Splinter Cell PC delay attributed to polish, not DRM
by JC Fletcher
on Apr 2nd 2010 9:59AM

The PC version of
Splinter Cell: Conviction will arrive on
April 27, two weeks after the Xbox 360 version. You might have assumed that the extra time was required to implement Ubisoft's
over protective DRM, which requires a constant internet connection to play a game, but according to Ubisoft, that's not the case.
"The reason that has been given for the delay is that the extra time was need to polish and debug the game," a Ubisoft rep told
Eurogamer. "The slip has not been linked to the DRM." While the DRM isn't the reason you'll be waiting to play the PC version of
Splinter Cell: Conviction for most of April, it could very well be the reason you
won't be able to play the game once it's been released.