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Reader Comments (48)

Posted: Mar 16th 2010 3:33PM Liekos said

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WANT

Posted: Mar 16th 2010 3:33PM Nate Addison said

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Well I think they can expect "a lot" of people to not purchase this garbage.

Posted: Mar 16th 2010 3:37PM RKN said

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Por que?
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Posted: Mar 16th 2010 3:43PM Bodachi said

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Don't like good games?
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Posted: Mar 16th 2010 5:00PM Revving Injuns said

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Played the heck out of the demo last night. Pure fun once I got the controls down. I love just how absurd the action is but was a total blast. I wont be able to get this at launch but will get it soon enough.
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Posted: Mar 16th 2010 3:38PM RKN said

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Maybe I'm too easily impressed, but when I see demo videos of the gameplay below ,especially when you are high above the map, it feels like a next-gen game already!

http://www.youtube.com/watch?v=qbxC213cS3Y

Posted: Mar 16th 2010 7:19PM butaneko said

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Agreed. It's been a while since I've been ooh-ing and ah-ing at mountainy landscapes. It's purty!
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Posted: Mar 16th 2010 3:40PM kojo87 said

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damnit now i absolutely have to buy this game. i was on the fence but this just pushed me over. bye-bye $50.

Posted: Mar 16th 2010 4:05PM Akronon said

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I think you mean "Bye bye $80" or "Bye Bye $120," considering that you'll be buying "a lot" of DLC.
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Posted: Mar 16th 2010 4:21PM kojo87 said

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very very true
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Posted: Mar 16th 2010 10:42PM Chareth Cutestory said

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Dare I wish...

Wolfmobile DLC? Make it so, Avalanche.
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Posted: Mar 16th 2010 3:49PM spencer8ab said

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When asked why they were going to make so much DLC, he replied:
"just cause."

Posted: Mar 16th 2010 4:47PM Liekos said

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You sly dog
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Posted: Mar 16th 2010 10:30PM Chareth Cutestory said

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Posted: Mar 16th 2010 3:53PM Danzaiver said

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I want!

Posted: Mar 16th 2010 3:55PM Killface was here said

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Could you at least put effort into your trolling?

Posted: Mar 16th 2010 3:56PM BrianH said

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okay, but how much of that 60% is actual campaign or story mode?

Posted: Mar 16th 2010 3:58PM kojo87 said

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while i understand what you are saying, if you play this game for nothing but the campaign/story mode and don't screw around at all you are completely missing the point of this game.
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Posted: Mar 16th 2010 3:59PM eat it said

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Do the math.......70,000 hours.
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Posted: Mar 16th 2010 4:06PM RKN said

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No, you can't be as good as Sprinkles, no matter how hard you try, you can never replace it. So give up already.

Posted: Mar 16th 2010 4:13PM butaneko said

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My resistance finally broke down and I preordered on Saturday! I'm a sucker for these types of games. $15 credit towards a future game purchase on Amazon is a spicy meatball too.

Posted: Mar 16th 2010 4:19PM Petebot330 said

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oh they popped it up to 15? snap.
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Posted: Mar 16th 2010 4:13PM Petebot330 said

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hmmmm still haven't tried it yet. Consider it queued.

Posted: Mar 16th 2010 4:18PM aarontuyet said

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Not sure how many people tried the demo- but I picked it up and played for a few hours. Although I am really excited by this game- pulling off some of the stuff they had in the videos floating around is going to be REALLY tough. I consider myself pretty adept with games requiring a lot of hand eye coordination, but man, these controls and timing is going to take some getting used to- especially to pull off all the crazy stuff they have shown.

Posted: Mar 16th 2010 7:35PM bimmy said

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ok, good, it's not just me...i felt like such a noob playing this game in comparison to the videos i see with all those crazy stunts...i did start to get the hang of it but time ran out.
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Posted: Mar 16th 2010 8:01PM mrtrotta said

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I too tried the demo and am having a hard time understanding how to play this game. I tried attacking a single area to cause as much damage as possible, but am always overwhelmed by the military that shows up. There does not seem to be any duck and cover components so I wonder if the point is to attack an area, parachute away to another area, and repeat. Anyone?
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Posted: Mar 16th 2010 8:45PM aarontuyet said

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@Dave T

Try to get in the mindset of older action games- you know the ones where you have to go around beating people up and try not to get hit by dodging, running, jumping(grappling!). Or just think GTA only better...

