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Posted: Mar 17th 2010 10:27AM (Unverified) said

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I don't know Reggie. Why does it cost me $70 dollars for a Wiimote, Wii Motion Plus, and a Nunchuck?
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Posted: Mar 17th 2010 10:36AM (Unverified) said

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Or:

I don't know Reggie. Maybe the ability to play games other than pixelated syrup covered shovelware meant for the ignorant masses?
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Posted: Mar 17th 2010 10:38AM eat it said

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uh oh looks like someone is getting a little defensive
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Posted: Mar 17th 2010 10:45AM RogueJedi86 said

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Isn't that $70 still about $30 cheaper than the $100 Move Motion Bundle?
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Posted: Mar 17th 2010 10:47AM Digital Viking said

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Don't forget the Classic controller! Which is essential to play Virtual Console games, and the Virtual Console is half the reason I own a Wii.
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Posted: Mar 17th 2010 10:49AM TwEE said

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Doesn't the wii come with the wiimote, nunchuck (and now motion +.. I think) when you buy it?
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Posted: Mar 17th 2010 10:53AM Nofriendo said

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@Spilt_Milk

I know you have to live up to your name, but the I Hate Wii curriculum has changed since the first wave of anti-nintendo fanboys from using terms like "ignorant masses".

I bought a Wii after my 360. I use them both. you're 'tarded.
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Posted: Mar 17th 2010 10:55AM sigma8 said

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rogue, the $100 is a bundle that includes the camera. You will only need one camera. They haven't announced pricing for the controller/subcontroller on its own, but it will probably be less. The camera on its own costs $30..
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Posted: Mar 17th 2010 12:05PM blarty said

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Both Playstation Move and Natal are about removing the only positive differentiator the Wii has over the PS3 and 360 - motion control. Will it cause more people to buy a PS3, nope, but for some of the Pro-Wii commentators on here to be so blindingly arrogant is just daft. Yes Nintendo have had a successful marketing game and they've sold bucketfuls of units and massive amounts of their own first-party titles, but I would also say two things - 1) A huge number of those units will also be winning in the 'Collection of Dust' stakes, and 2) Nintendo appear to be under the delusion that these sales numbers will never drop significantly

Nintendo, whatever PR people say, doesn't care about 3rd parties in the slightest, because helping 3rd parties harms their own bottom line if those 3rd parties actually start bringing out good IPs for the Wii, thus distracting the casual game buyer from purchasing the latest installment of 'Wii Crack' which would combine all of Nintendo's decade old IP franchises into one tired distraction of a game.
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Posted: Mar 17th 2010 2:32PM Roto13 said

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"the $100 is a bundle that includes the camera. You will only need one camera. They haven't announced pricing for the controller/subcontroller on its own, but it will probably be less. The camera on its own costs $30.."

Which leaves $70 for the included game and controller. And you can be sure the bundle will be cheaper than all three things sold separately. Don't expect the Move to cost much less than a complete WiiMote set, minus the classic controller (which is only necessary for N64 and SNES games, and only if you don't have a GameCube controller.)
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Posted: Mar 17th 2010 2:42PM aristokrat said

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Umm, here's a question I've never seen answered: Nintendo's making boatloads of money now, and what are they doing with it? They could definitely use it to address their "3rd party problem". How many studios does Sony own?

If Nintendo knows they aren't good at "core" games, then why don't they go out and buy a studio that is? Promise them all the money they need to make a AAA core IP, and start from there. Build the market, don't wait for it to come to you.

I'm not sure how Other M started, but they're working closely with Team Ninja to get the game right, and everyone is loving it so far. They could at least do more of this, which sounds vaguely familiar...oh right, Sony gives tons of dev support to PS3 games in need of help, sharing tech and everything. Sony did a huge amount of work on their end to help get games on the PS3 after a slow start, but Nintendo seemingly just stands around wishing.
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Posted: Mar 17th 2010 2:56PM TwEE said

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aristokrat, Nintendo is helping publish Monster Hunter 3 and that new samurai warriiors game,...

probably gave a big chunk of cash to Square enix to secure monster hunter 10 for the wii

they are funding Mist Walker's newest rpg..

And I'm sure there is other stuff they are doing or have done this gen.

Like Sony they probably do what they think will pay off.
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Posted: Mar 17th 2010 2:57PM TwEE said

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Opps typo.. Monster hunter 10 = Dragon quest 10
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Posted: Mar 17th 2010 3:21PM aristokrat said

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Fair enough, sounds like they are trying. I guess I just hear more news about Sony since everyone loved lambasting their last place start.
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Posted: Mar 17th 2010 3:26PM DarknessBear said

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Sony said under a hundred bucks...
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Posted: Mar 17th 2010 5:27PM JCDoe said

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@hmmm:

"Both Playstation Move and Natal are about removing the only positive differentiator the Wii has over the PS3 and 360 - motion control."

