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Reader Comments (71)

Posted: Mar 30th 2010 8:34PM Shay3838 said

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I'm waiting for the austin powers reference.
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Posted: Mar 30th 2010 9:58PM Saihna said

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SHARKS.... WITH LASERS?!
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Posted: Mar 30th 2010 1:15PM (Unverified) said

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Are they going to actually have multiplayer in this one -- REAL multiplayer... or did they give up on that misleading gimmick?

Posted: Mar 30th 2010 1:21PM Nobledevil Gaming Optimist said

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Well, the first one looked cool, too. My old boss and I both agreed that "it was either going to be amazing, or a memorable mess, no inbetweens."

Hopefully this one stays on the good side of gaming as any good RPG is automatically on my hot list of stuff to play.

Posted: Mar 30th 2010 1:37PM adrunkamputee said

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Does anyone else think of Spinal Tap when they hear the name Reality Pump?

Nigel: You know, just simple lines intertwining, you know, very much like - I'm really influenced by Mozart and Bach, and it's sort of in between those, really. It's like a Mach piece, really. It's sort of...
Marty: What do you call this?
Nigel: Well, this piece is called "Lick My Love Pump".

Posted: Dec 8th 2010 10:24PM (Unverified) said

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I was one of the two people that loved the hell out of Two Worlds. Yeah, I played it on the 360 and it was broken as hell, but there were some console codes you could enter to fix the frame rate issues, making it infinitely more playable. Really looking forward to playing this one, but I've still got a fresh copy of Divinity 2 sitting on my shelf waiting to get played, so this is gonna have to wait a bit.

Posted: Mar 30th 2010 2:43PM hfm said

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I was the other person, I thought it was pretty damn good open world RPG. I had fun playing it and didn't run into many issues.

I still to this day use some one liners...

"Scoundrels!"
"Looks like my in-laws!"
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Posted: Mar 30th 2010 2:04PM MadSkeetElite said

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Woot! I loved the first game on the 360 (yes it had problems, but a good RPG if you put in the cheats to tone down the graphics/shadows/view distance) and can NOT wait for this game to come out! Already pre-ordered it and everything! I was grinning the whole time reading this article, and really glad to see that the first impressions while at PAX were damn good. :)

Posted: Mar 30th 2010 2:37PM logicmeme said

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I'm glad I'm not the only one who liked the first one. Sure the CGI cut scenes were horrid (especially the first one, eck), the voice acting wasn't the best, and riding a horse was atrocious.... but the combat was fun and it was really like playing diablo on a console though I'll probably get killed for that. I also really enjoyed that you could upgrade your weapons infinitely by combining leading to some super powerful items.
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Posted: Mar 30th 2010 3:12PM MadSkeetElite said

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Yeah combining weapons and items together was fantastic and addicting! My bow was around 1300 damage just from combining and combining! And yeah, this was pretty much as close to Diablo as we could on the console. Loved the combat and the variety of enemies too. Lol and yeah that first CGI video was terrible.
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Posted: Mar 30th 2010 2:06PM MadSkeetElite said

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Oh, lol LiQuid! also knows about the cheat codes! Thought I was alone on that one. LiQuid!, do you know if you can put them in while playing Co-op? And if so, do they help? Because Co-op was WAY too laggy, even for me, and I am pretty forgiving.

Posted: Mar 30th 2010 2:29PM ArQuesta said

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If they can combo good graphics and forest dino's with decent and immersive gameplay then they've got me, until I'm convince though I shan't be fooled again. ;p

Posted: Mar 30th 2010 3:14PM MadSkeetElite said

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Lol those dinos are pretty sweet looking. I wasn't EVER expecting to see raptors in a RPG. Can't wait to live out Jurassic Park moments in a Fantasy RPG world. >.
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Posted: Mar 30th 2010 4:45PM ArQuesta said

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In real life: Raptors + Swords = Your death.

In an RPG: Raptor + Swords = Awesome dino death.
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Posted: Mar 30th 2010 3:51PM xYOSSARIANx said

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I'm glad this is looking good. I found the first one to give a terrible first impression but I grew to really like it after a few hours of play. Sure it was rough, but a rough diamond in my opinion. The game had some really interesting features. It was very ambitious and failed to reach a lot of its promises but there was enough there to make me think the devs have a lot of good ideas. It was obvious that they simply ran out of dev time and money.

I shall be getting this, I'm all for supporting smaller dev's and publishers that try to make epic games. It does not matter to me if their first attempt comes up a bit short, I could see what they were trying to do and believe that this learning process for them will help them to make great RPG's.

Note to dev's you've said you are having professional voice work this time around, please please please keep the old dude with the mad laugh that voiced the old necromancers.

Posted: Mar 30th 2010 4:09PM ChomskyKnows said

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i found a picture of the official cover of Two Worlds II:

http://blogs.nbcuni.com/greenisuniversal/images/dump-istock3709892.jpg

Posted: Mar 30th 2010 4:48PM falcomadol said

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The first game was interesting and had the oriental architecture etc as well. There was a way to access the console in the Xbox 360 version, and if you turned down the graphics settings, it was more than playable. They should have shipped it that way out of the box, more people would have had a chance to experience it.

Posted: Mar 30th 2010 7:07PM (Unverified) said

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Well as long as they learnt from their mistakes from the first game.

its looking good.

i want to like it but i shall reserve my judgement.

Posted: Mar 30th 2010 7:10PM bvhj said

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Please tell me they've kept the amazing voice acting and one liners, they were the best bit of the first game...

Posted: Mar 30th 2010 7:20PM Firebug2009 said

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i liked the first enough to get all 1000G...id love to get this when its out

Posted: Mar 30th 2010 7:21PM Firebug2009 said

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i was so addicted to diablo back in the day, this was like playing a diablo 3 thats prolly why i loved it

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