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Reader Comments (93)

Posted: Mar 17th 2010 6:15PM JPeak said

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Hey, thanks, I never knew about that. This studio 15 is about to get some surgery
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Posted: Mar 17th 2010 6:15PM RKN said

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Valve games will be compatible for sure, maybe not all Source engine games though.
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Posted: Mar 17th 2010 6:19PM Granger said

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I'd wager the GoldSrc originals won't be available, but chances are high for the Source ports of Half-Life, Day of Defeat, CounterStrike, et al, that they will be available (if not immediately, not long after launch or within 2010).

Sounds like you need to just stick with Windows though. If you really want a FCS box, buy a Mac just for it. You don't like the UI of OS X, you don't like the hardware, and you want a wider variety of games than will be guaranteed with Mac Steam . . . Stick with your PC.
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Posted: Mar 17th 2010 6:22PM JPeak said

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I think you're right. The only reason I would ever have a mac is for FCS. I could get video editors for Windows, but ma daddy alway tol' me t'get the bes'.
I realize this is the sort of thing that goes on forums/download squad, I'll stop now
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Posted: Mar 17th 2010 6:34PM Soundwave said

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Granger, I just want to clarify that only the original Half-Life has been ported to Source. Counter-Strike Source and Day of Defeat Source are entirely new games.
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Posted: Mar 17th 2010 6:10PM (Unverified) said

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Oh wow - he went there and he went there in a BIG way.

Posted: Mar 17th 2010 9:36PM Korova Pamplona said

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Its funny that getting 1000 developers and publisher on board of your proprietary system was not such a big deal, but porting a few games to Mac with an online store is.

Sounds like we need to go to the marketing dictionary:

"Ever" means right now.
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Posted: Mar 17th 2010 6:15PM danijami23 said

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I'll still be boot camping for now I think, since a lot of my steam based games are likely to remain Win-Only for a while, and I personally think DirectX is a lot more feature complete. But this is huge news more for Apple than for Steam, since Valve (in my eyes) are pioneers in the gaming industry, and will pave the way for Mac gaming, in the future.

Hell, they might even shut Stevie J up about gaming on Mac OS X when a shitload more people start using them for it.

Posted: Mar 17th 2010 6:17PM AutobotIronhide said

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Now if we can get a damn linux port...

Posted: Mar 17th 2010 6:19PM Dr Blight said

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id Software is one of the few companies that do Linux ports, right?
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Posted: Mar 17th 2010 6:22PM AutobotIronhide said

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Right. And 2D Boy, but all they got is World of Goo. It's a great game, don't get me wrong, I just wish there was more Linux love.
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Posted: Mar 17th 2010 6:22PM Granger said

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id Software is also one of the few companies with a dedicated Super Genius Rocket Scientist on staff who writes next-generation rendering engines almost single-handedly. But as far as I remember, they had a one man team for Linux ports.
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Posted: Mar 17th 2010 6:26PM AutobotIronhide said

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and Wine doesn't do shit. I tried installing Torchlight (through steam) and it gave me a "C++ Runtime" error. I was researching for about 3 hours only to find out that I have to wait. I really REALLY need a Linux version of Steam.
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Posted: Mar 17th 2010 6:21PM mberger said

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I really want steam on the Mac so I can own fanboys with no right clicking capability!
(two fingers on a track pad won't save you)

Posted: Mar 17th 2010 6:24PM AutobotIronhide said

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Or they could just get a gamepad (I use my Sixaxis).
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Posted: Mar 17th 2010 6:26PM evilspoons said

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Who uses a trackpad for games? Seriously?

I can plug the same Logitech G5 into my Windows laptop as my Macbook Pro. Tada, lots of buttons. Give the mouse thing a rest.
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Posted: Mar 17th 2010 6:33PM (Unverified) said

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Sorry, but even the much-hated Mighty Mouse, that came with all Macs until recently, technically has a right-click. I actually game with it, because I'm way too lazy to buy a real mouse, and amazingly I've never had trouble with it yet.

But I doubt anyone playing a FPS would use that mouse. It'd just be asking for trouble. I play WoW so it's not really a big deal.
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Posted: Mar 17th 2010 6:34PM Granger said

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Dredged from the depths of Mac-Steam announcement articles:

"I'd like to meet a Mac owner who doesn't own a standard three button USB or Bluetooth mouse."

If you don't have one already, chances are you bought one alongside your Mac. That and a full length keyboard.
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Posted: Mar 17th 2010 6:35PM onan said

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*shrug*

The man said "Tada."
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Posted: Mar 17th 2010 6:36PM Granger said

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Also, it may not give you the competitive edge, but gaming with a Wacom . . . Fun.
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Posted: Mar 17th 2010 6:48PM gshauger said

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Something that only benefits 2% of computer users is hardly the biggest event in Steam's history. It's launch was more significant. Half-Life 2 availability was more significant. Don't tell me the ex-Microsoft guys at Valve have been drinking the Apple Kool Aid or are caught within the Steve Jobs Reality Distortion Field!

This is cool but not huge. Mac's comprise a small niche of the market. Mac gamers who don't own a PC or a console represent a spec of that niche.

Posted: Mar 17th 2010 7:55PM (Unverified) said

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Who cares if a small percentage of the computers *in the world* are Macs? What matters is who owns those Macs, and whether they might buy games on Steam.

Valve clearly thinks that many of its potential customers own Macs, and at my university I'd say they are probably right: most people have Mac laptops - you see them everywhere, and the yearly survey reported that over 50% of incoming freshmen have Macs. Valve is clearly hoping to get them to buy games on Steam.
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Posted: Mar 17th 2010 8:05PM gshauger said

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Who cares? Probably people who are sick of hyperbole like "this is teh biggest moment eva!".

