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Reader Comments (120)

Posted: Mar 24th 2010 10:34AM likedamaster said

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Move is more of a stretch, in my opinion.

And 'Nintendo 3DS' is quite catchy.

Posted: Mar 24th 2010 10:47AM Co said

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Of course a competing brand's Director would say that though.
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Posted: Mar 24th 2010 4:08PM Ridgecity said

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What else can he say? Sony is pushing 3d into their most expensive products as the next big thing (Bravias, Bluray and Ps3).

Any bad thing he can say about the 3DS will apply to their own products in a bigger scale due to the price and that this is not using silly glasses...
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Posted: Mar 24th 2010 5:14PM Extinction said

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I've been hoping for like a year now PSP2 would be 3D....
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Posted: Mar 24th 2010 10:34AM MNeko said

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Yeah, when has Nintendo ever been right about anything in the handheld gaming market? Oh, wait...

Posted: Mar 24th 2010 10:40AM (Unverified) said

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Does Virtual Boy ring a bell?
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Posted: Mar 24th 2010 10:43AM TwEE said

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Is the Virtual Boy considered a handheld? Or something eles? I doubt Id play that on a bus or shove it into my pocket.
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Posted: Mar 24th 2010 11:00AM TraceurRyuk Prepping for LBP2 said

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Yes, they actually called Virtual Boy portable.... No joke
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Posted: Mar 24th 2010 11:14AM Duke said

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I don't think the failure of virtual boy really tarnishes their portability record. Give them credit where it's due. They have rocked the handheld market.
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Posted: Mar 24th 2010 11:20AM Enigma777 said

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GBA Micro says hi...
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Posted: Mar 24th 2010 12:01PM (Unverified) said

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...and all the other gameboys beat you with bats because you picked on their little "special" brother micro.
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Posted: Mar 24th 2010 1:21PM (Unverified) said

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I still enjoy my Virtual Boy, thank you! :( I have trouble moving on...
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Posted: Mar 24th 2010 10:35AM ProfKOS said

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Translation: "We shall wait to see if Nintendo can pull it off, then we will implement our own and make it a little better and with mature games."

Posted: Mar 24th 2010 10:40AM Elranzer said

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More like Sony has to go see what patents Nintendo owns vs what's been licensed from other vendors over this tech before Sony can get their Nintendo copying machines ready.
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Posted: Mar 24th 2010 11:00AM Lucky The Fox said

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"Why we didn't do that with DS, I have no frigging clue."
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Posted: Mar 24th 2010 11:08AM RogueJedi86 said

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And they will call it...........the P3DSP. No one will suspect a thing.
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Posted: Mar 24th 2010 11:26AM Ezio Auditore da Firenze said

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Because Nintendo is always 100% original, and is the most innovative company on the planet.
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Posted: Mar 24th 2010 12:04PM (Unverified) said

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This seems like it's going to be expensive, 200-250 no?
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Posted: Mar 24th 2010 12:50PM seishino said

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"We just wasted millions of dollars on the PSPGo and corporate took away our toys."
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Posted: Mar 24th 2010 12:51PM Finito said

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This is where Sony fails. By making motion controls and 3D optional they will never become a big deal for the PS3, just gimmicks that only a very small fraction will buy (see EyeToy). Nintendo takes the risk and makes the gimmick the standard, thus forcing it to grow out of its gimmick status and develop into something more.
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Posted: Mar 24th 2010 10:36AM Coldplay619 said

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...Whatever Sony, I'll be playing my yu-gi-oh on the 3DS...god that's gonna be awesome

Posted: Mar 24th 2010 12:16PM Coldplay619 said

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OH COME ON! ITS LIKE ON THE SHOW! HOLOGRAPHIC MONSTERS! BUT NOW ITS REALITY!

