Earlier today, our tips inbox and the official Assassin's Creed 2 forum were set ablaze by incensed owners of the PC version of the aforementioned Italian revenge epic. According to numerous reports from prospective players of the game, Ubisoft's DRM authentification servers have crashed, forcing some players to suffer lengthy login periods when booting up Assassin's Creed 2, and locking some folks out of the game entirely.
A Ubisoft representative responded to a particularly rage-filled forum thread, stating "clearly the extended downtime and lengthy login issues are unacceptable, particularly as I've been told these servers are constantly monitored." The representative added "I'll do what I can to get more information on what the issue is here first thing tomorrow and push for a resolution and assurance this won't happen in the future." We've got a really great suggestion for how to make such an assurance: Find a less abominable DRM policy.
[Thanks, Marc!]
Reader Comments (250)
Posted: Mar 7th 2010 5:21PM Maulok said
It's ironic and a damn shame that the only people who are playing AC2 on the PC today are people who cracked/pirated it. It sucks when the over the top DRM causes problems for the people who actually paid for it.
If piracy doesn't kill PC gaming, DRM will.
That said: yay Steam!
If piracy doesn't kill PC gaming, DRM will.
That said: yay Steam!
Posted: Mar 7th 2010 5:23PM rullers said
So few people already bought AC2 PC for 60$. F*CK.
Posted: Mar 8th 2010 7:32AM sonicspike41 said
Oh, I've seen that show advertised on Adult Swim in the states, but I just never found it personally interesting so I haven't watched much of it.
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Posted: Mar 7th 2010 5:26PM Drake Lake said
The gist of the official response from Ubisoft after this problem is fixed is just going to be "Well... there you go," unfortunately. They seem so stubborn about their DRM and sticking with it that they're going to apologize, but not *really* mean it.
Posted: Mar 7th 2010 5:35PM CynicalStrike said
That noise you can hear is every single one of my ribs cracking from uncontrollable laughter.
Posted: Mar 7th 2010 5:41PM nrcole said
Don't buy Ubisoft PC games at all, and buy their console games used.
Hopefully they'll get the message.
Hopefully they'll get the message.
Posted: Mar 7th 2010 5:45PM (Unverified) said
Haha what a joke. Encouraging piracy with your anti-piracy system. That's when you know that your idea sucks.
Posted: Mar 7th 2010 5:45PM Vandell said
People don't seem to realize you should expect this with EVERY new PC release from now on - I don't mean the DRM, we all know that shit will be annoying as all hell.
But what I mean is, every MMO ever [as an example] has had annoying-as-hell issues on launch day, with people going nuts assaulting the servers with connection requests and it's always the day when the most people are playing. Ubisoft's DRM isn't any different than this.
But what I mean is, every MMO ever [as an example] has had annoying-as-hell issues on launch day, with people going nuts assaulting the servers with connection requests and it's always the day when the most people are playing. Ubisoft's DRM isn't any different than this.
Posted: Mar 7th 2010 5:46PM (Unverified) said
Except that you assassin's creed 2 is a single player game.
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Posted: Mar 7th 2010 11:11PM (Unverified) said
That's the problem. This isn't an MMO, but making customers suffer through MMO problems (server hicups and servers being completely down) is really lame.
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Posted: Mar 7th 2010 5:46PM warxroutione said
one more thing your right that it does happen on the consoles(RIP dreamcast) but why do you think piracy hasnt destroyed say the wii? its easy to copy those games and play them ?? why does piracy seem to only really crucify pc gamers? i dont game on pc but man its unfair you guys get the shaft.
Posted: Mar 7th 2010 5:57PM RKN said
Piracy can very easily affect the consoles as well, not just PC. Some people here think only PC gamers pirate, don't release games on the PC and console gamers are all precious little saints.
Many console game sales are from the used market, which might as well be piracy to the game industry. And see how they discourage that with free DLC for new copies of games?
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Many console game sales are from the used market, which might as well be piracy to the game industry. And see how they discourage that with free DLC for new copies of games?
Posted: Mar 7th 2010 6:12PM eat it said
used games help the industry indirectly. If I couldn't sell my games, I couldn't keep buying new ones. look were not all saints on the console side of things--actually I'd say they're are more evil idiots over here. but the average PC gamer is probably just a little more computer savvy than your average console gamer.
I know like 18 people that play on a xbox. not one of them knows how to pirate a game. I know 2 people that game on a PC, they both actively pirate games.
I'm not saying that is how everybody is but let's be honest with ourselves the PC crowd is a definitely more knowledgeable in this area. plus console games can't be illegally distributed on the very platform that they will be played on.
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I know like 18 people that play on a xbox. not one of them knows how to pirate a game. I know 2 people that game on a PC, they both actively pirate games.
I'm not saying that is how everybody is but let's be honest with ourselves the PC crowd is a definitely more knowledgeable in this area. plus console games can't be illegally distributed on the very platform that they will be played on.