Simple numbers show that this isn't the biggest Steam moment ever....more people were impacted by the launch of Steam than this.

The numbers don't lie. This is a big deal for Mac owners....Valve will see a small bump in revenue. 5% of the market vs. 95%. You do the math
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Posted: Mar 17th 2010 8:45PM Colin said

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"We consider this to be the biggest event in Steam's history since the service was first launched."

"biggest event in Steam's history since the service was first launched."

"since the service was first launched."

Look past the headline.

And Half Life 2 availability came with the launch of Steam, so your arguments are both invalid.
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Posted: Mar 17th 2010 9:40PM Korova Pamplona said

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oh, but Mac owners are rich, my man, very rich!!!

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Posted: Mar 17th 2010 6:40PM meeps said

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Joystiq provided a direct quote of Gabe stating his thoughts on Apple not following through on their gaming promises. Then John Cook says that is erroneous? Who is telling the truth here? Did Gabe say that or not Joystiq??

Posted: Mar 17th 2010 6:57PM Granger said

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It's a direct quote, but I think being erroneous is more about it no longer applying than it having never been true. He said they are working with Apple to get Steam on Mac, so that automatically takes away Gabe's complaint as it applies to the present situation, but it most certainly applied before when he said it.
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Posted: Mar 17th 2010 6:41PM myuusmeow said

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While its great Valve won't make you buy the game, I'm sure eventually another publisher will.

EG
I have Plants vs Zombies on Steam
I get Steam on Mac
I try to play PvZ
"I'm sorry but to play this game on this operating system you must buy another subscription."
FFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUU

Posted: Mar 17th 2010 6:52PM The Wicker Man said

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God this can not happen soon enough! I can not wait to play Left 4 Dead and Team Fort with my PC friends! So many great games!

Posted: Mar 17th 2010 9:42PM Korova Pamplona said

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TF2 will be day one d/l for me too.
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Posted: Mar 17th 2010 7:02PM liquidsoap89 said

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I

Posted: Mar 17th 2010 7:04PM liquidsoap89 said

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Joystiq fail...

I love valve and all their shenanigans!

But if i don't get my long awaited episode 3 soon that love's going somewhere else (at least give me the last 2 meet the class videos for tf2! That's not too much to ask for is it?)...
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Posted: Mar 17th 2010 7:30PM Maulok said

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I'm curious to see what kind of gaming quality I can wring out of my Mac Mini. Probably not much :-D

Posted: Mar 17th 2010 8:38PM Hivetyrant said

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OpenGL is pretty flexible.

I wouldn't expect stellar FPS with high details, but I remember playing HL2 on my Dell D600 5 years ago and they were far less powerful than the Mac Mini of today
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Posted: Mar 17th 2010 9:16PM Keiichi said

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Wake me up when Mac Portal lands.

Posted: Mar 17th 2010 11:18PM EclipseCDN said

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John Cook is a douche. That's basically how you DON'T do an interview. A drone mindlessly towing the company line.

"We've heard rumblings that the project was codenamed "Piston" and has been in development since early 2008. Can you confirm? If not, how long has it been in development for?

It's Steam for the Mac and it's coming in April."

They are far better ways to dodge a question than that. When he gave that answer, my thought was "Why not just say 'I can't speak to rumors' " or something to that effect. Joystiq asked good questions, but thanks to Cook the whole interview read like a mindless, gutless press release for Valve.

Gabe should have done this interview, not Cook.

Posted: Mar 17th 2010 11:59PM batmancommander said

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I wish they asks him about minimum specs. I wanna k ow if my 07 MacBook will run TF2, L4D, and Portal 2.

Posted: Mar 18th 2010 11:04AM michaspi said

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@B:
The Intel X3100? Most likely no.
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Posted: Mar 18th 2010 2:35AM The Nth Doctor said

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I simply cannot wait for april.

Posted: Mar 18th 2010 11:29AM Rahabib said

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bah... why didnt you ask the linux question??!

Posted: Jun 13th 2010 7:07PM (Unverified) said

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For all the people who keep quoting the 2% thing. Apple may only have about a 2% (I think it's a bit higher now like 4% or 5%) share of operating systems worldwide. That doesn't say anything about it's market share of gaming capable computers. That 2% figure includes low end netbooks (whose cheap skate owners are probably to cheap to buy games anyway), cash registers (and other imbedded computers), business computers, and finally consumer computers.

For the most part graphic intense gaming takes place on mid to high end consumer computers, not business computers (though I'm sure some does, naughty), not imbedded computers, and not low end netbooks, as they're usually not capable.

Apple dominates the mid to high end consumer computer market. Apples has like a 90% share of high end laptops in the US for instance. When it comes to computers capable of playing games, in the hands of people capable of buying games, Macs would seem to be a good market to target.

Posted: Mar 19th 2010 10:40AM (Unverified) said

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Gaming on a mac? What's the point?

Anyone who plays games on a Mac already uses Parallels or Bootcamp. I just can't see it being cost effective to port your game over to an OS with only a 4% market share. That's why it's always been a flop, and why gaming on Teh Lunix was a miserable failure as well.

Posted: Mar 19th 2010 7:42PM (Unverified) said

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If you'll read my comment right above yours you'll see that the 4% figure is not really related to the % of computers that are used for gaming. Apple actually has a very large market share of the computers that can be used for gaming, that would be mid to high end consumer computers. Imbedded computers, net books and corporate computers (a large % of the windows market share) are not often used for gaming.

I for one hate restarting in bootcamp just to play games. I would very much love to have native version of the steam games. I would spend a lot more money then I do now. I'm loathed to by windows only games.
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