According to a report by Sega Nerds, which 1UP later claimed to confirm via an anonymous insider at the company, Sega Studios San Francisco, creators of Iron Man, Golden Axe: Beast Rider and the Xbox port of Karaoke Revolution (which was developed under the studio's original moniker, Secret Level), will be shutting down, possibly as soon as this evening. According to 1UP, a memo about the closure began to circulate through the company yesterday -- meaning it could just be the most tasteless April Fools' Day joke in the history of mankind.
Both 1UP and Sega Nerds report that Sega Studios San Fran's current project, Iron Man 2, has been completed, so a studio shutdown wouldn't derail the title's May 4 release date. It might, however, derail the studios' employees' enjoyment of this Easter weekend. If the report turns out to be accurate, we wish everyone at Sega Studios San Francisco the best of luck in finding new means of employment.
Reader Comments (21)
Posted: Apr 2nd 2010 9:37AM trevr said
...are they the ones responsible for Sonic '06? if they are... then i'm going to enjoy this far more than i should.
Posted: Apr 2nd 2010 10:50AM (Unverified) said
Um... No.
SONIC TEAM was responsible for Sonic 06.
..Unless you were attempting a late April Fools joke. -_-
Reply
SONIC TEAM was responsible for Sonic 06.
..Unless you were attempting a late April Fools joke. -_-
Posted: Apr 2nd 2010 9:47AM HighFiveJesus said
You people made terrible games. Good.
Posted: Apr 2nd 2010 3:59PM (Unverified) said
That's way too simplistic a judgment
This studio may well have had the talent to make decent games but I'm sure they were stifled with a lack of time and money, and lets not forget that the Sega marketing department is an absolute mess
You know why Iron Man sucked (for most people)? Because it wasn't supposed to be any good, Sega knew full well that it would sell based purely on the license so why bother support the studio with adequate time and money
I'm conjecturing here, but imagine you get told to make a game which the publisher doesn't really care about, you get no resources... and then you get fired... at Easter.... sweet
Reply
This studio may well have had the talent to make decent games but I'm sure they were stifled with a lack of time and money, and lets not forget that the Sega marketing department is an absolute mess
You know why Iron Man sucked (for most people)? Because it wasn't supposed to be any good, Sega knew full well that it would sell based purely on the license so why bother support the studio with adequate time and money
I'm conjecturing here, but imagine you get told to make a game which the publisher doesn't really care about, you get no resources... and then you get fired... at Easter.... sweet
Posted: Apr 2nd 2010 9:47AM nightmare452 said
You know, I liked the 1st Iron Man game. I still only rented it, but I enjoyed it overall. Looking forward to this one.
Sad news about those employees if true though.
Sad news about those employees if true though.
Posted: Apr 2nd 2010 10:11AM a dark day said
We are definately in the minority. I enjoyed it immensely, but the hardest difficulty was nearly impossible at many points in the game.
Reply
Posted: Apr 2nd 2010 9:56AM (Unverified) said
You will not be missed.
Posted: Apr 2nd 2010 10:28AM Brother Unit No 4 said
Seriously, Marvel needs to start paying top dollar for the best developers. If the game is good, it will pay for itself.
Posted: Apr 2nd 2010 10:53AM (Unverified) said
I dunno about Iron Man, but Golden Axe: Beast Rider was a pretty good game. And Tyris looked soo nice.
... She..
Could ride my beast any day..
... She..
Could ride my beast any day..
Posted: Apr 2nd 2010 11:29AM Spike Spiegel Humble Bounty Hun said
Sucks for the employees but you guys did make some crappy titles.
Posted: Apr 2nd 2010 12:29PM (Unverified) said
On the 31st, they shut down the Phantasy Star Universe PC/PS2 servers, perhaps this might be why they are doing it. I know the X-box ones are supposed to be both japanese/american, but i wonder how they are going to handle that.
Posted: Apr 2nd 2010 12:31PM (Unverified) said
nevermind, microsoft takes care of the x-box version of that game, thus probably why they shut down the servers.
Reply
Posted: Apr 2nd 2010 12:43PM ComicShaman said
What is going on with Iron Man's right leg in that screenshot? Did they run out of red and gold paint there at the end?
Posted: Apr 2nd 2010 12:45PM falcomadol said
Sadly, it sounds like this is no big loss to the gaming world from a critical perspective. I wish all the developers and artists the best as they look for places to make games that don't suck.
And the managers can suck an egg.
And the managers can suck an egg.
Posted: Apr 2nd 2010 3:49PM (Unverified) said
I think you underestimate how hard it is to make a good tollhouse cookie.
Posted: Apr 2nd 2010 4:13PM (Unverified) said
It may not be entirely their fault they got the games assigned to them, but its still up to the developer to make a decent game. I don't think this studio would have contributed much to the gaming market in the future anyways. Hopefully the employees there get better placement somewhere else
Posted: Apr 2nd 2010 4:28PM jlarimore said
Good Riddance. SOA does not deserve to be called Sega.
Posted: Apr 2nd 2010 8:26PM darthisurus said
Not everyone at the studio is responsible for making decisions, and add to that the publisher may not have given them enough time and resources to develop a good game. They likely have a very talented staff, just not enough support to make the game as awesome as they could. Wish everyone there the best in finding a new place to work.
Posted: Apr 3rd 2010 3:50AM killdash9 said
What I remember reading about this studio was that it suffered from some serious problems in project management. Technical and artistic talent aren't enough alone to make a good game.
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