
Click to enter the Forsaken Gallery
Game Republic seems to have hit upon the secret formula for emotional resonance: the quiet-looking, overgrown ruins of stone buildings, and the pair of explorers therein, give Majin game a strong Ico vibe. Just replace Ico's reedy, ethereal princess with an enormous, moss-covered Muppet and you've got Majin. Which is fine with us -- more games should take Ico as inspiration. And to be honest, Yorda would have been way more helpful if she were twenty feet tall.

