| Mail |
You might also like: WoW.com, Massively, and more

Reader Comments (73)

Posted: Mar 11th 2010 2:21PM CaptainProtonX said

  • 2 hearts
  • Report
"urfreegiftscAm"

Fixed.
Reply

Posted: Mar 11th 2010 2:43PM (Unverified) said

  • 2 hearts
  • Report
I know you didn't compare it to the the Wii but, I think the main problem with comparing Move to the Wii is that they don't realize this is one-to-one motion control. You can't just sit on your couch and flick your wrist to stuff. you actually have to get up and "move".
Reply

Posted: Mar 11th 2010 1:30PM skyblaze said

  • 3 hearts
  • Report
my god! I know we kept making all the anal jokes but I never thought someone would actually RIDE the thing!
Reply

Posted: Mar 11th 2010 1:33PM Nekki said

  • 2 hearts
  • Report
LOL
Reply

Posted: Mar 11th 2010 2:06PM skyblaze said

  • 3 hearts
  • Report
oh no! i'm low on hearts! quick, a mushroom! a fairy! a potion! a ring! anything! i'm on my last life! don't let me . . . . . . *badoooom*
Reply

Posted: Mar 11th 2010 2:38PM trevr said

  • 3 hearts
  • Report
i upranked you! don't die skyblaze!
Reply

Posted: Mar 11th 2010 1:39PM Sidebuster said

  • Half a heart
  • Report
It looks like a new age dildo stick with an inflatable balloon.
Reply

Posted: Mar 11th 2010 1:51PM Dustin F said

  • 3 hearts
  • Report
Not really. I know you're just joking around and it's not particularly offensive, but this looks a lot more like an ice cream cone than a dildo or a sex organ.

Kids are weird though, and it probably would have been a good idea to make this squarish instead of round... like Nintendo did.

I think we've seen that none of the consoles this generation sucked, which has taken a lot of steam out of the console war for the adults, while only inspiring a need for fury and ridiculousness for the kids. So those who disfavor Sony on a personal level are going to have a problem with things like 3D and Move and, sadly, I'm probably going to see countless boring sex jokes for the rest of this generation.
Reply

Posted: Mar 11th 2010 1:39PM Dirty said

  • 3 hearts
  • Report
"it's someone moving the controller. It's a swipe."

At this point I realized that there was no real information in what I just read. It was all bullshit from beginning to end with no real substance. I guess as VP you get really damn good at bullshit.
Reply

Posted: Mar 11th 2010 1:45PM Granger said

  • 3 hearts
  • Report
Am I the only one who thought that all along? Saying it is remnant from the 'Arc' moniker because it resembles an A was overanalyzing it.

It looks exactly like someone was light painting, and seeing as the Move controller has a big ball of light on the end . . . well, you can put two and two together.
Reply

Posted: Mar 11th 2010 1:53PM Uncle Jesse said

  • 3 hearts
  • Report
Agreed, Dirty. That was terrible. He said absolutely nothing about anything and admitted that his answers were vague. Way to be excited, Scott. He came off like he didn't even care about it.
Reply

Posted: Mar 11th 2010 1:59PM Dustin F said

  • 2 hearts
  • Report
I think it's patently ridiculous to claim this wasn't a Letter A. I have no idea why Sony always makes grandiose claims like this. They could just be upfront. They tried to name this Arc and were denied a trademark. That isn't speculation... it actually happened. The logo at the factory looked like a Letter A. Almost all Playstation products use stylized lettes. The PS1's multi colored 3d PS, the PS2's sweet thin script, the new PS3's futuristic thing, etc etc.

Would they really sell less product if they said "We wanted to call this something else, but Microsoft owns the trademark and the Letter A is no longer appropriate. We'll have the new logo out shortly"?

I love the PS3. It has the best game experience right now, in my opinion, unless you're a die hard PC gamer (and even then, only maybe). But Sony's got to be a little more straight forward.
Reply

Posted: Mar 11th 2010 3:15PM EDay said

  • 3 hearts
  • Report
It doesn't help that Joystiq didn't ask any tough questions, but rather questions that would pander to Sony and help them "sell" this to people. Otherwise, why didn't they ask Sony why the whole thing resembles the Wii emote and Nunchuk so much.
Reply

Posted: Mar 11th 2010 9:23PM PN04 said

  • 2 hearts
  • Report
What's the big deal over the symbol? who cares if it looks like an A in the end the point is that it IS supposed to be a light trail from the controller. Maybe they wanted to call it arc and the logo would have been perfect, for some reason they couldnt use it, either because the name doesnt work in another language or too many regions simply wanted the other name. it doesnt really matter, it's minutia why are people spending so much time on this? It's not like the name move is so much worse or that calling it arc would have improved it's chances of success.

