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Reader Comments (44)

Posted: Apr 6th 2010 4:03PM Spike Spiegel Humble Bounty Hun said

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Thanks for more insight on the game. Looks very fun!

Posted: Apr 6th 2010 4:05PM The Tim said

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Can't wait! This is one of my top 4 anticipated games this year.

Posted: Apr 6th 2010 4:11PM Vidikron said

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So how do they tie the first game to this game? At the end of the first game you discover that The Agency is corrupt and helped create the gangs you fought as a way to get the public to view The Agency as necessary. Does the story of the second game address that plot point at all?

Posted: Apr 6th 2010 4:18PM xJimmeh said

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Spoiler alert?
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Posted: Apr 6th 2010 4:20PM Vidikron said

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Honestly, I don't consider spoiler alerts as necessary for something that has been out for over two years.
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Posted: Apr 6th 2010 4:20PM Puertoricarious said

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sonofa--
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Posted: Apr 6th 2010 4:21PM BrianH said

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spoiler alert for a 4 year old game?

no, i think not.

Spoiler alerts should only be expected for games less than a year old.
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Posted: Apr 6th 2010 4:27PM (Unverified) said

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i highly disagree. what about kids who weren't around when the game released like lets say final fantasy 7? they buy it for their psp go and come on the joystiq website only to get the ending ruined for them from joystiq.true story. it happend to me recently it really sucks. you should at least type spoiler, it's not like it's hard it's only 7 letters. type 7 letters or i forfeit my 30 hours i put into the game. just to find out the ending because i wasn't into the game when it was out. it's wrong. no matter how you cut it.
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Posted: Apr 6th 2010 4:31PM Vidikron said

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Eh... honestly, if you haven't even played the first game you should avoid discussion about the sequel if you are worried about spoilers. I stand by my lack of a spoiler warning.
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Posted: Apr 6th 2010 4:35PM TheDarkWayne said

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If we were talking about Mass Effect 1, or the big spoiler for KOTOR, maybe, MAYBE you'd have a point. But Crackdown is about as frivolous a story a game can have, there's literally nothing to spoil. There are bad guys, you kill them, you made the bad guys, end.
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Posted: Apr 6th 2010 4:36PM MLS said

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Skizz, have you played the first Crackdown? It has zero story. In fact the way you just read that spoiler right there is exactly how the so called twist is explained to you at the end. The narrator just says it, and then the credits roll. It is such an unimportant factor to your enjoyment in the game. It has just as much impact on the player as the credits that immediately follow. I don't think something so frivolously revealed deserved spoiler status.
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Posted: Apr 6th 2010 5:08PM Brodo said

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LOL i think that Skizz is actually serious.
Whenever I don't want something spoiled for me, I avoid anything that could possibly "spoil" that thing.
If someone doesn't want the end of a game ruined for them, then they shouldn't go onto a webpage talking about the sequel.
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Posted: Apr 6th 2010 5:13PM F7698 said

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Aerith Dies!!
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Posted: Apr 6th 2010 5:16PM (Unverified) said

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guys. i'm so serious. did you not read the article i'm referring to about ff7? you didn't have to even click the link, the article was something like "what if" and it said what if ***** didn't die at the end fo ff7 just like that. i made no mistake in my scrolls through the joystiq front page. it was blatant and it ruined my day bro. that's all i'm saying is why not be curteous and help prevent that instead of acting like it's not a big deal. no i havn't played crackdown. sorry if i sounded like i was defending that game cause i definately was not. just not for spoiling games. i never got to enjoy ff7 because of it.
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Posted: Apr 6th 2010 5:31PM Unclear asdf said

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I remember hearing somewhere that you are still working for the Agency, and the Agency is still evil, technically making you somewhat of an anti-hero.
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Posted: Apr 6th 2010 6:02PM LimitedVertigo said

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@ Skizz

FF7 has been out for well over a decade. If you've yet to play it than that's your problem. It's comparable to you complaining that someone told you Darth Vader is Lukes father.
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Posted: Apr 7th 2010 4:27AM FdUmCh said

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haha like what limited_vertigo said; skizz SPOILER ALERT Jesus is dead, and the titanic sinks at the end LOL
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Posted: Apr 7th 2010 5:18AM sparkster said

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While we're at it:
Kong dies
The Planet of the Apes is actually Earth
The Titanic sinks
Soylent Green is people
Jesus gets nailed to the cross
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Posted: Apr 7th 2010 9:42AM Cap Morgan said

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Also, Anakin is Darth Vader who is Lukes father.
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Posted: May 4th 2010 5:09AM xJimmeh said

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Heh I meant to be kind of sarcastic, as it's been out for a while and just like not knowing the titanic sinks at the end.



......................But I must admit, I didn't play crackdown for the first couple of months I owned it :c I just wanted the Halo beta..
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Posted: Apr 6th 2010 4:13PM JustinVincible said

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I'll take 2!

Posted: Apr 6th 2010 5:17PM StormEagle said

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No...Ruffian.

It's pronounced "Ruff-i-en".
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Posted: Apr 6th 2010 4:28PM Moddey said

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this and halo reach are going ot be the best games of the year for, i loved the original and it annoyed me when people bought it just for the halo beta.

