handheld please. @alex: I KNO RIGHT!! I can't stand waiting for that game but i guess GOW III will keep me pushing till then :)
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Posted: Mar 4th 2010 7:13PM jameskond said

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Just a question but how would you pull of EX/Super/Ultra moves, it's seems a bit jerky with this touchscreen stuff =/
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Posted: Mar 4th 2010 7:15PM warxroutione said

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on iphone and no DS/psp? what kinda of world do we live in??
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Posted: Mar 4th 2010 7:20PM Ashitaka said

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In a world full of fail.
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Posted: Mar 4th 2010 8:34PM warxroutione said

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what next a blackberry streefighter4??
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Posted: Mar 5th 2010 12:01AM AkumaFTW said

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No Akuma in a StreetFighter game is fail. Hosting a flash video on an article for an iPhone game is epic fail.
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Posted: Mar 4th 2010 7:21PM (Unverified) said

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...and why isn't there a Wii version by now?
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Posted: Mar 4th 2010 7:18PM (Unverified) said

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No Dan, no buy, Capcom.
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Posted: Mar 4th 2010 7:26PM Chomponthis said

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Did anyone notice that they had Vega's name on Bison's picture?
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Posted: Mar 4th 2010 7:31PM RKN said

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The Japanese version switches the names around for some of the characters.
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Posted: Mar 4th 2010 7:46PM DudemanJones said

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It's from the Japanese version of SFII if memory serves correctly.
Balrog was originally M. Bison
Vega was originally Balrog
M. Bison was originally Vega


Because of this, a lot of people (although I'd wager mostly elitist jerks) refer to them as Dictator, Boxer, and Ninja
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Posted: Mar 4th 2010 7:48PM Drakkenfyre said

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The Japanese names were different.

M.Bison was meant for Balrog. It was supposed to be like "M.Tyson"
M.Bison was Vega.
Vega was Barlog.

They were afraid of a lawsuit by Mike Tyson, so changed the name. The other names were changed for other reasons.
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Posted: Mar 4th 2010 7:59PM Chomponthis said

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I see. Thanks for informative replies =D
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Posted: Mar 4th 2010 7:59PM CaptainProtonX said

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OMG...how do people not know this already?
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Posted: Mar 4th 2010 8:01PM Aizen said

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Lol Hakaisou....ya mostly elitist jerks use that naming convention....not people who just want to avoid confusion when they post videos or are talking about characters.
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Posted: Mar 4th 2010 8:51PM ouenwoof said

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Couldn't this be done on the PSP...and infinitely better than on an iPhone? I mean, I know that this would make a buttload more money on that Apple platform, but isn't this just a bit silly? It would play and look so much better on a PSP, we all know that for a fact! I'm starting to think developers are jumping on the iPhone craze a little too quickly here.
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Posted: Mar 4th 2010 9:03PM Nova said

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I'd like to say HUGE CRAP but i'm sure my comment will be deleted.
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Posted: Mar 4th 2010 10:03PM Bro said

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Why is this game on the iphone and not the PSP?
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Posted: Mar 4th 2010 11:05PM psych7111 said

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There's good reason this is coming to Iphone and Touch so fast instead of the more obvious other handhelds. It's because games are extremely easy to make on Iphone and are MUCH more profittable on the App Store. No box art to make, shipping of game, production costs, just profit. Look how well Plants vs Zombies, World at War, and Final Fantasy have done on Iphone.
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Posted: Mar 5th 2010 3:56AM B1gSl1Ck said

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I can't speak to the difficulty of developing for the iPhone as opposed to the PSP, but in terms of your other points of shipping/production costs, they could just make it a download-only title like Patapon 2, and even forgo the useless code vouchers and achieve the same effect.
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Posted: Mar 5th 2010 4:27AM psych7111 said

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They could do that but it doesn't have the effect that the App store does. When something that is actually good on the App store shows up, it goes to the top of the list of ratings and it's all $$$ after people know about and bought it. The PSP doesn't have the support that the App store does and not many people get online with their PSPs at all.
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Posted: Mar 5th 2010 12:22AM yugo said

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Are they using pregenerated sprites ?
game looks good
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Posted: Mar 5th 2010 2:30AM pika2000 said

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No voice?
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Posted: Mar 5th 2010 6:44AM (Unverified) said

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Really nice one i ever seen,Thanks for posting
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