It's just a name get over it.
Reply

Posted: Mar 11th 2010 1:47PM (Unverified) said

  • 2 hearts
  • Report
Dear Sony,

It's the Software, Stupid.

Sincerely,

The Marketplace

Seriously, Sony is going to need a lot of casual and family-friendly fare to compete with Nintendo. I love Little Big Planet as much as the next guy, but a bunch of Uncanny Valley sports games are not going to make Move a hit.

No Mario, no Zelda, no Super Smash Brothers...

At least Sony has a couple of good family games (LBP and the upcoming Mod Nation Racers) where the Xbox has diddly squat (Viva PiƱata = fail).

Also, Sony could attract a lot of families by dumping the absurd PlayStation Home and implementing a virtual world (and PSN avatars) based on Sackboy and LBP (now that Sony owns the brand).

PlayStation Home is a joke, and while Microsoft (surprise, surprise) merely ripped off Nintendo's Miis concept, Sony really needs a more "fun" player identity theme. LBP would fit the bill perfectly. Or the customizable character system from Mod Nation Racers.
Reply

Posted: Mar 11th 2010 2:08PM Mr Khan said

  • 2 hearts
  • Report
That'll be the issue here. We can't know if the software is any good until they get into the hands of real consumers, and we start seeing a broader reaction.
Reply

Posted: Mar 11th 2010 2:09PM (Unverified) said

  • 2 hearts
  • Report
whiel i do agree with you that random games like sports champions arent gonna make as much as an impact, i do think home is still a good idea. people including girls relate to it bieng similar to the sims,and just think how popular that series is.

sony needs its own brand of sports games that can use home avatars. obviously a game like LBP and modnation racers is set in a fantasy universe and wouldnt fit the bill, but for a sports game, it would begreat to use your home avatars.
Reply

Posted: Mar 11th 2010 2:16PM Spunky Monkey 190906 said

  • 2.5 hearts
  • Report
Sony already has the content to sway people over, but its the price point people may be concerned about, and don't forget you are trying to appeal to people who have already 'been there, done that and gotten the free t-shirt'.

It has little or nothing to dow with mascots, zelda, mario etc or silly party games, thats not what MADE wii because most of those same games were on Gamecube and that sold like....yeah, lumps of coal. Wii was made popular because of its motion, fullstop, it just so happened there were fun games to play on it as well, so already owning a console, its a no brainer to buy the games to go with it, and of course the 1st party games sold well because 1. they were good games and 2. theres a large install base on Wii.

Sony has a growing install base, however, most of which are hardcore gamers, because otherwise they would have bought Wiis for casual gaming, appealling to hardcore gamers takes time, appealing to casual gamers is usually easy, but appealling to them with something that has already been done is difficult, which is why Nintendo isn't that worried, if Sony had done this from the get go, PS3 would be in a very different state right about now.

It doesnt need Mario or Zelda or smash brothers, there are plenty of games that could have made use of PSM on PSNetwork and in existance, Gow, Heavenly Sword, Ratchet and Clank and so on and so forth (not gunna go into all PSN games) plus the added fact that most of the games that are currently on Wii would have either been exclusive to PS3 today or multiplat with Wii.
Reply

Posted: Mar 11th 2010 2:18PM Dustin F said

  • 2 hearts
  • Report
I disagree with the idea that sports games aren't what the consumer wants.

This isn't just about beating Nintendo. It's about making money. And I think something like Wiisports will sell. I hope High Velocity bowling and MLB and Tiger Woods golf and Fight Night all use this system.

And I think a simplified version of those that use motion control could really help parents get the idea that gaming isn't so bad for their kids. Tennis, fencing, etc. Good fun.

And I reject the notion that Sony isn't aware that it's about quality software. That's precisely how they turned around the sinking ship that was the PS3. Everyone wrote it off, and then high quality exclusive after High Quality exclusive, starting around the Warhawk Wipeout era, has made the PS3 into a must own system.

