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Reader Comments (56)

Posted: Mar 6th 2010 8:37PM Dr Blight said

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Is Firewalker for-pay, or Cerberus material?

Also...there's room for three vehicles in the Normandy's cargo bay. Just a thought.
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Posted: Mar 6th 2010 8:40PM Dr Blight said

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Scratch that, it's Cerberus.

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Posted: Mar 6th 2010 9:13PM Baron Milton Von Crompton said

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Yeah, I've noticed that. Personally though, I'd love to see the Mako make a comeback. I miss those first landing missions. It was all about the sensation of exploration, albeit on familiar terrain and terms.

Everything is just too disconnected in Mass Effect 2. I loved running from place to place, lifts included -- come on, after all, the game 'HAS' to load, right? Better the lifts than a looong loading screen and with no character dialogue between the team mates.
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Posted: Mar 6th 2010 9:15PM Dr Blight said

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Yeah, hopefully for Mass Effect 3 they can rebalance the game between the exploration of ME1 with the streamlining of ME2.
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Posted: Mar 7th 2010 12:57AM Baron Milton Von Crompton said

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I agree, and hopefully the balance between exploration and resources should consist of landing on planets with the Mako or this Hammerhead vehicle to take over mining sites, overrun by hacked Mechs or Mercenaries, looking to mine the planets riches.

I mean heck, it's stated all over the planet fact sheets that Mercenaries and other alien races fight over the mining riches of the planets. So why not incorporate this feature into the exploration facet. So that now there is reason to land and explore the planets -- exploring outside of the mining sites could mean locating other bonuses, like treasures and whatnot, so the incentives are there.

Scanning the planets is brain numbingly boring and tumorous. far out, I seriously hate it and try to avoid, but can't! Argh!
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Posted: Mar 7th 2010 5:20PM aughscreennames said

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I hope they dont do stuff like this as their pay DLC. Im not interested in paying 5 bucks for short DLC, its not worth it. I would love to have Episodes of Liberty City style DLC for a more substantial amount of money like $20.

Games need to bring back the "expansion pack" which feel like a new game and give you several hours of play. They cost more but theyre worth it and much more enjoyable than DLC like you got with ME1 and pretty much everything else.
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Posted: Mar 6th 2010 8:39PM Haon said

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I have a question for anyone with a cerebus code. I got a hand me down copy of ME2 with no code. Is the code worth it and should I get both or wait for only this?
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Posted: Mar 6th 2010 8:41PM Dr Blight said

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This is part of Cerberus, so you get Zaeed, the Normandy site, and this.

To me, it's worth it, but...
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Posted: Mar 6th 2010 8:47PM Ethan said

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Until this comes out, I wouldn't say so. Zaeed begets one rather average mission, and you can't interact with the guy much. The normandy is a cool scenic nostalgia thing but there's not much to do. But I think more Cerberus stuff will be forthcoming.
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Posted: Mar 6th 2010 8:56PM Orkchop said

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There is also a suit of armor and a really nice shotgun that you get. I'd say its worth it. At least when the Hammerhead comes out.
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Posted: Mar 6th 2010 9:07PM Puertoricarious said

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i'd say yeah. cerberus network is $15, and i'd guarantee you that the normandy mission, zaeed, the cerberus shotgun and armor, and the hammerhead are all worth more than that. plus there is more DLC in the pipeline for cerberus (a new character at minimum, and who knows what else), so it'll only become more valuable over time.

plus it's not a bad thing that bioware actually gets to see your support. the whole point of this is to help them recoup losses from used game sales, you know?
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Posted: Mar 6th 2010 9:10PM Floppypants said

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It's worth it. Zaeed's loyalty mission is exciting and fun. Depending on the path you take through the mission, you'll either pick up a +heavy weapon ammo upgrade or a +assault rifle damage upgrade. Zaeed's grenade ability is very good against armored targets, which is useful on higher difficulties. He's a bit lame in that you can't talk to him on the ship like you can with the other companions, but w/e. He's one of the few companions that can use assault rifles.

Anyway, considering you got the game as a hand-me-down (for free?), tossing BioWare $15 isn't asking that much. It's only like one of the best games ever made.
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Posted: Mar 6th 2010 10:06PM GuardianLegend said

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Doesn't sound worth it to me. You can get ME2 for $35 on Ebay, shipped. The Cerberus content doesn't seem like it's more than an extra 3% of content. $15 for 3% extra content? Bleh!
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Posted: Mar 6th 2010 10:19PM Premature ejaculation man said

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Zaeed is always on my squad. Put it that way?