This statement isn't entirely true. Because the technologies are different, these "motion controls" will NOT all be the same.

Move uses the playstation eye to track the ball at the end of the wand. It then "guesses" the relative position of the wand based on tesselation/scaling. The wii pointer, on the other hand, uses an IR camera in the wand to triangulate its relative position against two fixed IR light sources. Between the two, I would guess that the wii pointer is going to be more accurate, simply because there are 2 constants instead of one--in other words, mistakes should be less common--losing tracking, faulty calibration, etc.

I don't know if anyone has said this or not, but I'd be interested in knowing if move will have accelerometers and gyroscopes or not. I would imagine it will, since the sixaxis/DS3/wiimote w/motion+ all have this technology. But that's another possible difference.

With Natal, you're dealing with a whole other beast entirely. Natal tracks your body, rather than a specific light wavelength or specific color. I'd love to be wrong about this, but I really can't imagine a situation where Natal will be comparable to move / wii. True full body tracking is just too system intensive for a 5+ year old cpu to handle . . .

Wii will still have its place in the world. Move and Natal may be the way to market motion controls to the hardcore gaming crowd who use ps3/360, we'll see. Anything that helps push motion controls past the glut of wii "waggle" games is good for the industry says I.
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Posted: Mar 17th 2010 6:45PM BPMOmega XBL PSN Steam said

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@DarkNessBear:
"Sony said under a hundred bucks..."

Whenever a company says says something is "under $xxx", they mean it's one cent under. So "under $100" means "$99.99" because even though to the average Joe it's the same damn thing as $100 (who really cares about one cent?), it is still technically under $100.
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Posted: Mar 17th 2010 8:12PM JCDoe said

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Yeah, its actually a psychology thing. When something costs $99.99, it /doesn't/ cost $100, which is the invisible line where most people define "affordable" and "expensive."

Marketing people are VERY good at what they do. They know exactly how to get every last penny out of us.
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Posted: Mar 17th 2010 10:27AM Dr Blight said

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"Nintendo does care about third parties and does need them"

Right. Like we believe that you believe that.

Everyone seems to forget that we don't know that the PS3 will still be 299 then...
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Posted: Mar 17th 2010 10:36AM sonicspike41 said

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He's also assuming that every single person out there will buy a new PS3 just to be able to use Move.

Is he forgetting the PS3 has about half the install base of the Wii already? So even if the whole Move combo is $100, that won't equal up to $400 for everyone.
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Posted: Mar 17th 2010 10:40AM copa said

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"Everyone seems to forget that we don't know that the PS3 will still be 299 then..."

The Wall Street Journal is reporting that Sony is STILL losing money on each PS3 made. If you think there will be another significant price cut this holiday season, you are mistaken.

Reggie is absolutely correct. The Wii's target audience wants to plug into their TV and play the bowling game or the workout game. They are not going to pay hundreds of extra dollars for a smaller library of motion-control titles just so they can watch Blu-Rays or play God of War 3.

Playstation Move goes in the "disaster" pile, along with Home and the PSP Go. And tell them to make room, because I think Natal is going to "Jump In" there real soon.

Sony and Microsoft pandering to a casual crowd they don't know how to sell to is every bit as pathetic as Reggie's annual half-hearted utterances of, "Maybe we'll get better at serving the core gamer's market."
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Posted: Mar 17th 2010 10:43AM Dr Blight said

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They're losing about what, 15 bucks? If they shrink the RSX, the most expensive component, to the 45nm level, that should put the console in the black.

Not to mention these early Move games would offer excellent profit margins. And if someone buys one extra Move with a bundle pack...
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Posted: Mar 17th 2010 10:46AM sonicspike41 said

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"If you think there will be another significant price cut this holiday season, you are mistaken."

Haven't they basically managed to shave off $100 every year since launch? I mean it's been out just over 3 years and has already gone down $300. Is it really that hard to imagine it going down another $50 (or at least including the move in a bundle for $300 or $350)?

Haven't studies also shown that most casual gamers only stick to a few games and don't go out and buy a new game often? Look at the top selling Wii titles and most of the time it's the same games over and over. Despite it's great library, a lot of people don't seem all that interested in the variety of games it offers either.
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Posted: Mar 17th 2010 10:46AM Mr Khan said

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But the existing userbase has been cultivated to largely not care about Move. Move is a defensive thing for Sony, to stop them from losing sales, not really to make significant gains.
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Posted: Mar 17th 2010 10:53AM copa said

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"And if someone buys one extra Move with a bundle pack... "

Then, yup, it gets very expensive.