They clearly get that they must have excellent software. Because you're right: that's critical.
Reply

Posted: Mar 11th 2010 2:22PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
Saying that, software isn't everything anyway, because Wii isn't exactly the best seller of software is it? The only games that really sell well are Nintendo made games and games that come packaged with controllers and prephirals like Play and Fit and Sports.

Everything else gets lots in a forest of shovelware and most get ignored, once you've played one party game, you've more or less played them all :/ Persoanlly, I'd rather not see that coming out of Sony and Micro.
Reply

Posted: Mar 11th 2010 2:38PM Dustin F said

  • 2 hearts
  • Report
You know which system had the most shovelware? The Playstation 2.

It had thousands upon thousands of really shit software, and hundreds of great titles. I won't buy a game if I can't play a demo or watch a video of the game. That's hopefully good enough. the PSN allows me to really dig into a game before I buy it (I know, this is an xbox feature that was mimicked). I'm just not worried about tons of crapware. I know it's going to come. If you can spent $50,000 converting a Wii title to PS3, you will probably make a profit.
Reply

Posted: Mar 11th 2010 2:45PM Godajmo said

  • 2 hearts
  • Report
I agree Silver
Reply

Posted: Mar 11th 2010 2:48PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
Theres so much shovelware on PS2 and Wii because its easy and cheap, they can't play the same game on PS3 and 360 or they'll go bust :D

Which is great news! Because it means people will think twice before making shitty party games if they expect to get good returns, because who is buying them? The hardcore gamers? Don't think so :P
Reply

Posted: Mar 11th 2010 2:59PM Mr Khan said

  • 2 hearts
  • Report
But Wii's lopsided software sales are definitely an indicator of the strength of software as a platform driver, though. You have a small core of absolute must-haves, and these singular games very clearly drive sales. NSMBWii single-handedly revived Wii sales

That's the key to selling to the expanded market. You need 1 dynamite title, and that's really all you need. It's not about building a portfolio or building value. You need the killer app, and once you have that, the rest sorts itself out.
Reply

Posted: Mar 11th 2010 3:19PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
Point made. I was going to say that was probably down to Nintendo's originality compared to the rest of shovelware, but I discovered I found that difficult to say while keeping a straight face, so I'll just go ahead and say it's thier branding and marketing
Reply

Posted: Mar 12th 2010 2:13AM (Unverified) said

  • 2 hearts
  • Report
Gimboa,

"I won't buy a game if I can't play a demo or watch a video of the game. That's hopefully good enough. the PSN allows me to really dig into a game before I buy it (I know, this is an xbox feature that was mimicked)"

Are you suggesting that Demos were a feature copied from the Xbox? Are you out of your mind? The first demo I can remember is Wolfenstien 3d. It was called shareware, it has been around for ages. Get a clue. Even for PSX/PS2 and Xbox there were demo discs. Now there is the infrastructure to support digital delivery on consoles you are saying Sony copped it from Microsoft? Well then, Microsoft soft copped it from id Software, who probably copped it from someone else. The stupidity that comes out of peoples mouths on this site astounds me sometimes. Either that or I failed at detecting some sarcasm.
Reply

Posted: Mar 11th 2010 1:46PM Uncle Jesse said

  • 3 hearts
  • Report
"It's someone moving the controller. It's a swipe."

I still don't understand the naming. 'Move' is terrible. 'Swipe' would even be better. The symbol looks like a pulse to me. Boom, there you go. Call it the 'Pulse' or something. I think I'm analyzing the name too much since it will become second nature to just call it 'Move' without even thinking soon. It's like hearing 'Wii' the first time, I suppose.
Reply

Posted: Mar 11th 2010 2:03PM Dustin F said

  • 2 hearts
  • Report
Move appeals to a demographic who wants gaming to be less like couch potato.

Swipe appeals to people who already prefer the PS3 or 360.

And you're right, this name will just stick. It's a trite name, but it's probably going to work well. I can't believe Nintendo named their console "wii". If that is compatible with great success, then Move is not going to be a big problem. It's all about the gaming experience. If Sony drops the ball like they did with the Eye, or lets overambition prevent a solid experience coming across as they did with Home, then Move is going to suck. If they handle this like PS3 games, then it will absolutely rock.