I don't know if its worth paying extra for though.
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Posted: Mar 6th 2010 10:37PM tabicat said

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Cerberus network is definitely not worth $15. The free DLC has been really lame so far.
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Posted: Mar 7th 2010 12:32AM Mirhderer said

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Right now I wouldn't say it's worth the $15, but it really depends on how much DLC they plan on releasing until ME3
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Posted: Mar 8th 2010 3:17PM GuardianLegend said

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@Swagman, Bad Company 2 brand new comes with a "VIP Club" code. So there is a Cerberus Network in place for BC2. Also, nothing is ever free in this world. The extra content is made by people who must be paid for their labor. This, in turn, means a $60 game with that VIP code could've been a little cheaper than $60 if the extra content was not developed at all.

Project Ten Dollar hurts consumers more than it helps, although it's hardly a big deal at this point. And I question how much impact this is having on Gamestop, considering ME2 used is so cheap, and the Cerberus content is so meager and overpriced in comparison.

If the extra content was simply burned onto the a "Special Edition" version of the game and released alongside the standard edition, gamers would be able to buy that instead, but at a higher price. Players would still sell the game used, yes, but the used game market is actually beneficial the publisher, as it allows gamers to informally help each other buy the game. The used game market is no different than two siblings in the same household using their allowances together to buy a game they really like. It's just not as apparent on the surface since the collaborative buying process is done over a period of time.

The big enemy of publishers should be Gamestop, NOT Gamestop AND gamers who sell used games. Gamestop is the evil middleman who sucks money away from the industry for no benefit to anyone. If gamers could be educated to stop selling their used games to Gamestop, and instead use Craigslist or Ebay, the amount of money available to consumers and thus publishers would be much higher.
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Posted: Mar 6th 2010 8:42PM Ethan said

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I hope the dlc is playable in saves after the credits... because If I've done anything extra with my Shepard I'll need to play to the end again!
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Posted: Mar 6th 2010 8:57PM Orkchop said

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You can continue playing after the credits, both DLC and missions you may have missed.
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Posted: Mar 6th 2010 8:58PM BrianH said

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you can do anything after the credits.
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Posted: Mar 6th 2010 9:27PM (Unverified) said

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from what I understand, ME2 doesn't pull a Fallout 3 and allows you to go back and mess around after you beat the game
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Posted: Mar 6th 2010 9:32PM Granger said

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"ME2 doesn't pull a Fallout 3"

Or an ME1 for that matter.
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Posted: Mar 6th 2010 8:48PM Solar Jetman said

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I was one bad-ass Mako pilot, so I don't care to bash it.
Go-Anywhere-Hover-Car-With-Cannon? It's not S.O.P.H.I.A. but it gets the job done, when that job is blowing up fools crouching behind cover.
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Posted: Mar 6th 2010 8:51PM Solar Jetman said

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In ME2 I can only imagine that my Normandy probes are demolishing pre-fab outposts with particularly high deposits of Platinum. *FOOM*
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Posted: Mar 6th 2010 8:55PM Dr Blight said

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Yeah, I never had problems with the Mako once I got used to it. It's similar to the Halo 1 Warthog, but with slightly wonky (but necessary) physics.
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Posted: Mar 6th 2010 9:14PM edit said

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" Fire Walk With M.E. " , gave me the itch to watch some Twin Peaks. Been a while!

I wonder what sort of games Lynch would put together..
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Posted: Mar 6th 2010 9:32PM JBourne said

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Deadly Premonition. Check it out.
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Posted: Mar 6th 2010 9:42PM (Unverified) said

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But I don't want to dieeeeeeeeeee

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Posted: Mar 7th 2010 4:14PM MarkezJM said

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Whoa, its mop! Long time, buddy. I hate it when you kill those enemies and they do that, doonnnt wannnt to diiiie.
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Posted: Mar 8th 2010 6:35AM DiscoDan said

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what ever they were, you'd need the mini games in which you're working out what the backwards talking dwarf was saying
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Posted: Mar 6th 2010 9:17PM departer said

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Any info on the story of the DLC? Will it be something after the ending or some meaningless missions before that? If it's the latter, I will pass even though it will be free for me.
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Posted: Mar 6th 2010 9:54PM scooterbaga said

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The Mako is great. Hopping over missiles, while blowin' stuff up. Ramming sniper towers, and jumping off mountains. Once you master the Mako, it's damn fun.