"Is it really that hard to imagine it going down another $50"

No, but it is a lot easier to imaging the enormously profitable Wii going down another $50.

You guys don't get it and Sony doesn't get it. A Sony motion-control hardware setup is twice as expensive as the Wii.

If they were EXACTLY the same price, Nintendo would still kick their ass. Nobody wants to play Slider or Sports Champion. They want to play Wii Sports Resort and Wii Fit.

Sony and Microsoft think they can expand their market by straddling the core and casual. All that happens is they piss off the core and alienate the casual. Am I happy that Gears of War 3 is pushed back to next April to make room for Avatar Dodgeball? No. Am I going to spend hundreds on Move/Natal equipment and games when I already have a Wii that makes my family happy? No.
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Posted: Mar 17th 2010 11:03AM Vegeta has a ps3 said

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"Is he forgetting the PS3 has about half the install base of the Wii already? So even if the whole Move combo is $100, that won't equal up to $400 for everyone."

Of course that's only assuming that they are going to buy into this. It's quite obvious that Sony is gunning for Nintendo's audience and I don't think all of the casual gamers are simply going to move to Sony just because, NOW THEY CAN PLAY *insert game title here* PARTY IN HD!!!!!!!! The reason Wii has been successful isn't solely because of motion control, it's the fact that for a year prior to the release of the Wii, Nintendo went full force on the advertisement campaign convincing people to buy a Wii. And after years of Nintendo dominance in that market, I think it's going to be hard for Sony to penetrate into the casual market.

Basically I think the Sony Motion Controller came a bit too late in this generation. I don't think Move will be a disaster like Copa has stated, however I don't believe it's going to get the results that Sony wants. Though we don't know that much about Natal, I have to give it up to Microsoft for at least staying way from making a Wiimote similar looking motion control. I personally think that the Move controller similarity to the Wiimote could hurt it in the long wrong as many a uninformed consumer could mistakenly think that it's simply a rip-off of the Wii.
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Posted: Mar 17th 2010 11:08AM sonicspike41 said

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Copa, you almost seem to have it out for them.

Home isn't so bad. I haven't gone back to it in awhile, but it's still really popular and has made Sony plenty of money, so it's in no way bad.

I know a lot of people who are excited for Natal that weren't excited for the Wii. I've seen plenty of comments of people who want Move. I've also seen plenty of things against all three.

Just because some people on the internet believe it's going to fail doesn't mean the average user is going to pass by it. I think a lot of it is going to ride on the marketing, which is a big reason the Wii itself is a hit.

If Sony can effectively market it, what's to stop people from not seeing it as an upgrade from their current console? It might become the next "hip" thing to own. You might even see people in the stores saying stupid things like, "Did you get that new Nintendo thing made by Sony?"

I am not interested in it myself, but to call it a failure now seems a little silly. People thought the Wii was going to be a failure before it launched, and look how that turned out.
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Posted: Mar 17th 2010 2:01PM aristokrat said

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I don't understand all this hate. One of the interesting historical facts that helped the Wii was the price-fixing engaged in by manufacturers of HD LCDs, meaning that the prices were kept artificially high which kept HD sets out of consumers homes. This made it easier for a non-HD console to compete against 2 HD ones, as the market was only just emerging. HD adoption is ever-increasing, and the popularity of Avatar shows that people do care about graphics and will probably want to recreate that kind of experience at home.

So maybe this holiday season a family buys an HDTV, now just as they might upgrade their DVD player to Blu-ray, they might decide it's time to upgrade their non-HD console (and non-DVD playing) to HD as well. Hmm, what will now fill both those holes? It's not an implausible scenario, Sony just needs to educate people on that possibility. They could run ads directly addressing this, and saying turn in your old Wii for the a new motion-controllable PS3 when you buy your new TV. Outright comparison would not be a bad route for them to take, as it would speak to casuals who generally view the 2 consoles as different entirely.

You guys are arguing like you have some stake in this. If I've learned anything, it's that non-tech people are easily wowed by flashy gadgets (read: hi-res graphics). I think the ball's in Sony's court as to whether this succeeds, and Nintendo is a little worried.
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Posted: Mar 17th 2010 10:28AM DokiDokiBawanga said

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Sony now selling sexto.....OH!..ooohhhh it a "move" interesting...does it have Force feedback? :D
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Posted: Mar 17th 2010 10:31AM MrAlex said

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lolwut?
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Posted: Mar 17th 2010 10:33AM DokiDokiBawanga said

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@MrAlex dude this thing looks like super advanced vibrator..
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Posted: Mar 17th 2010 10:37AM sonicspike41 said

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That's a joke people have been making since it was first announced...
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Posted: Mar 17th 2010 10:37AM baby sea tuna said

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It would have been funnier if it was written like English was your first language.
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Posted: Mar 17th 2010 10:39AM PN04 said

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yeah and it's a tired one too.
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Posted: Mar 17th 2010 12:49PM MrAlex said

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I got the (old, old, dead) joke.

