| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (20)

Posted: Apr 6th 2010 10:31PM Dr Blight said

  • 2 hearts
  • Report
I don't blame them for not wanting to drop 40 million dollars, but if ALL the dev studios feel this way, Natal won't get off the ground. Someone is going to have to take a big risk.

Pity Microsoft shuttered first-party development, eh?
Reply

Posted: Apr 6th 2010 10:39PM BlackedOut said

  • 2 hearts
  • Report
Natal is very high risk, but that being said, I wasn't expecting THQ to be the ones that create a Natal defining title.
Reply

Posted: Apr 6th 2010 10:40PM Dr Blight said

  • 2 hearts
  • Report
Not our father's THQ indeed.
Reply

Posted: Apr 6th 2010 10:36PM SirUrza said

  • 2 hearts
  • Report
How can you plan big but wait... that makes no sense if you're SERIOUS. If THQ isn't serious, that means there's no plan besides what they thought of in their collective heads. Why? Because anything else costs money.
Reply

Posted: Apr 6th 2010 10:39PM Dr Blight said

  • 2 hearts
  • Report
It makes perfect sense. They don't want to drop 40 million dollars (a big chunk by development standards) and then have Natal flop harder than the 32X.
Reply

Posted: Apr 6th 2010 10:39PM Dr Blight said

  • 2 hearts
  • Report
Natal control patch for Bayonetta? ;)

Sega needs to revive Propeller Arena, though not necessarily for Natal.
Reply

Posted: Apr 6th 2010 10:42PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
I hope for the life of me they aren't planning a WWE Natal game, it was bad enough thrashing around on Wii, I got through 2 matches before it got old, let alone an entire career mode season ¬_¬

Will not work. Think outside the box, please don't go for the obvious, that just turns off fans.
Reply

Posted: Apr 6th 2010 10:46PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
If any game was going to convince me to buy Natal, it would have been Halo Reach, but apparently its not, I'm guessing thats because it would be restricted by Natal, and thats probably the same issue most popular games will have. If that becomes the case, I'm not interested, however, if its for some other reason that Reach doesnt have it, then maybe, just maybe I might reconsider.
Reply

Posted: Apr 6th 2010 10:57PM Dr Blight said

  • 2 hearts
  • Report
I think it was more along the lines of Bungie not seeing a need for it in the game.

That, and Microsoft didn't want to tie the biggest 360 title of the holiday season to Natal.
Reply

Posted: Apr 6th 2010 11:03PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
If anything was going to prove the credibility of Natal, it would have been Halo. Thier lack of faith in their own product ability to perform well makes me feel on edge about it myself. So what? Introduce a whole new IP for Natal so that game's reputation gets tarnished instead if it doesnt work out?
Reply

Posted: Apr 6th 2010 11:11PM Dr Blight said

  • 2 hearts
  • Report
Well, if they made it not required then people wouldn't have bought it, as integration would have been minimal. If they required it, it'd push the cost of the game up to $150 plus, not what you do with your main franchise.
Reply

Posted: Apr 6th 2010 11:24PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
I suppose so, but how then would you sell something without a big blockbuster to go with it, only so many people will be tempted by the silly mini games, how then do you convince hardcore gamers that they should have faith in your new product.

I can understand why hey might try to avoid implementing it in Reach, but its Halo I'm interested in seeing it used in, if I can see that I can effectivly throw grenades, dual weild, all while riding the back of a warthog, then consider me sold and feel free to take my preorder now :D
Reply

Posted: Apr 6th 2010 11:20PM Spunky Monkey 190906 said

  • 2 hearts
  • Report
Not if they are stuck in the same mentality that if they make a carnival game with better graphics it will sell
Reply

Posted: Apr 6th 2010 11:27PM Faceless Troll said

  • 2 hearts
  • Report
Pfft, who cares about Natal, I want my Space Marine game already, THQ!
Reply

Posted: Apr 6th 2010 11:33PM PhilipJWitow said

  • 2 hearts
  • Report
OMG. TONY HAWKE RIDE EXCEPT WITHOUT THE SKATEBOARD. HOW GOOD WOULD THAT BE?

Not only will it not be able to function very well, but now it'll be even MORE inaccurate as Natal isn't 1:1!!!!

Think of how jealous your friends will be when your skateboard results in even more hilarious moments as you try to skate around only to fail miserably when Natal fails to even pick up that you're moving your feet!
Reply

Posted: Apr 6th 2010 11:57PM Tezz said

  • 2 hearts
  • Report
see this, this is the world's smallest violin, and its playing just for you.

Build a bridge and get over your disdain for any type of new innovation.
Reply

Posted: Apr 7th 2010 12:27AM Dr Blight said

  • 2.5 hearts
  • Report
I laughed. I really did.
Reply

Posted: Apr 7th 2010 1:43AM (Unverified) said

  • 2 hearts
  • Report
So basically we'll never see this game... Taking the fact that it will be about 1 year before we know if natal will have a sizable install base or not. Then they'll green light the game, and it'll be another 2 years in development. So the soonest we'd see this game is 3 years after Natal is released. By then what ever idea Bilson dreamed up will be "old hat", or a bad idea.

Not to mention that any original IP published by THQ will sell less than expected despite its quality.
Reply

Posted: Apr 7th 2010 9:21AM Cap Morgan said

  • 2 hearts
  • Report
Always with you, it cannot be done.
Reply

Posted: Apr 7th 2010 2:57PM McDuckScrooged said

  • 2 hearts
  • Report
I really don't give this generation more than 2 years.. So I doubt THQ will develop it for this gen.

2012 all 3 consoles will release next gen, I have no doubt about this.. By next gen you will have natal 2.0 which will be good, for the xbox next pre-bundled.

Sony will have stereoscopic cameras that basically do the same as natal. Nintendo also possibly will have the same tech

All 3 consoles will have 3d support and processing power will at least double..
This sort of tech with 3d would be good I think. I think completely controller-less makes no sense Microsoft will also realise this and also release a ps move / wii mote equivalent.. Basically both technologies will completely merge to give accurate 1:1 hand and body tracking with very precise hand tracking which is the most important thing.


Then you will see THQ take the risk and build this game, it would be able to be ported to more than just 1 platform so the risk is mitigated for the publishers.

This is the exact reason why I think Sony will win big with Move, by having a platform similar to the wii, it mitigates risk for publishers they have 2 platforms to target not just one. They should have released the move last year though they have taken too long to release it.

Reply
Sorry, you must be logged in to leave a comment.

Featured Stories

Rhythm Heaven Fever review: Crazy into you

Posted on Feb 9th 2012 12:00PM

Remedy not done with Alan Wake

Posted on Feb 9th 2012 10:30AM

Engadget

TUAW

Massively

WoW