Ubisoft's new DRM program for PC games has garnered a lot of attention from the games media, thanks to its controversial mandate for a persistent internet connection. While most PC gamers likely have access to an online connection, there are concerns that a service outage -- either locally or at Ubisoft -- could lock players out of their games altogether. Even worse, players may lose progress in a game, if a connection drops before reaching a checkpoint.
It appears the publisher has addressed the latter problem, updating its DRM protocol for Assassin's Creed II with the ability to resume the game from the exact moment an internet connection was lost. Although the DRM remains draconian, it shows that Ubisoft is willing to respond to at least one of the many criticisms it has received.
It's easy to side against the French publisher, but it's also impossible ignore the PC community's continued efforts to dismantle every effort of publishers to make the platform profitable. Pirated copies of various PC games from Ubisoft are apparently making the rounds online, sparking allegations that the DRM has already been defeated. A Ubisoft spokesperson responded to Edge, stating, "this rumor is false and while a pirated version may seem to be complete at start up, any gamer who downloads and plays a cracked version will find that their version is not complete." Still, it seems pirates will continue to up their efforts against publishers -- resulting in a vicious cycle that only harms legitimate gamers.
Source - Ubisoft: No DRM Crack [Edge]
Source - Ubisoft - Assassin's Creed II, via VG247
Reader Comments (69)
Posted: Mar 4th 2010 1:34PM Dougtastic said
DRM is ALWAYS going to get cracked, no matter how hard they try.
I don't see what's so wrong with BUYING their game, and then downloading the crack for it.
They still get money, and you don't have to deal with the crappy DRM.
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I don't see what's so wrong with BUYING their game, and then downloading the crack for it.
They still get money, and you don't have to deal with the crappy DRM.
Posted: Mar 4th 2010 1:37PM That Burning Sensation said
You know, that shouldn't make sense, but it does. Go figure.
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Posted: Mar 4th 2010 1:46PM (Unverified) said
The idea is to vote with your wallet. If you don't buy the game, they don't get good sales figures for the game, and all this press about the evil DRM they've baked in might finally convince them to stop including it.
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Posted: Mar 4th 2010 1:49PM MystileArmor said
Not necessarily true. If no one buys it, it still gets pirated a lot. Ubisoft will say that pirating is to blame for bad sales. They don't seem to get the point that people that pirate software weren't always potential customers in the first place.
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Posted: Mar 4th 2010 2:38PM (Unverified) said
Voting with your wallets as an attempt to get Ubisoft to stop using DRM seems to me like a bad idea. I believe that a better petition for this would be to tell your friend who pirates games (we all have one) to stop. I hate to stick up for a company, but they are doing this to protect their interests due to rampent piracy. They have stuck around on the PC which in and of itself is consession of sorts.
Pirates have no morals. The say they are doing it to stick it to an evil corporation, but look at when a game was annouced (as a good faith gesture) with no DRM. It couldn't have been pirated faster. If we attempt to stop piracy instead of letting it go, that may be a better step then complaining about the DRM in the future.
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Pirates have no morals. The say they are doing it to stick it to an evil corporation, but look at when a game was annouced (as a good faith gesture) with no DRM. It couldn't have been pirated faster. If we attempt to stop piracy instead of letting it go, that may be a better step then complaining about the DRM in the future.
Posted: Mar 4th 2010 2:05PM (Unverified) said
DRM is NOT ALWAYS gonna get cracked. Star Trek Online will not be cracked. Having a server side save game code means Ubisoft has control.
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Posted: Mar 4th 2010 2:06PM XGM said
I do some gaming on my laptop, and I remember when I first got it DRM was a pain. To play my legit games I would need to bring the disks with me, and thats when i started cracking them. That lead to piracy until recently where I got on those Steam deals and found that DRM can work.
Also by "the game not being complete" do they mean like the first Assassins Creed that was leaked a month early kinda thing ? Not to mention the PC version of 2 has been floating around the past few days... Which brings up an other point, why can I beat games before they even hit the shelves ? I know they set release dates, but it must be frustrating for the legit buyers when I say I beat Bad Company 2 two days before it was out.
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Also by "the game not being complete" do they mean like the first Assassins Creed that was leaked a month early kinda thing ? Not to mention the PC version of 2 has been floating around the past few days... Which brings up an other point, why can I beat games before they even hit the shelves ? I know they set release dates, but it must be frustrating for the legit buyers when I say I beat Bad Company 2 two days before it was out.
