Massively multiplayer online game players in the States allegedly spent $3.8 billion last year, according to the Today's Gamers MMO Focus Report by Gamesindustry.com and TNS. The report claims that the MMO market in the US has reached 46 million users, with 21 million paying for online games. The rest play without spending a dime (think "freemium").
In a shocking upset victory dripping in sarcasm, World of Warcraft was the most popular MMO with the US, besting NeoPets, Club Penguin, Disney ToonTown and Runescape. Ah freemium, where even the traditional MMO companies can make money.
[Via Massively, Gamasutra]
Reader Comments (18)
Posted: Mar 11th 2010 6:57AM LimitedVertigo said
Zefur,
Why are you so negative towards these figures? Would you be calling these figures disgusting if it was FPS instead of MMOs?
Reply
Why are you so negative towards these figures? Would you be calling these figures disgusting if it was FPS instead of MMOs?
Posted: Mar 11th 2010 6:59AM LimitedVertigo said
zefur,
Why are you so negative towards these figures? Would you find them to be disgusting if it were FPS instead of MMOs?
Reply
Why are you so negative towards these figures? Would you find them to be disgusting if it were FPS instead of MMOs?
Posted: Mar 11th 2010 7:02AM AltairDusk said
Why is that disgusting? Some people enjoy playing an MMO and it's actually much more expensive to buy even one new game per month.
Reply
Posted: Mar 11th 2010 7:36AM zefur said
FPS arent totally my thing i just started getting them and yes it would still be disgusting ther is a big difference between paying a subscription to play a game you have bought or paying for non existant items which dissapear over a certain amount of time that does nothin other then make your character look different to a majority of players and buying a map pack.
I am negative to these figures because it is showing how much money is being thrown away (not so much the subscription mostly the virtual money and microtransactions)
Reply
I am negative to these figures because it is showing how much money is being thrown away (not so much the subscription mostly the virtual money and microtransactions)
Posted: Mar 11th 2010 11:28AM (Unverified) said
Good. Now please give us a next gen MMO that's better than WoW. One with full voice acting and player housing. Then I'll dedicate 90% of my gaming time to it like I did with WoW for 4-5 years.
Until then, consoles FTW.
Reply
Until then, consoles FTW.
Posted: Mar 11th 2010 6:16AM LimitedVertigo said
Hurry up FFXIV, I want to throw my money into the hat,
Reply
Posted: Mar 11th 2010 4:28PM (Unverified) said
You have to remember that the US is the largest country on that list so it makes sense that we have spent more on MMO's.
Reply
Posted: Mar 11th 2010 11:05PM KrazyCalvin said
These figures make me happy that I trade in game money for game time cards for all three of my MMO accounts. Imagine paying 15 dollars a month on three accounts, but this brings up a point. The statistics dont take into account how many subscriptions per person were counted.
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