And we'll know by the time this launches. I think SOCOM 4 is a good indication that this will be great.
Reply

Posted: Mar 11th 2010 3:12PM Empowerer Blarg said

  • 2 hearts
  • Report
This makes me wonder just what Nintendo's going to introduce control-wise with their next console. You could say Sony has developed the next generation Nintendo controller themselves (improved graphics combined with refined motion controls).

Might we see another take on the controller from Nintendo when they intoduce their next console? It's a risk - what with being on a roll with the Wii at this time - but the Wii itself was a risk 3 years ago. Better to come out with something surprising and standout than to risk people getting tired and moving on, no?
Reply

Posted: Mar 11th 2010 1:53PM CaptainProtonX said

  • 2 hearts
  • Report
Why does that first picture looks so familiar?

Oh...right:

https://tjdshop.com.au/images/wii_nunchuck_remote1.jpg
Reply

Posted: Mar 11th 2010 3:24PM (Unverified) said

  • 3 hearts
  • Report
Wait! Holy crap! You're right! Thanks for pointing out that the Move is a lot like the Wii. You might be the first person to notice that. Thanks!
Reply

Posted: Mar 11th 2010 5:07PM CaptainProtonX said

  • 2 hearts
  • Report
Hey...*thumbs up*
Reply

Posted: Mar 11th 2010 2:02PM Chris DPSN AggieCEO XBLThe Aggi said

  • 2 hearts
  • Report
Gimmie 2 Move sticks and sub controller....and the inevitable charging dock that charges all 3....and it BETTER not cost me more than $80
Reply

Posted: Mar 11th 2010 2:05PM CaptainProtonX said

  • 3 hearts
  • Report
That sounds like an revenue negative for Sony.

I'm sure they'll give you a free wrist strap though.
Reply

Posted: Mar 11th 2010 2:25PM Dustin F said

  • 2 hearts
  • Report
If you can't afford the experience, consider getting a PS2 or a Wii. this is for people with $3000 TVs and disposable income. The entire point is to make a profit from people buying lots of games. Loss leaders can help do that, but not from people who are extremely cheap. Asking for 3 controllers and a dock for $80 implies that you won't buy many games at full price, either. And there's absolutely nothing wrong with you being cheap... but why should a company needing to appeal to spenders worry about people who aren't?

I am sure what you want will be less than $80 in a few years. Sony is not able to compete for the cheap market, so, kinda like Apple, they are going for people who spend lots of money on some kind of superior capability. they want their buyers to buy lots of blu ray movies, rent PSN movies, buy new TVs every few years, etc. you already have your low cost motion controller option.

Don't demand ipods cost $20. It just doesn't make sense. I'm not bashing you, but you aren't at the financial level Sony is targeting with this if you can't pay $99 for a single controller set and camera.
Reply

Posted: Mar 11th 2010 3:05PM Chris DPSN AggieCEO XBLThe Aggi said

  • 2 hearts
  • Report
Gimboa what the hell did you just say? You must be new here....

Didn't say I couldn't afford it....

damn if I have a $3,000 TV( 46" Sharp Aquos $1,000 in 2007)

I've got 2 PS3's, an Xbox 360 Elite, a Wii, and over 100 games... average price of said games $40....so yea I rarely pay full price for my games....thanks to GameFly.....but cheap I am not....clearly I have paid full price for some games and even gotten the collectors edition of others...which cost $100 on average....


My point is this...The have a bundle with a game, 1 Move stick & a Camera for $100....SURELY they can can make a bundle with 2 Move sticks and a sub controller for less than that since I already have a PSEye...as for the Dock OBVIOUSLY I meant getting that from a 3rd party as Sony doesn't make docks for its controllers.....Nyko will surely have one out for around $20 around launch.
Reply

Posted: Mar 11th 2010 3:08PM kentuckyfried said

  • 2 hearts
  • Report
I'll pick it up if it'll bring me new fun things to play, or make RE5 more playable.

Reply

Posted: Mar 11th 2010 3:21PM Chris DPSN AggieCEO XBLThe Aggi said

  • 2 hearts
  • Report
only thing that is going to make RE5 more playable for ME is if I dont have to stop to fukin shoot....THAT is stupid to me....
Reply

Posted: Mar 11th 2010 6:00PM Duke said

  • 2 hearts
  • Report
Chris...are you seriously going on and on about what neato stuff you own in a Joystiq post? C'mon man.
Reply

Posted: Mar 11th 2010 10:33PM Chris DPSN AggieCEO XBLThe Aggi said

  • 2 hearts
  • Report
sorry...in my defense I stopped myself before I started naming off even 1/4 of my stuff...
Reply

Posted: Mar 11th 2010 10:53PM Dustin F said

  • 2 hearts
  • Report
Chris, I don't usually believe what I read on the internet.