Posted: Mar 4th 2010 2:29PM (Unverified) said
star trek online is an mmo.... duh man its an mmo, they claimed dark athena couldn't be cracked, but that was a waste of time. One of the worst ports in the last 10 years,
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Posted: Mar 4th 2010 2:43PM Drakkenfyre said
They don't need to crack Star Trek Online, you have to have an account to play.
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Posted: Mar 4th 2010 3:30PM Hunter141072 said
let´s face it, ubi soft doesn´t want to make games for the p.c. anymore, they are going to complain even if the game sells. To be honest ubi is the only company who is in such a hurry for creating draconian protections that are useful for nothing, this protection was defeated just like starforce was, they need to understand that when a game has quality it sells, just ask bethesda, or bioware if this is true.... but ubi wants to see 0 torrents of their games that´s not going to happen, and if they leave the p.c. market they are going to start complaining of the console market which is NOT pirate proof, as i said before just wait two more years when blue rays are cheaper and then you are going to see the amount of copies that are going to appear for the ps3.
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Posted: Mar 4th 2010 5:17PM KeenCommander said
Back in the days of CD checks, I used to download the cracks for games I owned all the time. It was just a matter of convenience. Plus to put something like my retail copy of Unreal Tournament 2003 on my laptop with no CD drive - it's the only way possible. I never saw anything wrong with it.
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Posted: Mar 4th 2010 1:56PM TraceurRyuk Prepping for LBP2 said
What kind of PC gamer doesn't use Steam?
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Posted: Mar 4th 2010 2:07PM (Unverified) said
Steam is a rental of games which can be revoked at any time and never sold.
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Posted: Mar 4th 2010 3:14PM BrianH said
I do not use steam if i plan on buying a game on day one.
Always physical copy for day one game purchase. Steam for me is for sales, valve games and indie titles.
It is great, but not everyone necessarily wants to deal with the hassle of trying to download a game through servers that 30,000 people are simultaneously trying to access as well, a good example of that hassle would be the recent BFBC2 release on steam, which was pretty troublesome.
Steam is still great though, not saying otherwise.
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Always physical copy for day one game purchase. Steam for me is for sales, valve games and indie titles.
It is great, but not everyone necessarily wants to deal with the hassle of trying to download a game through servers that 30,000 people are simultaneously trying to access as well, a good example of that hassle would be the recent BFBC2 release on steam, which was pretty troublesome.
Steam is still great though, not saying otherwise.
Posted: Mar 4th 2010 1:35PM aristokrat said
I don't understand why more companies don't seed fake copies on line. Especially ones with a broken sequence somewhere that tells you to pirate the games. The cost of having 1 or 2 computers serving a ton of bad copies would cost much less and would go much farther towards fighting piracy by making it a lot more cumbersome and frustrating. That's what the music industry did to limewire (tons of mislabeled songs), and that frustration was one of the reasons I stopped using it.
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Posted: Mar 4th 2010 1:50PM aristokrat said
The Sims did it, and it seemed like it caused a lot of frustration, which would be a success in my book.
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Posted: Mar 4th 2010 1:51PM aughscreennames said
All the major torrent sites have comments for every torrent. People that are smart will check the comments before downloading incase theres a virus or if it doesnt work, a virus/fake also wont have very many seeders. Torrents arent easily bamboozled.
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Posted: Mar 4th 2010 2:10PM onan said
If they do that, then they should hope they get called out on it, otherwise word of mouth advertising is going to spread the word that their game is broken and not worth purchasing.
That actually happened with Batman: Arkham Asylum, they lowered the maximum jump distance or something on pirated versions, so people were stating it was broken because there was no way past that room with the poison gas. They had to issue a press release saying WAIT WAIT NO WE TOTALLY MEANT TO DO THAT.
Fortunately, it didn't affect them much on the console side.
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That actually happened with Batman: Arkham Asylum, they lowered the maximum jump distance or something on pirated versions, so people were stating it was broken because there was no way past that room with the poison gas. They had to issue a press release saying WAIT WAIT NO WE TOTALLY MEANT TO DO THAT.
Fortunately, it didn't affect them much on the console side.
