It may not have "Tomb Raider" in the title, but Lara Croft and the Guardian of Light -- scheduled to launch on Xbox Live Arcade, PlayStation Network and PC this summer -- will mark the leading lady's return to a crumbling underworld and its unreasonably hostile caretakers. And while the game's aesthetics are unmistakably consistent with previous games, its unique format draws inspiration from a wider range of sources, including last year's polished XBLA hit, Shadow Complex.
Like Shadow Complex, the game will launch for $15, offering approximately six hours of two-player co-operative action and puzzle-solving (though your pace may vary). According to developer Crystal Dynamics, Lara Croft & The Guardian of Light will be cognizant of the bar set by other high-production games in the download space, while offering a unique interpretation of the well-established Tomb Raider franchise.
Catch Joystiq's impressions of the game and an interview with Crystal Dynamics later this week.
Reader Comments (26)
Posted: Mar 10th 2010 6:00PM calgaryaltahotmailcom said
Agreed, but I can't help but buy them when they come out.
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Posted: Mar 10th 2010 2:57PM (Unverified) said
The Lara Croft franchise is on it's final legs IMO. Many people no longer find it interesting to crawl around empty dungeons with the occasional enemy to kill.
They really need to "Unchartisize" the series. Get rid of health packs, and make Tomb Raider's fighting more realistic. As much as I love Lara Croft, it shouldn't be so easy for her to kill 3-4 live tigers while doing backflips and jumping jacks at the same time.
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They really need to "Unchartisize" the series. Get rid of health packs, and make Tomb Raider's fighting more realistic. As much as I love Lara Croft, it shouldn't be so easy for her to kill 3-4 live tigers while doing backflips and jumping jacks at the same time.
Posted: Mar 10th 2010 2:59PM MystileArmor said
No offense, but a tiger should die after I put the first bullet in it's brain. Just saying.
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Posted: Mar 10th 2010 3:21PM SpikePoint said
I just don't really agree with you there, personally.
I don't play Tomb Raider because I want to be playing a combat focused shooter. I play Tomb Raider because I enjoy exploring expansive atmospheric environments, with environmental puzzles and the occasional action set-piece.
If they did focus the series on combat and try to ape the Uncharted formula, I'd probably stop playing them. Not that Uncharted is bad, it does what it sets out to do brilliantly, that's just not what I'm typically looking to sit down and play.
(keeping in mind that this is all in regard to a potential reboot- not this downloadable title which is more of an arcade-styled coop game)
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I don't play Tomb Raider because I want to be playing a combat focused shooter. I play Tomb Raider because I enjoy exploring expansive atmospheric environments, with environmental puzzles and the occasional action set-piece.
If they did focus the series on combat and try to ape the Uncharted formula, I'd probably stop playing them. Not that Uncharted is bad, it does what it sets out to do brilliantly, that's just not what I'm typically looking to sit down and play.
(keeping in mind that this is all in regard to a potential reboot- not this downloadable title which is more of an arcade-styled coop game)
Posted: Mar 10th 2010 3:24PM Jerk Face said
I actually really like TR: Underworld. Uncharted is great and all, but I think the games fit a different niche. I like the solitude and slower, more deliberate pace of a Tomb Raider game in a lot of ways. Climbing cliffs on the coast of Thailand was both gorgeous and relaxing in a way that a lot of games don't approach. There's a calmness in that very natural and complex puzzle-platforming gameplay that I really enjoy.
It's almost more similar to something like Portal or 'Splosion man (in gameplay alone) than something like Uncharted. You're given a set up moves and tools to allow you to traverse gorgeous and fantastical terrain to solve a large scale puzzle to allow you to continue through the level. The story and cinematics surrounding it are just a similar veneer for a very different type of game that our buddy Drake is starring in.
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It's almost more similar to something like Portal or 'Splosion man (in gameplay alone) than something like Uncharted. You're given a set up moves and tools to allow you to traverse gorgeous and fantastical terrain to solve a large scale puzzle to allow you to continue through the level. The story and cinematics surrounding it are just a similar veneer for a very different type of game that our buddy Drake is starring in.
Posted: Mar 10th 2010 9:02PM (Unverified) said
@DeepGray "Near instant health regeneration is realistic now?"
I think it's just as much realistic as conveniently finding a med pack in the depths of a 3000 BC sacrificial tomb. Much less, a state of the med pack art that can apparently cure cuts/bruises/broken arms without any physician assistance whatsoever.
IMO, if we're going to be radically unrealistic, might as well go with the option that reduces back-tracking and allows Tomb Raider's puzzle-solving and dungeon exploration to be more prominent. That's why the Uncharted series is so popular (selling more copies in 5 months than Legends did in 2 years). It's focus on the pursuit of treasure and puzzle-solving allows the narrative to flow more naturally.
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I think it's just as much realistic as conveniently finding a med pack in the depths of a 3000 BC sacrificial tomb. Much less, a state of the med pack art that can apparently cure cuts/bruises/broken arms without any physician assistance whatsoever.
