He's huge, he's covered in foliage -- he's Majin, and in this latest trailer for Maijn and the Forsaken Kingdom, we get to see him and his friend some guy fighting the evil forces that have made the kingdom so forsaken. Majin may be cuddly, but he won't hesitate to straight up drop a wall on some monsters. He will emit lightning, should the situation require it. In addition, we see that even without his BFF Majin around, the kid can do some platforming and acrobatic fighting on his own.
Majin is currently scheduled to arrive on PS3 and Xbox 360 this summer.
what the hell? you are stalking my post from ages ago to see what i am saying? and you pick my very first post? whats wrong with you? and as to that post..
yes the WARHAWK home space was late. when it came out warhawk had been out for ages and a homespace was not going to pull more people into home or more people into warhawk. it definitely was a waste.
Eh, since Majin is releasing before The Last Guardian, it's a pretty weak argument to say say the former is ripping off the latter, and I don't think Team ICO is the kind of studio that would go somewhere else for their ideas, so... pretty much just a coincidence. Unless the team behind Majin rushed the hell out of the title, which would be kind of pointless since there's not really a crowded gaming genre of "little kids hanging out with enormously destructive friendly monsters", so you might as well do it right.
I love the art style. Its really awesome. The bloom effects on the hero's cape and the Majin's plants were pretty awesome as well. The environments dont look all that great though. The trailer is interesting enough and I hope this turns out to be good because all that Team Ico esque fantasy stuff is right up my alley.
Dude, "majin" is a word in Japanese. It roughly translates as "evil god" or "demon." Well, maybe not necessarily evil, since the "ma" just means "magic," but it usually has an evil connotation.
The architecture is really the only thing that feels sort of lifted from Ico/SOTC/TLG for me. The beast is completely different, the gameplay is completely different, and other than the few Ico-esque buildings, it doesn't really remind me of TLG at all.
I'm hoping this game will be great, but as always with new franchises, it's a wait and see.
Just because you like Tales, does not mean the rest of NA does. Namco doesn't like bankruptcy, that is why they aren't releasing those games here.....THEY DON'T SELL WELL IN NORTH AMERICA.
Where have you been living the last 15 years? The West does not buy the hell out of linear, JRPGs. We like our shooters and our sandbox games.
This looks pretty good (no tough looking 30 something white dude with a gun, and theres colour). I really hope there's NPC filled towns and a living world to interact with and not all just Zelda like dungeons though.