Posted: Mar 4th 2010 2:36PM aristokrat said
While the torrent sites may have comments, it means someone has to play through at least the first part of the game before they figure it out, so the report of its bugs will be delayed. They can roll out different versions over time, with the failure point progressively further along. The point isn't to be foolproof, but to be annoying and increase the "cost" of piracy. Once your support boards blow up with complaints, tell them it's an anti-piracy failsafe and to stop bitching. If it became widespread enough, piracy would probably decline as it lost its ease, and the time spent working that into the code would be much more effective than wasting time on DRM.
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Posted: Mar 4th 2010 3:01PM Vidikron said
@aristokrat
"Once your support boards blow up with complaints, tell them it's an anti-piracy failsafe and to stop bitching"
But, again, this would likely blow up in their face as it did with Titan's Quest. People browsing the support forums wouldn't just be the pirates. Plus, you'll get people going onto various tech and gaming forums ranting about how buggy the game is. These things can result in a very negative image for the game even among your legit and potential consumers.
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"Once your support boards blow up with complaints, tell them it's an anti-piracy failsafe and to stop bitching"
But, again, this would likely blow up in their face as it did with Titan's Quest. People browsing the support forums wouldn't just be the pirates. Plus, you'll get people going onto various tech and gaming forums ranting about how buggy the game is. These things can result in a very negative image for the game even among your legit and potential consumers.
Posted: Mar 4th 2010 1:36PM That Burning Sensation said
They are obviously at the denial stage. Next is guilt?
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Posted: Mar 4th 2010 1:37PM edofyingfilms said
What's the bloody point here Ubi? Everyone is mad, and this system will not help you make money. You're only hurting yourselves, ultimately, yet you continue on with the nonchalant attitude of "Oh ok...but I still get to keep it".
Are you contracting people for this crap and that's why you have to go through with it, as not to breach a contract or some shit?
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Are you contracting people for this crap and that's why you have to go through with it, as not to breach a contract or some shit?
Posted: Mar 4th 2010 1:41PM sircool2008 said
seriously just don't buy their games on PC show them consumers will not put up with this, I could understand if you didn't have to pay the full retail price, but you do, if it is "my" game i should be able to play it whenever i want.
Now if i want to play it on my laptop i can't do it in a car unless i have a 3G adapter.
^ That is bullshit.
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Now if i want to play it on my laptop i can't do it in a car unless i have a 3G adapter.
^ That is bullshit.
Posted: Mar 4th 2010 1:40PM copa said
This is where having a platform with strong piracy protections actually benefits the consumer.
When I buy a PS3 game, I am subsidizing 0 pirates.
When I buy an XBox 360 game, I am subsidizing .01 pirates.
When I buy a PC game, I am subsidizing dozens of pirates. And in cases like this, I am getting a product that is vastly inferior to what the pirates are getting.
I am not trying to be anti-PC gaming (because I'm not), but this is a cost model that doesn't work well for the publishers or the consumers.
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When I buy a PS3 game, I am subsidizing 0 pirates.
When I buy an XBox 360 game, I am subsidizing .01 pirates.
When I buy a PC game, I am subsidizing dozens of pirates. And in cases like this, I am getting a product that is vastly inferior to what the pirates are getting.
I am not trying to be anti-PC gaming (because I'm not), but this is a cost model that doesn't work well for the publishers or the consumers.
Posted: Mar 4th 2010 2:29PM (Unverified) said
and that is only because of the cost of blu ray drives and discs and on top of that the size of many blu ray games.
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Posted: Mar 4th 2010 1:43PM That Burning Sensation said
Yeah, but its the companies that egg them on by saying, "Now THIS time the DRM is foolproof! Take that!" Look DRMs are foolish they make pirate relevent. The more people angred by intrusive DRMs the more people will seekout pirated programs. Besides, no one is making people buy pirated software. It's like saying, "sure I know this kidney was taken illegally, but..." You can't get rid of the supply if you can't deminish the demand. The so called "war against drugs" has proven that. Laws have gotten stricter and yet crime and drug use increases.
Phew. . . what was my point again?
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Phew. . . what was my point again?
Posted: Mar 4th 2010 1:49PM (Unverified) said
Their fix is still a non-solution, gamers will still lose progress if they suffer a disconnection to the Internet. Nothing is fixed. They might lose less progress, but they still lose progress.
