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Reader Comments (41)

Posted: Apr 6th 2010 7:06PM Ezio Auditore da Firenze said

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Ooh, so can Dhalsim's high EX medium roundhouse fireball finally counter Dan's low ultra into jab uppercut spinning owl kick, but only in between the 4th and 6th frames of invincibility?

Posted: Apr 6th 2010 7:08PM Liamario said

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Hats off to you sir!
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Posted: Apr 6th 2010 7:17PM Afiq Tadza said

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> Ezio

Man, you're sure are hardcore bout Street Fighter. I have no idea what you just said but it sounds awesome!
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Posted: Apr 6th 2010 7:50PM The Spy said

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sounds like something that Dave would worry about.
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Posted: Apr 6th 2010 8:48PM Aeikozz said

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Wow you sir are Incredibly Tough
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Posted: Apr 6th 2010 7:12PM Nate Addison said

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So basically they could have summed it up and said that it is now harder to plat than ever before, and that if fighters are not your strong suit that you shouldnt even bother picking this up because it will make you cry tears of blood. Did I miss anything?

Posted: Apr 6th 2010 7:14PM Acosta02 said

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Uh, what? Are you talking about the inputs they changed to give the player better control over the character? Or something else? How is it harder to play now?
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Posted: Apr 6th 2010 8:42PM Krackatoa said

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The controls are exactly they same. They're talking about character buffs that the layman wouldn't even care about, like Dhalsim's Yoga Mummy doing more hitstun and Guile's charge buffers being shortened by a fraction of a second.

The balance changes are for tourney-f**s like me. You wouldn't even notice the difference between the characters.
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Posted: Apr 6th 2010 7:20PM Acosta02 said

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I'm still not sold that Sagat will be nerfed enough; not only do they admit that he'll still be above the other players (although apparently not as much), but his play-style doesn't really have any flaws. He really has control of pretty much the whole screen in one way or another. Lowering his damage output CAN balance him, I suppose, but it's going to need to be done exactly right.

...right?

Posted: Apr 6th 2010 7:22PM Acosta02 said

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I guess I should say I'm "not sold Sagat will be Nerfed properly" instead of "enough."
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Posted: Apr 6th 2010 7:20PM goatchumby said

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How about a limit on the number of times your opponent can pick Ryu?

Posted: Apr 6th 2010 7:21PM Acosta02 said

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I thought Ken was the one that people spammed.
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Posted: Apr 6th 2010 7:30PM WiNGSPANTT from TopTierTacticsco said

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No, people spam MOVES as Ken. Definitely online 8/10 people play Ryu. Possibly even 11/10.
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Posted: Apr 6th 2010 7:23PM OmegaIXIUltima said

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Make Chun-Li stronger and I'll be happy!

Posted: Apr 6th 2010 7:29PM WiNGSPANTT from TopTierTacticsco said

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Chun Li is confirmed stronger from the previous entry. Plus her new Ultra has more combo setups than Ryu. Basically, infinity + 1.
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Posted: Apr 7th 2010 8:35AM bimmy said

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Chun Li is the strongest woman in the world
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Posted: Apr 6th 2010 7:24PM (Unverified) said

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Um, so how about making these changes and balancing issues into a patch and fixing up the first street fighter 4?

Posted: Apr 6th 2010 7:41PM Grey said

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dude....they've gone over why they can't do this a trillion times(look it up). Although I do feel jipped, you just got to get over it. Seriously.....
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Posted: Apr 6th 2010 7:57PM (Unverified) said

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@Grey_Ryuk

Hmm, I wasn't even that interested, since I don't play it anymore :P But now, I'm curious, why can't they patch it? I did look it up just now, and I can't find anything that says they wouldn't be able to do it. They did add a championship mode, didn't they?
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Posted: Apr 6th 2010 8:14PM Grey said

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something like the amount of tweaks they did with characters and to the ultra system would be way to much to put into a single patch. Basically it changes the whole game. Personally I think its bs and agree with you but I've just gotten past it and learned from my mistake.(to never buy the first edition of a numbered street fighter)
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Posted: Apr 6th 2010 8:22PM (Unverified) said

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@Grey_Ryuk

Thanks for the that; just looking for some explanation. Yeah, I agree with you, sounds fishy, but maybe they just didn't design it that way to begin with. Although why they would do that is strange itself. Anyway, don't much care either way, had my fill of sf4 for a while.
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Posted: Apr 6th 2010 7:24PM 216 said

