Professionally taken publicity shots of new hardware are nice, sure, but nothing really compares to seeing what the thing actually looks like in the real world. It's with that in mind that we grabbed a PlayStation Move and snapped the photos you can browse in the gallery below. In them, you'll see such noteworthy features as the USB syncing / charging port; what appear to be notches for some addition doodad to lock onto at the bottom of the Move; and the select and start buttons tucked away on either side of the "wand" itself.
We touched it: PlayStation Move from every angle
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Professionally taken publicity shots of new hardware are nice, sure, but nothing really compares to seeing what the thing actually looks like in the real world. It's with that in mind that we grabbed a PlayStation Move and snapped the photos you can browse in the gallery below. In them, you'll see such noteworthy features as the USB syncing / charging port; what appear to be notches for some addition doodad to lock onto at the bottom of the Move; and the select and start buttons tucked away on either side of the "wand" itself.
Reader Comments (55)
Posted: Mar 11th 2010 9:36AM dargis49 said
Looks like an adult version of the Wii remote and nunchuck.
Adult as in they kinda, actually they really do, look like dildo's.
Adult as in they kinda, actually they really do, look like dildo's.
Posted: Mar 11th 2010 9:38AM RangerPrimeX said
I wonder if the notches they noted on the bottom are for the future PS3 Move Plus attachment.
Posted: Mar 11th 2010 1:23PM littlebigrobot said
I think my wife has the prototype for this in her night stand.
Posted: Mar 14th 2010 8:46PM (Unverified) said
it's a design patent - the nunchuk - so the technology has nothing to do with it. and yes, it's a big infringement, and I hope nintendo sues.
Posted: Mar 16th 2010 9:53PM Enosoma said
Hey guys, protip for ya.
I just got back from 14 hours of the most immersive, realistic motion-control experience ever.
I started moving my legs, and my dude was walking! It was so real. I had to interact with almost everything. People, NPCs, equipment, etc.
Oh, wait. That was work today.
That should be Nintendo's next motion-controller. A square cardboard box you put on your head, that has a plastic film window in the front for view.
SUPER HIGH DEF
I just got back from 14 hours of the most immersive, realistic motion-control experience ever.
I started moving my legs, and my dude was walking! It was so real. I had to interact with almost everything. People, NPCs, equipment, etc.
Oh, wait. That was work today.
That should be Nintendo's next motion-controller. A square cardboard box you put on your head, that has a plastic film window in the front for view.
SUPER HIGH DEF
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