How much overhead is there, I wonder, to keep track of all this connectivity, and where you are in the game if the connection drops.
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How much overhead is there, I wonder, to keep track of all this connectivity, and where you are in the game if the connection drops.
Posted: Mar 4th 2010 1:56PM RudyHuxtable said
No. And F you. I'm cute and adorable and you're just a curmudgeonly douche who is so lazy you haven't even changed the one given to you by Joystiq.
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Posted: Mar 4th 2010 3:00PM RudyHuxtable said
Because you lack a gift those of us in regular society refer to as "the suspension of disbelief".
And let's be fair here. You don't know a thing about me. I may be a 15 year old girl or a 90 year old ex-Senator. You have no idea. But most importantly, who the F cares what you think?
I also find it amusing that you gave enough of a doodoo to post about it. Why, I wonder?
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And let's be fair here. You don't know a thing about me. I may be a 15 year old girl or a 90 year old ex-Senator. You have no idea. But most importantly, who the F cares what you think?
I also find it amusing that you gave enough of a doodoo to post about it. Why, I wonder?
Posted: Mar 5th 2010 2:39AM acceptablerisk said
I was pretty taken aback by the comment, as well. Just because we don't approve of ridiculous attempts to control the software we buy means we're attempting to undermine publisher profits?
What's with the hostility, Yoon? You acknowledge that this DRM garbage only hurts the legitimate users. But you act like no one is in control of this vicious cycle. If it's clear that DRM doesn't stop the people who aren't paying for games anyway and only hurts people who do, what's the point of having it? Why can't the publishers be the adults here and actually take the reasonable stance?
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What's with the hostility, Yoon? You acknowledge that this DRM garbage only hurts the legitimate users. But you act like no one is in control of this vicious cycle. If it's clear that DRM doesn't stop the people who aren't paying for games anyway and only hurts people who do, what's the point of having it? Why can't the publishers be the adults here and actually take the reasonable stance?
Posted: Mar 4th 2010 1:55PM Brother Unit No 4 said
Only problem with cutting support for pirated games is PC games aren't the only games pirated.
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Posted: Mar 4th 2010 1:56PM mcnerven said
Publishers are going about this wrong. Why don't they flood torrent sites with broken and malicious versions of their game? Hell, even say they're going to break your computer in the "terms of use" agreement that way they can have a legal defense already in place.
Police set up sting operations to catch Johns and drug dealers, why can't game companies adopt a similar strategy for people who blatantly steal the hard work of artists, musicians, programmers, QA teams and project managers?
This gets rid of horrible DRM practices that piss off actual paying customers and instead pisses off those trying to get a five finger discount.
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Police set up sting operations to catch Johns and drug dealers, why can't game companies adopt a similar strategy for people who blatantly steal the hard work of artists, musicians, programmers, QA teams and project managers?
This gets rid of horrible DRM practices that piss off actual paying customers and instead pisses off those trying to get a five finger discount.
Posted: Mar 4th 2010 1:56PM Shagittarius said
I'd be more likely to buy it if I knew there was a working crack out there. That way I could be aure I'd always be able to play it far into the future.
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Posted: Mar 4th 2010 2:02PM (Unverified) said
haha ubisoft fighting pirates = fail. you can't win don't you realize that? arkham asylum tried the broken game release initially but that only lasts a few days until they figure it out and post a fixed copy and of course it will be cracked. pirates love being challenged just stick your tail between your legs and go on your way ubisoft.
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Posted: Mar 4th 2010 2:03PM onan said
"A few hours later, a Ubisoft rep released a second update, stating 'Hold up, wait, no, this thing is totally complete, nevermind that last press release. You can even play it offline, wow, this is really impressive. Wait, are we reallycharging for the crippled version when this one is out there for free? Well that's kind of silly.' "
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Posted: Mar 4th 2010 2:10PM (Unverified) said
yeah really, the crippled version is the one that has to be connected to the internet 24/7! pretty soon all you kids will have to be connected to the internet 24/7 to make sure your not cheating on those finals.
Not that this game is evern worth all this trouble or any of ubisofts crap lately (though i do have hope for conviction)
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Not that this game is evern worth all this trouble or any of ubisofts crap lately (though i do have hope for conviction)
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