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If they tweak Akuma (aka give him back his defense) I will buy this game

Posted: Apr 6th 2010 7:29PM WiNGSPANTT from TopTierTacticsco said

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Sorry bad news, Akuma only got nerfs due to his nearly infinite combo.
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Posted: Apr 6th 2010 10:18PM Krackatoa said

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Actually, Akuma is looking to take the top spot. He's lost none of his tools (The Jab > Roundhouse loop still exists, though it's specifics are tighter). His DP does less damage, but so does the DP of everyone else in the game. The rest of him is virtually untouched, and he was always A-tier before. With Ryu, Sagat and Rufus taking even larger nerfs, that leaves Akuma right where he was, but now his only competition for toppest tier will be the new characters.

People who complain about Akuma's defense don't really know how to play as Akuma.
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Posted: Apr 6th 2010 7:27PM CloudStrife said

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Hopefully they have made Akuma's stamina better, he used to get destroyed in about 4 hits by Zangief

Posted: Apr 6th 2010 8:35PM NinjaJesus said

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Yeah, but if you know how to play Akuma you should have no problem not being anywhere near Gief...
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Posted: Apr 6th 2010 7:30PM Garlador said

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I agree. Make Chun-Li stronger. I could dominate with her in Street Fighter II, but she's pitifully weak by comparison in SSIV.

Posted: Apr 6th 2010 7:32PM OmegaIXIUltima said

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Good, I was disappointed at how weak she was in SFIV. It seems they were nerfing throughout the series. In 2 she was great, 3rd strike she was ok, and IV she was weak. Looks like she is going to be one of my mains again!

Posted: Apr 6th 2010 7:41PM MNC Dover said

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She was OK in 3rd Strike? Seriously? She's like the top character in the game with Yun. Crouching mk -> super all day long. As a Chun player, I'm glad she got knocked down a few notches in SF4. After playing her in Super at PAX, she's only gotten a little better while the characters above her got a little worse.

tl;dr - in the right hands she can dominate now
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Posted: Apr 6th 2010 7:34PM (Unverified) said

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Im deff going to game fly it before i buy because I hate overpowered sagats on line

Posted: Apr 6th 2010 8:09PM acefondu said

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Dhalsim doing more damage is a misleading quote. The entire cast of characters does less damage overall, except for Dhalsim and Seth who did little damage to begin with, so they were left unchanged. So by comparison to everyone else now they do more damage, but realistically they do the same damage they always have.

Posted: Apr 6th 2010 8:30PM DannyVElAcme said

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I wanna see what the HELL they do to make El Fuerte not be absolutely useless, cause I actually LIKE the character, but playing as him is punishment.

Then again, the reason I played him, other than being a grappler(ZANGIEF FOR LIFE!!) is that he kinda played like Guy... and Guy's back, so yeah.

Posted: Apr 6th 2010 8:48PM (Unverified) said

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After distillation, 100% Guile becomes 100% Guile! We tried to determine the potential of the new Guile by running some tests. The method involves sun glasses and none of our test subjects got past one shot.

Posted: Apr 6th 2010 9:32PM Khazidhea said

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Too bad nothing they do, short of changing the game completely, will keep this game from being a snore/turtle fest.

Posted: Apr 6th 2010 9:56PM CaptainProtonX said

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Who cares? Pick Ken.

Posted: Apr 6th 2010 10:16PM Lokust said

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........sakura?

Posted: Apr 7th 2010 2:18AM Cameage said

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Here's what I got out of that:

"[none of this matters, because you'll still get flame-shoryuken'd over and over by Ken online, the training mode still won't help you get any better, and your friends still suck so you'll never improve]"

Awesome.

Posted: Apr 7th 2010 3:17AM Alexisonfire said

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I really hope they make Sakura more "playable"-like.

Posted: Apr 7th 2010 10:11AM (Unverified) said

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I'll tell you one guy who took a really hard nerf:

E.Honda

http://www.youtube.com/watch?v=8pcwvqagQjg&feature=youtu.be

Fast-forward to about the 7 minute mark and start watching.....it's brutal!

Posted: Apr 7th 2010 10:59AM (Unverified) said

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Way to openly admit you put out an unfinished product, Capcom

Posted: Apr 8th 2010 10:16AM jp007 said

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Balance adjustments = Unfinished product? ......Wow. You're an idiot.
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