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Reader Comments (20)

Posted: Apr 6th 2010 10:33AM (Unverified) said

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I'm never happy about people losing their jobs, but those game were atrocities.

Posted: Apr 6th 2010 10:44AM Vidikron said

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I can overlook movie tie-in games since the devs are put into nearly impossible situations, but they've really got no excuse for Golden Axe.
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Posted: Apr 6th 2010 10:45AM MLS said

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No sir. They were just on the wrong consoles! They would have sold like hotcakes on the PS4 and 720. Maybe even a bit of 3D tech would have helped them. You know - where the real gamers are.
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Posted: Apr 6th 2010 11:01AM Dr Blight said

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Sorry, MLS, we're a more discerning class of gamer. Two Worlds burned us hard.
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Posted: Apr 6th 2010 3:23PM kentuckyfried said

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I think flying games are still relatively difficult to pull off....notice that nobody's done it right yet?

Dark Void was my big hope, and while I do enjoy it, it's a game that needs some more polish.
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Posted: Apr 6th 2010 4:14PM Cypher FDP said

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MLS, are you insinuating that Nintendo Fanboys are not true gamers?

Dewey's Adventure beats the living hell out of Haze and Lair.
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Posted: Apr 6th 2010 10:48AM Chris DPSN AggieCEO XBLThe Aggi said

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Hate they lost their jobs....I'm sure they will find work fast tho....

*sidenote* I hope the second game is waaaaaaaaaay better than the first

Posted: Apr 6th 2010 11:37AM GreenElf said

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I have to agree.

Good movie. Uninspired game.
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Posted: Apr 6th 2010 1:40PM Chris DPSN AggieCEO XBLThe Aggi said

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The game isn't directly holding to the movie so that's a plus for the story.....I am just hoping they fixed the flying controls....that is what made the first game suck
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Posted: Apr 6th 2010 10:59AM (Unverified) said

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I really want a good Superman game!

Posted: Apr 6th 2010 10:59AM OzCueball said

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"The only unknown in this scenario is the fate of the studio's swan song, the video game adaptation of Iron Man 2."

What!?!?!? Really!?!?!? Thats like saying Nintendo's swan song was the Virtual Boy.

Posted: Apr 6th 2010 11:29AM Spike Spiegel Humble Bounty Hun said

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The Virtual Boy rocked when it wasn't giving you headaches.
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Posted: Apr 6th 2010 1:15PM Mr Fister said

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Or causing permanent eye damage.
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Posted: Apr 6th 2010 3:06PM AoE said

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@OzCueball,

You might want to look up the term "swan song" because I don't think it means what you think it means. The Virtual Boy could hardly be considered Nintendo's swan song since, yanno, they're still around. Secret Level/SSSF on the other hand? They are no more, so Iron Man 2 is most certainly their swan song.
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Posted: Apr 6th 2010 3:45PM OzCueball said

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@AoE

You're right. I thought it had the same meaning as flagship. But based on what i read about the swan song, it is said to be a beautiful song, not simply the last song sung. I don't know where i was going with that.
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Posted: Apr 6th 2010 11:40AM Brother Unit No 4 said

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It sucks that Sega won't put forth the effort to make a really great Iron Man game. I mean it's possible IM2 could be better, but I haven't been impressed by any of the footage I've seen so far. It's all fairly generic.

Posted: Apr 6th 2010 3:08PM AoE said

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It's funny that you say that when it's fairly obvious that what's happening here is Sega closing a studio because it failed not once, but 3 times in a row to deliver games that meet whatever internal quality standards they have set. It's not sales figures obviously, since Iron Man 2 hasn't even shipped yet.
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Posted: Apr 6th 2010 11:45AM SisypheanLife said

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Unfortunately, this is the inevitable result of lackluster games.

Posted: Apr 6th 2010 12:40PM Fermie Prime said

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Those games sucked, but so does trying to make pay-roll when you're in one of the world's most expensive (and anti-business climate) cities.

Posted: Apr 6th 2010 1:28PM Kid Icarus said

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wow that screenie looks amazing

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