In today's credit card economy, it is not impressive to claim you own nice electronics. Anyone can own nice electronics. My dog got a credit card offer that could easily fund a really sweet gaming setup. The only people who think that's impressive are people who don't have perspective on what's truly impressive.

and me noting that there's nothing wrong with you being making a demand for a frugal kit of 3 controllers, but also noting that this isn't the demographic Sony find profitable at launch (when things are obviously more expensive for market stratification) is not an attempt to demean your 1337ness. I don't know or care about how poor you are. For someone who boasts about their wealth to gamers and claims to be a CEO, you don't seem to be thinking big picture financially. Anyway, you don't exactly sound like you're the target demographic yet. You will be in a couple of years. That's how it works.


This thing will be more expensive to start, which will be great for Sony. It will also drop in price in order to catch people who insist on being more frugal. If you take that personally, you need to get your head on straight.
Reply

Posted: Mar 11th 2010 2:03PM (Unverified) said

  • 2 hearts
  • Report
i knew it the whole time that the symbol represented movement
Reply

Posted: Mar 11th 2010 2:07PM Co said

  • 2 hearts
  • Report
"One thing we haven't mentioned yet, that colored ball on top is actually my favorite feature of the new device. There's a little bit of magic there, when you're playing a game and something happens in the game, and suddenly it changes from green to red in your hand. That's a kind of different experience, something you haven't seen before."


Really?! smh.....
Reply

Posted: Mar 11th 2010 2:09PM Jerkob said

  • 2 hearts
  • Report
"It's obviously going to take internal resources to develop games for PlayStation Move. How can you guarantee that this won't take away from the resources devoted to traditional hardcore games?"

First of all, despite the evasive answer Rohde gave, the actual answer to this is "We can't guarantee that, because it will. We only have limited resources. If we ask some teams to look into creating Move games, obviously we are at the same time asking them to stop working on what they were doing previously."

However, the question presents a false dichotomy. The aspects of a game that determine whether it's considered "hardcore" or not are completely controller-neutral. It's a marketing decision to associate casual games with this controller. All of Sony's internal resources could be working on both hardcore games AND games that use the Move controller, because they could easily be one and the same.
Reply

Posted: Mar 11th 2010 2:28PM Dustin F said

  • 2 hearts
  • Report
Not only that, but if this is profitable, it will mean more resources for hardcore games. It's not a zero sum game. Apple isn't making inferior laptops because they spent a lot on ipods. Quite the contrary (I am not an apple fan, but it's an example). If Move takes off, Sony will make money and the pie for all projects will be bigger.

I want more and more DS3 style games. Sony knows this is their bread and butter.
Reply

Posted: Mar 11th 2010 3:03PM Mr Khan said

  • 2 hearts
  • Report
I agree strongly with this. There are the two false assumptions that A: Casual or hardcore is a zero-sum exchange on development resources, and that builds on assumption B: that there can be absolutely no overlap between an expanded-audience game and a hardcore one, which is very different.
Reply

Posted: Mar 11th 2010 2:15PM Co said

  • 2.5 hearts
  • Report
Cool story bro!
Reply

Posted: Mar 12th 2010 12:08PM (Unverified) said

  • 2 hearts
  • Report
Oh dear *facepalm* no 1:1 what have you done sony, what have you done...
Reply

Posted: Mar 11th 2010 2:19PM CaptainProtonX said

  • 2 hearts
  • Report
uh...
Reply

Posted: Mar 11th 2010 2:19PM Simstim said

  • 2 hearts
  • Report
If Sony wants this to sell they should invest in making AAA pixar/disney/nickelodeon type games to attract kids. Then Move and all those other games they're showing will sell, otherwise I don't see (children nagging their) parents buying $100 motion controllers and a $300 console.
Reply
Sorry, you must be logged in to leave a comment.

Featured Stories

Engadget

WoW

Massively

Big Download

Autoblog

Urlesque

Games.com Blog

UGO.com