Posted: Mar 8th 2010 7:40AM sonicspike41 said
"plus console games can't be illegally distributed on the very platform that they will be played on"
Unless they have an internet browser, but what kinda console would have that... oh wait.
But on a serious note, I do agree with you. Most pirated PC games come with details to simplify things. Things like patches and keygens to do all the heavy lifting.
I remember for the PS2 and Xbox reading all about mod chips and how you'd have to solder the chip to the actual motherboard half the time. Modding an old Xbox still sounds like fun, but soldering a chip onto a motherboard extremely carefully does not.
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Unless they have an internet browser, but what kinda console would have that... oh wait.
But on a serious note, I do agree with you. Most pirated PC games come with details to simplify things. Things like patches and keygens to do all the heavy lifting.
I remember for the PS2 and Xbox reading all about mod chips and how you'd have to solder the chip to the actual motherboard half the time. Modding an old Xbox still sounds like fun, but soldering a chip onto a motherboard extremely carefully does not.
Posted: Mar 7th 2010 5:47PM DannibusX said
I really don't like what I'm seeing come out of the video game industry as of late. There's so much effort going into fighting piracy that they are shooting themselves in the foot with the DRM issue.
Keys and disc checks never bothered me, but SecuROM and now Ubisoft's attempt at DRM is getting stupid.
I'm a multiplatform gamer, and I sometimes buy the same product for the 360 as well as the PC. It's not cheap to play games anymore and I'm going to be super selective of what I purchase for either platform in the future. Yes, if a game comes with stupid DRM for the PC, I won't buy it for the console. Same goes for big time publishing companies that like to treat their employees and developers like mindless sequel engines.
I own MW2 for both the PC and the 360 and neither version will be seeing a map pack.
Keys and disc checks never bothered me, but SecuROM and now Ubisoft's attempt at DRM is getting stupid.
I'm a multiplatform gamer, and I sometimes buy the same product for the 360 as well as the PC. It's not cheap to play games anymore and I'm going to be super selective of what I purchase for either platform in the future. Yes, if a game comes with stupid DRM for the PC, I won't buy it for the console. Same goes for big time publishing companies that like to treat their employees and developers like mindless sequel engines.
I own MW2 for both the PC and the 360 and neither version will be seeing a map pack.
Posted: Mar 7th 2010 6:20PM KingBroly said
Maybe Ubisoft wanted free attention from the media everytime their servers went down.
Posted: Mar 7th 2010 6:28PM Sabbatai said
He needs to "find out what the issue is"?
Let me save him some time:
Your DRM "solution".
DRM which will be cracked the day of release or as soon as one of the "release groups" get a copy of the game. The game itself being already available through Torrent sites.
Thanks for convincing me to pirate this game. In 30 some years of gaming I've never had to resort to such methods to play something I legally own.
But I certainly will this time... I mean I actually want to use the thing I paid for in the manner which it is marketed. Go figure.
Let me save him some time:
Your DRM "solution".
DRM which will be cracked the day of release or as soon as one of the "release groups" get a copy of the game. The game itself being already available through Torrent sites.
Thanks for convincing me to pirate this game. In 30 some years of gaming I've never had to resort to such methods to play something I legally own.
But I certainly will this time... I mean I actually want to use the thing I paid for in the manner which it is marketed. Go figure.
Posted: Mar 7th 2010 6:40PM Foetoid said
Correct. It's marketed as and even says on that box that it needs an active internet connection for the DRM to work. When you bought the game, its you're responsibility to read the box. It would be like buying Crysis while you on a 6600GT and wonder why it doesn't play, then complaining.
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Posted: Mar 7th 2010 6:33PM (Unverified) said
The real issue is that no one should be buying this game, as it's been known for some time that this DRM was going to be included. Nothing is going to make Ubisoft 'wake up' except for lost revenue. They don't lose revenue when you bend over and take whatever garbage they feed you.
Posted: Mar 7th 2010 6:33PM TheGrandHero said
I can't stop laughing!
Posted: Mar 7th 2010 6:35PM falcomadol said
There's plenty of DRM in the 360 version. It doesn't keep it from being playable when Ubisoft's servers go down though.
Posted: Mar 7th 2010 6:46PM dogmaticatheist said
My pirated copy is working fine. SUCKERS!
Posted: Mar 7th 2010 6:49PM dogmaticatheist said
I was actually being sarcastic. I don't own a copy of AC2, pirated or otherwise considering I couldn't stand the first one.
The point I was trying to make is that the paying customers can't play their game while the pirates don't seem to have any issues.
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The point I was trying to make is that the paying customers can't play their game while the pirates don't seem to have any issues.
Posted: Mar 7th 2010 6:46PM Sabbatai said
@Foetoid who I cannot directly reply to for some reason...
I have an active Internet connection. In case you didn't read the story that isn't what this is about. My Internet connection is not causing authentication servers to not work. My Internet connection is not to blame for using a server solution that can't handle the number of people trying to use it.
So thanks for your snarky bullshit reply that has nothing to do with the story or my comment regarding the story.
Learn to read.