There are only a couple moons/planets in the game that had super steep terrain. Otherwise the Mako would get over anything. It's all about the zig-zag and finding the next little fold to pop a wheel over.

Sorely missing from ME2 for me.
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Posted: Mar 6th 2010 9:59PM Dr Blight said

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You could climb anything, as long as you took it at an angle.
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Posted: Mar 6th 2010 10:23PM Premature ejaculation man said

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I liked it too...On consoles at least. It controlled just like the Scorpion tank in Halo (with a few more horse powers). The PC version is terrible for controlling.
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Posted: Mar 6th 2010 9:56PM scooterbaga said

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Oh, and not being able to take of your helmet in DLC armor is a FEATURE. Don't let anyone else tell you different. Thanks Bioware!
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Posted: Mar 6th 2010 10:09PM GuardianLegend said

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Ah, reminds me of Battlezone 2. I loved that game.

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Posted: Mar 6th 2010 10:10PM Vcize said

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I don't care what anyone says, I liked the Mako.

It was the overly repetitive, and too large environments they put you in with it that were the problem. Just give those some diversity (and smaller distances) and you're golden.
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Posted: Mar 7th 2010 1:35AM Baron Milton Von Crompton said

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Here, here!

And as I've said in my previous comment, near the top, the Mako missions should consist of taking back mining refineries, fighting mercenaries or hacked mechs, and what ever else, as part of the mining for resources missions.

And as you said, not to mention, the diversify the stages and environments on other missions, all of which are certainly much more fun than scanning planets with no real interaction, apart from the sudden jolt of unconsciousness you'll wake yourself from as your life signs drop.
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Posted: Mar 6th 2010 11:07PM Italian Stallion said

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I didn't mind the mako too much in ME1. Still excited for this DLC though.
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Posted: Mar 6th 2010 11:35PM LaughingTarget said

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Firewalker needs a cameo appearance by Chuck Norris and Louis Gossett Jr.
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Posted: Mar 6th 2010 11:36PM (Unverified) said

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I still miss the maco.
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Posted: Mar 7th 2010 12:53AM flyingcolors said

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...
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Posted: Mar 7th 2010 1:05AM Naoki7 said

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Hooooly crap that thing looks like a lot of fun to play with. It's like a faster, floatier Mako with homing missiles. Do want.
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Posted: Mar 7th 2010 1:38AM Baron Milton Von Crompton said

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Just wondering... does this also equate to more bugs? As much as I love this game it's the constant bugs that occur many a times during my plays, and I happen on them every single play time.

Plase iron out the bugs, Bioware... and for Mass Effect 3, can we plase have proper female hair styles/cuts instead of mops?

STill, being free it's a bonus if anything else. Kinda looking forward to this, but NOOOT the bugs!
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Posted: Mar 8th 2010 12:53AM Puertoricarious said

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you're seeing bugs that aren't there? you must be out of your mind.
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Posted: Mar 7th 2010 11:09AM josh913 said

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My ME 2 CE had 2 cerberus cards in it, Im willing to trade the spare code if anyone is interested/has something worth trading?
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Posted: Mar 7th 2010 3:08AM DarknessBear said

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I've talked this to death. Buttt, I'm disappointed with this DLC. I was hoping the hammerhead would add some much wanted exploration and it has not. I also feel like it does not fit in the game and there is no reason for it. It just seems like Full Auto. I miss the Mako, yea it was incredibly flawed but if they were to fix it up and fix up the open area exploration it could have been legen.....dary.
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Posted: Mar 7th 2010 4:50PM killer rin said

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well, this is just so they can get it out the door, I'm sure they will add more planets and missions to use it with :)
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Posted: Mar 8th 2010 3:30AM DarknessBear said

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True. I just hope they add open world places. I'm a space nut...
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Posted: Mar 7th 2010 8:05PM kmcroc said

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Loved ME1, cant stop playing ME2. miss the mako somewhat.but the fact that you get free DLC is awsome no matter what & all you have to do is buy the game brand new , but knowing that thier will be some DLC you may have to pay for. all & all Bioware is taking care of its fans big time.so if you don't have this game yet or on the fence . go get it its worth the buy .
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