Posted: Apr 6th 2010 4:28PM MLS said

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I look back on Crackdown fondly, but I also remember paying only $11 for it. So... can't honestly say I'm anticipating this. Maybe some time next year.

Posted: Apr 6th 2010 4:36PM JamesHks said

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Looks fun, but i'm really not digging the whole infected civilians aspect. No doubt it'll be interesting, but combined with the glide, I don't want this game to feel like a super soldier version of prototype.

Posted: Apr 6th 2010 4:51PM TheDarkWayne said

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if anything, prototype was just a zombie version of crackdown
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Posted: Apr 6th 2010 4:59PM (Unverified) said

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THERE WERE MUTANTS IN THE FIRST GAME!!!!!! They are not being "Added" to this game. This game is set 10 years after the first game and the mutant population has grown. The Shai-Gen corporation created them and they roamed the city after you destroyed Dr. Czernenko and his mutant factory.

Gliding to me seems like a natural progression. One complaint I had was trying to jump from one roof top to another and missing by 5 feet. Sucks that I fell 15 stories and had to climb back up to the top of the building. Waste of time IMO.

Day 1 purchase for me.
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Posted: Apr 6th 2010 5:06PM Vidikron said

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"Gliding to me seems like a natural progression. One complaint I had was trying to jump from one roof top to another and missing by 5 feet. Sucks that I fell 15 stories and had to climb back up to the top of the building. Waste of time IMO. "

That was part of understanding your current abilities. Some jumps simply required that you level up more. Underestimating a jump is your own fault. Getting better and better at navigating the rooftops via leveling and experience was part of the enjoyment of the first game IMO.
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Posted: Apr 6th 2010 4:45PM SmilinGoat said

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Can not wait for this game, the original was not given the credit it deserved, almost every single person that i know that owned it got it for the halo 3 beta.

Posted: Apr 6th 2010 4:49PM robob1988 said

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Los Muertos!!!

Posted: Apr 6th 2010 4:57PM Caroso said

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Can't wait for these game.

Posted: Apr 6th 2010 5:11PM Morph156 said

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Crackdown is the reason I've never had a desire to play another GTA game. If I can't scale buildings and hurl buses at bad guys, I'm not as interested. Crackdown 2 is a must purchase. Can't wait to get my hands on it!

Posted: Apr 6th 2010 5:14PM Trojan said

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Crackdown is one of my favorite games of this generation. If they don't stray too far from the formula that made 1 so great, I think 2 is going to be a must-have!

Posted: Apr 6th 2010 5:14PM thevoid said

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Good to hear they have changed the driving in this one because I really hated it in the first.

Posted: Apr 6th 2010 5:18PM Erluti said

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"Critics noted narrative as one of the weakest aspects of the original Crackdown."
Critics need to shut their pie-hole before we end up with another Gears of War 2 narrative fiasco.

Posted: Apr 6th 2010 5:22PM Rax Dakkar said

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The story of Crackdown wasn't much, but I did like (SPOILER) how it turned out the Agency was an evil and corrupt organization that created the gangs in the first place. It wasn't much of a twist, but since I didn't really expect anything from the story in the first place, getting to hear the narrator go all maniacal at the end was entertaining..

Posted: Apr 6th 2010 6:14PM BFBeast666 said

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While playing Just Cause 2 I discovered that too much story in a sandbox game is bad. Give me an interesting piece of land, enough ways to get around and stuff to blow up, and I'm a happy camper. So far, I'm 28 hours into it, and have played maybe three agency missions and a couple stronghold takeovers - the rest was spent just cruising around the countryside and blowing stuff up - the scripted missions can't keep up.

That's why I liked Crackdown so much. "Take out these guys to make blowing up the other guys easier, how you do it is your call".

Compared to Crackdown, GTA IV felt like a damn rail shooter :)

Posted: Apr 6th 2010 7:59PM SisypheanLife said

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Saint's Row 2 was another fun, silly, explosive-laden sandbox game. Nice and cheap now, too.
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Posted: Apr 7th 2010 11:21AM GhostPhantasm said

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finish the story, its not long ***(7 story missions)*** then continue blowing stuff up
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Posted: Apr 6th 2010 7:44PM BigD145 said

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They might want to work on the aiming in the game. That first image doesn't look promising.

Posted: Apr 6th 2010 8:23PM wardob said

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More of the same? Sold.

Posted: Apr 7th 2010 9:44AM Cap Morgan said

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Helicopters and bolt guns = awesomeness cranked up to 11
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Posted: Apr 7th 2010 3:30PM eJ24 said

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I am posting... POST!

Posted: Apr 8th 2010 2:27AM (Unverified) said

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Nice to see so many comments from fellow sandbox game lovers. I, too, couldn't enjoy other games as much after playing Crackdown. Even Bioshock was pretty much a "rails" shooter. I want to get off the rails and run amock and explore. I don't need "puzzles" or "missions." I remember the first time on the Pirates of the Caribbean ride at Disneyland, I wanted out of the "boat" so I could go explore! Same thing with video games. And I think this is the future of gaming. It's like 2-D vs. 3-D. Fully-realized worlds vs. flat textures.

This will be a day-1 purchase.

I'm totally into Just Cause 2 now, and just today learned about The Saboteur, which I ordered from Amazon for $20. Sounds like a WWII version of Just Cause 2.

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