I think we have grown too accustomed to all the cover components in video games these days. This brings it back...
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Posted: Mar 16th 2010 4:53PM bioadam said

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I'm still playing the demo, 30 minutes at a time. What a great sell!

Posted: Mar 16th 2010 4:55PM NIck PSN ID Rattlehead91 said

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This movie screams 80s Action Movie to me. The voice acting is atrocious and hammy but you are encouraged to do some ridiculous shit like attach yourself to a helicopter, jump off of it, and blow up a radio communications tower. Awesome.

Posted: Mar 16th 2010 5:24PM SeaKnigge said

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Then you can expect me to wait "a lot" of time for it all to be collected into one 30 dollar "Special Edition."

Posted: Mar 16th 2010 6:07PM (Unverified) said

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how... did it jump to 73 THOUSAND hours to get 100%? it only took him 55 hours to get 60%.. should only be like 110 hours for 100% o.O

Posted: Mar 16th 2010 6:52PM SR71 said

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Agreed. I just did the ... Simple math... 100% would project roughly to 91.66 hrs. And yes I am an engineer haha.
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Posted: Mar 16th 2010 9:58PM robk755 said

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theres A LOT of extra content bro
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Posted: Mar 16th 2010 10:00PM robk755 said

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also...60% of 100 would be ...60...so how do u figure 110? lol 1/0.6 is 1.66*55=91.666
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Posted: Mar 16th 2010 10:38PM Chareth Cutestory said

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Woah there, fellas. The airspace over your heads is getting congested.

Please wait for my 8 year old daughter to clear future jokes for landing.
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Posted: Mar 16th 2010 6:41PM (Unverified) said

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Bullet Time patch. That's all I ask.

Posted: Mar 16th 2010 7:14PM butaneko said

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Big head mode. That's all I ask.
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Posted: Mar 16th 2010 7:06PM darkandlong said

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100% on the original just meant mindless repetition taking over outposts... I hope they've done away with that.

I still need to play the demo, but I'll pick this up for sure.

Posted: Mar 16th 2010 8:04PM Angry Frank said

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I'm actually expecting Nomura-styled wardrobe and vehicle options. Like a big-ass ornate sword or Cloud's motorcycle.

Or a chocobo-'fro hairdo for Rico.

Yes, I still can't get used to the Square Enix logo whenever I start up the demo.

Posted: Mar 16th 2010 8:17PM ouenwoof said

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Boy I love being constantly poor and missing out on this tidal wave of new releases. I played the demo of this already, and the exploratory mechanics were just phenomenally fun to play around with. Surfing on pedestrian cars, and grappling them onto nearby obstacles to cause them to violently sling into the air never gets old.

Posted: Mar 16th 2010 11:12PM Nate Addison said

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I had no intention of hurting your feelings. Please don't tell your mom on me. I don't know if I can take another time out.

Posted: Mar 16th 2010 11:28PM seemoneh said

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After firing up the demo, I felt betrayed by the joystiq previews. The game is not very good at all. Good ideas, but not a good game.

Posted: Mar 17th 2010 12:38AM JayhawkJake said

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I want this game, but after Battlefield BC2 and GOWIII, it'll need to wait.

I assume you are joking, but you're math is way off. It would be around 92 hours to get 100 percent at that rate. Which is still quite a lot! Looking forward to this probably this summer

Posted: Mar 17th 2010 12:46AM EvoHelix said

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The modding community is already going nuts with this game. They've already removed the strength limitations on the wire and added in even more wires.

Sandbox Physics at its finest. http://www.youtube.com/watch?v=t9hCy19VUJI

the SA forums have a great thread on it http://forums.somethingawful.com/showthread.php?threadid=3274854&userid=0&perpage=40&pagenumber=45

Posted: Mar 17th 2010 8:02AM NOOK360 said

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You can expect me buying 'a lot' of this. Not.

Posted: Mar 17th 2010 8:19AM EUPORIC said

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One of the best demos I have played in a long time. You know how most demos seem to make you not want to buy a game? Well, this one completely took me off guard. Its like Grand Theft Auto and Far Cry on steroids!

Posted: Mar 17th 2010 9:15AM YpoCaramel said

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For those you surprised to see Square Enix as publisher, get used to it. Companies grow, buy other companies, expand into new markets. Mergers =\= making every brand the same, otherwise you'd lose the benefits of diversity and can invite antitrust attention in some countries.

Posted: Mar 17th 2010 11:33PM Brian Griffin said

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I would pay just about anything for a multiplayer add-on mode for this game. I'm addicted to the demo already, for crying out loud.

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