The 'lolwut?' was referencing your English
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Posted: Mar 17th 2010 10:30AM Acosta02 said

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An article with a wii-hd tag?

You will never find a more wretched hive of fanboyism and flame-wars.

As for me, I really think we'll just have to see how this plays out. That chair-scootin' game Joystiq tried seems to show that it's just as easy to make an awful game on the move as it is on the Wii.*

*please note that I am not trying to imply that the wii only has awful games or some such nonsense.
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Posted: Mar 17th 2010 10:30AM Reinhart said

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"What's going to motivate me to do that?" Graphics that doesn't suck ass and instead is awesome as hell?

I mean, I'll admit, I don't have a Wii myself, but screenshots of most wii games on the net seems rather low-res/low-texture/low-poly/apply-whatever-other-term-for-inferior-graphics.
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Posted: Mar 17th 2010 10:33AM Dr Blight said

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Crappy would seem an appropriate term.
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Posted: Mar 17th 2010 10:43AM PN04 said

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Anyone else remember when Capcom said they couldnt even do RE5's TITLE screen on the Wii? Hey regie, get to work!

Because for the millions of people that have PS3s and havent bought the wii, (yeah shocker, there are some who havent!), I'm thinking it'll be a lot cheaper to buy a Move than to fork out for a Wii with sub HD graphics.
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Posted: Mar 17th 2010 10:48AM Mr Khan said

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Never, ever judge a Wii game by screenshots. That's been known for a very long time.
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Posted: Mar 17th 2010 10:52AM Dr Blight said

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Yeah, cause they'll be in a higher resolution than the Wii supports!

*dies laughing*
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Posted: Mar 17th 2010 11:23AM Uncle Jesse said

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You died laughing?

Looks like Wii won.
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Posted: Mar 17th 2010 1:03PM drewciferpike said

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Prime 3 and SMGalaxy look great (even without component cables), but their screenshots suck; not a good example.
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Posted: Mar 17th 2010 2:05PM aristokrat said

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Basically, everything looks better in motion. Even those side-by-side PS3 vs. 360 screenshots comparisons are pretty bogus, as when you switch to movement a little of those tiny differences blur out.
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Posted: Mar 17th 2010 2:08PM aristokrat said

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Basically, everything looks better in motion. Even those side-by-side PS3 vs. 360 screenshots comparisons are pretty bogus, as when you switch to movement a little of those tiny differences blur out.
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Posted: Mar 17th 2010 2:09PM aristokrat said

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Gah, I checked three times before reposting. But of course the double post appears instantly on the first reload.
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Posted: Mar 17th 2010 10:33AM (Unverified) said

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Third party companies failed the wii not the wii to them. You need talent something that some developers have. Not just money parasites that care more about how much they sell. Some third party games on the HD consoles aren't selling hot and still they bash wii games for not selling enough.
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Posted: Mar 17th 2010 10:46AM PN04 said

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For the number of systems the Wii has sold they should single handedly own half the software market but because most of the people that own the wii bought it for like 3 games it's hard for 3rd parties to even bother making games for it other than cheap shovelware.
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Posted: Mar 17th 2010 10:31AM LokeSTL said

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What will motivate them? There's a laundry list: HD video and audio, bluetooth, blu-ray, better networking and security options, higher quality tech, sharing for downloadable games....etc.

The only thing to own a Wii for are their first party franchises. But give it time, Ninty is slowly ruining those with forced control gimicks and goofy developement ideas. Come on, Metroid M was almost an on-rails shooter? Gimme a break....
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Posted: Mar 17th 2010 10:51AM Mr Khan said

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No, it wasn't almost a rails-shooter. That was Kotaku trolling. What he meant (and was horribly translated), was that Metroid Prime 3 would have been similar to Kirby 64 or Klonoa, a fully-rendered 3D world where you can only move along a set path

And the problem with Nintendo embracing these things is the opposite problem of Sony and Microsoft with motion controls. Even if Nintendo moved now to bring themselves up to some sort of technical standard, it would be too late. The others have already established themselves as the techie consoles of choice, and it would just be wasted money on Nintendo's part.
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