I have an active Internet connection. In case you didn't read the story that isn't what this is about. My Internet connection is not causing authentication servers to not work. My Internet connection is not to blame for using a server solution that can't handle the number of people trying to use it.
So thanks for your snarky bullshit reply that has nothing to do with the story or my comment regarding the story.
Learn to read.
Posted: Mar 7th 2010 6:47PM Acosta02 said
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
I'm three pages down, so nobody will see this. Regardless, here I am.
I'm three pages down, so nobody will see this. Regardless, here I am.
Posted: Mar 7th 2010 8:02PM sonicspike41 said
I can see it, but then again I don't put sunglasses on after the sun's already fallen.
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Posted: Mar 7th 2010 6:51PM freaparn said
@Glenn
True, but they never pay for them.
True, but they never pay for them.
Posted: Mar 7th 2010 6:55PM Ethan said
Too cheap to let some marginal, inevitable crime occur, too cheap to get some bloody backup servers!
Posted: Mar 7th 2010 6:55PM RKN said
What DRM in the 360 version?
Posted: Mar 7th 2010 7:20PM Pa1adin said
Preventing people from pirating your games only frees them up for their second favorite hobby. Hacking, crashing, and making general michief all over your fancy pants DRM servers.
Posted: Mar 7th 2010 7:32PM Domicinator said
PC Gamers brought archaic DRM methods on themselves because most of them pirate software rather than buy it. This is also the reason PC gaming is going down the crapper in general. They get treated like thieves because most of them ARE thieves.
I support certain types of DRM. If a piece of software needs to check in with an authentication server EVERY ONCE IN AWHILE, I'm fine with it. If it needs to check in every time I use it, then I simply won't buy it.
I support certain types of DRM. If a piece of software needs to check in with an authentication server EVERY ONCE IN AWHILE, I'm fine with it. If it needs to check in every time I use it, then I simply won't buy it.
Posted: Mar 7th 2010 7:51PM alinos said
Hmm well if they stop overcharging on games and removing features
i actually bought MW2 most regretted purchase ever finished SP and Spec OPS in like 12 hours on vet and got sick of MP lag and bloody glitching/hackers(i thought that was the reason for changing to listen servers but well there more hackers than any server i used to play MW on)
Ghostbusters woulda got a pirate from me since they plain just didnt put the MP in but then i didnt want to play it
i also have numerous games where i own the legitimate copy but its never been out of its box because of DRM that i disagree with but still think the developers deserve the money Mass effect is a case in point my computer gets upgraded once every 3 months on average since iy only takes a HDD to say your computers different there goes another authorisation
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i actually bought MW2 most regretted purchase ever finished SP and Spec OPS in like 12 hours on vet and got sick of MP lag and bloody glitching/hackers(i thought that was the reason for changing to listen servers but well there more hackers than any server i used to play MW on)
Ghostbusters woulda got a pirate from me since they plain just didnt put the MP in but then i didnt want to play it
i also have numerous games where i own the legitimate copy but its never been out of its box because of DRM that i disagree with but still think the developers deserve the money Mass effect is a case in point my computer gets upgraded once every 3 months on average since iy only takes a HDD to say your computers different there goes another authorisation
Posted: Mar 7th 2010 7:33PM (Unverified) said
If anything, the people who purchased these games should file with their local attorney generals' offices (or the nearest European equivalent). Or seek class action status. This is a case where a suit is justified, in getting rid of a draconian malware masquerading as a "DRM" solution. One which disables games at Ubisoft's discretion.
What happens when Ubisoft decides that they want people to go out and buy ACIII? Will they shut down the "authentication" servers in hopes fans will go out and buy their latest virus-riddled malware? What security does this connection have? What other information is Ubisoft gathering for sale and exploitation?
No single player game should EVER have to connect to the internet to be playable. An automatic updater maybe. But in order to play the game by yourself, never.
If I could win the lottery, I'd pay for such a thing to happen. I'd pay for PC gamers to sue every company that's packaged Starforce, Securom, or this latest Ubisoft data-theft scam with a game. And I'd give out cash rewards for any information that leads to prison time for all Ubisoft, Activision, and EA executives.
Here's an idea Ubisoft, if you want people to pay for your games. Make them not suck. As is, they're not even good enough to justify stealing, much less paying for.
What happens when Ubisoft decides that they want people to go out and buy ACIII? Will they shut down the "authentication" servers in hopes fans will go out and buy their latest virus-riddled malware? What security does this connection have? What other information is Ubisoft gathering for sale and exploitation?
No single player game should EVER have to connect to the internet to be playable. An automatic updater maybe. But in order to play the game by yourself, never.
If I could win the lottery, I'd pay for such a thing to happen. I'd pay for PC gamers to sue every company that's packaged Starforce, Securom, or this latest Ubisoft data-theft scam with a game. And I'd give out cash rewards for any information that leads to prison time for all Ubisoft, Activision, and EA executives.
Here's an idea Ubisoft, if you want people to pay for your games. Make them not suck. As is, they're not even good enough to justify stealing, much less paying for.
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