IMO, if we're going to be radically unrealistic, might as well go with the option that reduces back-tracking and allows Tomb Raider's puzzle-solving and dungeon exploration to be more prominent. That's why the Uncharted series is so popular (selling more copies in 5 months than Legends did in 2 years). It's focus on the pursuit of treasure and puzzle-solving allows the narrative to flow more naturally.
Posted: Mar 10th 2010 3:18PM Zoot Suit Jedi Grammar Hammer En said
Safe money says, "The Guardian of Light."
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Posted: Mar 10th 2010 3:23PM Zoot Suit Jedi Grammar Hammer En said
Yeah, sometimes I just can't help myself.
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Posted: Mar 10th 2010 3:39PM WiNGSPANTT from TopTierTacticsco said
According to other sources, he's the co-op partner, a Mayan-style spear master. He can throw spears that Lara can use to climb to higher places. So she is the firepower/acrobat and he's the tank/puzzlemaster.
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Posted: Mar 10th 2010 3:10PM C1ph3rDivyne said
I think it was a smart decision to drop 'Tomb Raider' from the title, and I really like the angled top-down viewpoint which is a refreshing departure from the third-person. I began playing the Tomb Raider games on the first PlayStation and still like them today, although they admittedly have lost some luster due to the series previously sticking hard to its roots. Here's to hoping this D/L game turns out to be a winner 'cause I'll definitely drop $15 for it!
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Posted: Mar 10th 2010 3:30PM Admiral White said
I'm sorry, but Dora the Explorer does more Tomb Raiding than Lara Croft.
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Posted: Mar 10th 2010 4:52PM (Unverified) said
I'm sorry but this just looks awful. I've been a hardcore fan since day one when TR1 first hit shelves for PS1 and I've embraced many different possibilities with the series as it grew older. When Legend was about to be released, I had unbelievable high hopes for the series to be in the limelight again but that turned out being rather short-lived given the fact that Crystal Dynamics really are limited in their game designing. Anniversary really was the only CD Tomb Raider title to really stand out because the truth is, it was a hell of a game and they did the original justice but it really comes off to me as they needed a "helping hand" in which most of the level layout ideas were already present so all they had to do is redo them and tweak them here and there and add their usual signature "white ledges" everywhere. Underworld was a good game, don't get me wrong but out of all my PS3 games its probably my least favorite. It was just so limited, Lara reacted horrible, there was no point in collecting those treasures because there was no reward for finding them and the list goes on. Concept art is interesting ONLINE where you have the ability to zoom or print it out if you like it, not small thumbnails on a game that requires like 20 treasures to be found. Has no one ever heard of missions/bonus levels? Hopefully Batman: Arkham Asylum, one of Eidos' actual releases and the recent move to the gaming publisher (Square-Enix) responsible for games that can exceed 100 hours of play per game can give Crystal Dynamics the kick they need to realize a 13 year old kid can think of a better story and better gameplay concepts then they have shown with the previous 3 installments.
Sadly I am very bitter because I am sick of the constant comparison of Tomb Raider and Uncharted. Reading that people are only interested in seeing these two games go head-to-head rather than just make two good, independent games is a major turn-off. Unfortunately I'll always have my doubts considering I'm still waiting to be "wow'd" by their work but I suppose for a few dollars I can keep buying their games. As much as I'd love to have a spectacular Tomb Raider game again, I'd much rather see her die with dignity than the continuation of mediocre action games that only linger in the shadows of others. You have the technology now to create anything you desire with PS3 and 360, so "wow" me. Think outside the box for once instead of relying on the fact that Lara Croft has major sex appeal and you know most men are major dogs and will play anything with a hot woman in it.
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Sadly I am very bitter because I am sick of the constant comparison of Tomb Raider and Uncharted. Reading that people are only interested in seeing these two games go head-to-head rather than just make two good, independent games is a major turn-off. Unfortunately I'll always have my doubts considering I'm still waiting to be "wow'd" by their work but I suppose for a few dollars I can keep buying their games. As much as I'd love to have a spectacular Tomb Raider game again, I'd much rather see her die with dignity than the continuation of mediocre action games that only linger in the shadows of others. You have the technology now to create anything you desire with PS3 and 360, so "wow" me. Think outside the box for once instead of relying on the fact that Lara Croft has major sex appeal and you know most men are major dogs and will play anything with a hot woman in it.
Posted: Mar 10th 2010 5:09PM mikeburnfire said
I hope this game is good! It's difficult to find games for me and my significant other to enjoy together. Resident Evil 5 and Rock Band 2 can only keep us entertained for so long...
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Posted: Mar 10th 2010 8:28PM ch3burashka said
Oh, THAT's what kind of game this is.
Not that I mind or nuthin'. They hadn't said anything about the format of the game, so I just assumed it would be another full-priced adventure. I wonder if the price point takes into account an episodic structure.
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Not that I mind or nuthin'. They hadn't said anything about the format of the game, so I just assumed it would be another full-priced adventure. I wonder if the price point takes into account an episodic structure.
Posted: Mar 12th 2010 12:57PM Snake Robot Podium said
Is Crystal D namedropping Shadow Complex or is that your editorial opinion from seeing it?
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