Imagine playing chess, checkers...god damn you people..
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Posted: Mar 24th 2010 1:20PM chrisredfield31 said

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The PSP versions have always been superior. Better interface, graphics, gameplay system. The DS, I got for my friend and he complains to me all the time how inconvenient they made unlocking stuff. None of which exists on the PSP version.
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Posted: Mar 24th 2010 10:39AM kmcroc said

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Everyone said pretty much the same thing when they announced the wii ,look what happened w/ that concept.me i think Nintendo knows what it is doing. beside they have never really had anything fail on them. unlike certain recently released handheld have for other companies.whatever it is bring it on Nintendo

Posted: Mar 24th 2010 10:47AM Dr Blight said

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Virtual Boy? Power Glove? Nintendo 64 Disk Drive? Any of these ring a bell?
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Posted: Mar 24th 2010 10:50AM Co said

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Ok, saying the Power Glove and 64DD were FAILURES is a bit of a stretch.

Virtual Boy yes, it was, but the other two just didn't happen to hit it off, yet didn't hurt the company really either.

The freaking father of the Game Boy was demoted for the travesty that was the Virtual Boy. That, and only that would be deemed a failure.
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Posted: Mar 24th 2010 10:53AM Dr Blight said

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The N64DD was so bad they never brought it out of Japan, and converted it's planned titles to the N64. That's a failure by any definition.

Game Boy Micro wasn't so hot either, though I hesitate to call it a failure.
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Posted: Mar 24th 2010 10:53AM (Unverified) said

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Power Glove wasn't put out by Nintendo, so that doesn't really count.
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Posted: Mar 24th 2010 11:02AM Johnnynumber5 is powered by cell said

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Does that robot controller thing count as a failure?
http://en.wikipedia.org/wiki/R.O.B.

What about that bazooka controller?
http://en.wikipedia.org/wiki/Super_Scope
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Posted: Mar 24th 2010 11:05AM Dr Blight said

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Since ROB only had two games, yeah, we'll throw him on the pile of failure.
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Posted: Mar 24th 2010 11:08AM TwEE said

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"Does that robot controller thing count as a failure?"

NO WAY!! He did wait he was supposed to do, which was help Nintendo save gaming.
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Posted: Mar 24th 2010 11:16AM Duke said

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ROB was a draw to get the Nintendo console in the first place. A console that was a huge success. Thus, I don't think he was a failure - hell, I have fond memories of using it...as frustrating as it was.
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Posted: Mar 24th 2010 11:55AM kmcroc said

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@Dr. Blight [Team SEGA!] they didn't fail , people were to chicken shit to try anything that takes them out of thier comfort zone. beside at the time those were cool concepts & could have been a blast.if again our society weren't filled w/ fear of trying something new & different.sadly it still happens today.
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Posted: Mar 24th 2010 11:54AM Dr Blight said

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Wait...so a glorified cartridge drive is 'the future'? All the N64DD did was read games off of magnetic disks.
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Posted: Mar 24th 2010 12:15PM SmokemeaKipper said

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@Dr. Blight

Considering most other consoles at the time were all CDROM based, more space for content + slower loads. Nintendo went with fast loads, small content. EXPENSIVE cartridges.

Remember the Playstation is Nintendo's greatest failure. They were in a deal with Sony to bring out a CDROM add-on for the SNES. They canceled it and Sony took the work and developed it further into the Playstation. Mind you the agreement with Sony may not have been in Nintendo's best interest either.

http://en.wikipedia.org/wiki/PlayStation
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Posted: Mar 24th 2010 10:38AM Dr Perry Ulysses Cox said

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Translation: We've got motherf*ckers working overtime to figure out how to copy this.

Posted: Mar 24th 2010 11:05AM TraceurRyuk Prepping for LBP2 said

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Where are people getting this "Sony copies Nintendo" thing from? From Move? I don't get it...
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Posted: Mar 24th 2010 11:08AM Dr Blight said

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Nintendo fans believe that Nintendo created the universe and everything in it.
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Posted: Mar 24th 2010 11:15AM Dr Perry Ulysses Cox said

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Say what you want, Blight, you know I'm right.
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Posted: Mar 24th 2010 11:25AM Dr Blight said

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No, you're not. Sony has too many other concerns on their plate regarding PSP2 than to worry about 3D.
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Posted: Mar 24th 2010 11:28AM Ezio Auditore da Firenze said

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Wait, was this supposed to be clever?

I think I'm missing something...
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Posted: Mar 24th 2010 12:22PM Dr Perry Ulysses Cox said

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Blight,
I would've said the same thing about motion controls with regard to the PS3 in 2006 but I think we all remember Sony's E3 press conference that year, don't we?

Ezio,
It's not supposed to be clever, it's just exactly what Koller is thinking.
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Posted: Mar 24th 2010 1:33PM Jack Tretton said

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+ ∞.
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Posted: Mar 24th 2010 1:44PM Alphathon said

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As far as I can see, the way it usually happens is Nintendo makes something, Sony looks at it and goes "we can do that better" and usually deliver. Also, generally speaking Nintendo don't invent the technology, but they do bring it to the public's attention and/or implement it in a unique way.

First was the analog thumb stick. Nintendo put a pseudo-analog (technically it is just a digital stick which has several positions) on the N64 controller. Sony then put two true analog sticks on their controller and added the L3 and R3 buttons to them. Analog joysticks already existed. Nintendo just shrunk them.

Nintendo creates the rumble pak. Sony puts dual rumble motors inside the controller, giving the capability of stereo rumble, and varying degree's of rumble. The tech was invented by Imersion, who later sued Nintendo, Sony and Microsoft.

Nintendo creates the Wii remote, which has limited motion control (3 axes and rotation with limited accuracy). Sony creates the sixaxis, which has full six axes (x, y, z, x-rotation, y-rotation, z-rotation). Nintendos controller proves popular due to it's pointer capabilities an wand-like shape (better for hand-tracking. The sixaxis can be used in a similar way to the wii remote + wheel, but little else as you need two hands to hold it) so they create the move, which gives true motion-tacking through use of accelerometers, gyros and vision detection (like the wii remote) PLUS magnetometers, which allow it to accurately detect it's orientation with the Earth.

It should be noted though that all of these have been home-console things. On handhelds they don't seem to be all that bothered about copying Nintendos gimics. (one screen, analog control, no touch screen, widescreen, etc)
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Posted: Mar 24th 2010 10:38AM Elranzer said

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You know who else has been in the handheld business for "quite a while now" Mr. Koller? Nintendo.

So far, they have a 100% track record for their handhelds being the dominant force in the industry.

Posted: Mar 24th 2010 10:51AM Mr Khan said

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Yeah i think it's kinda odd for them to be saying "we've been in this business quite a while" when comparing themselves to the company that, you know, created that business (handheld gaming at least, it's existence is much more exclusively owed to Nintendo than console gaming)
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Posted: Mar 24th 2010 11:13AM Johnnynumber5 is powered by cell said

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He's just doing his job. None of these guys really mean what they say deep down inside.
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Posted: Mar 24th 2010 11:15AM Chris DPSN AggieCEO XBLThe Aggi said

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I wouldnt say 100%....

I mean the GB Micro didn't exactly take off....and dont get me started on the Virtual boy....which they did, at the time, tout as being a "portable" system
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Posted: Mar 24th 2010 11:19AM ripvanwinkle said

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"I wouldnt say 100%....

I mean the GB Micro didn't exactly take off....and dont get me started on the Virtual boy....which they did, at the time, tout as being a "portable" system"

He's not saying that every Nintendo handheld product became a massive success. He means if you take a look at any year since the conception of the Game Boy, a Nintendo product has always been the leader in the handheld market.
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Posted: Mar 24th 2010 11:23AM Chris DPSN AggieCEO XBLThe Aggi said

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oh ok....yea there is no denying that....the GameGear was nice and all but it was no GameBoy....and with the DS vs PSP....they go towards different audiences....I mean by all accounts the PSP IS the better device considering all it does, but Nintendo has SOO many games targeted at women and kids that it sold a CRAZY amount and its not slowing down...
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