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Reader Comments (11)

Posted: Apr 7th 2010 3:28PM JBourne said

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Any chance of a Zune port?

Anyone? Hello? I know you're listening, I can hear you laughing!
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Posted: Apr 7th 2010 4:23PM Giroro said

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if they built the xbox360 version in XNA, it wouldn't even be that hard to do.
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Posted: Apr 7th 2010 3:35PM FredFredrickson said

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Trying to play a "bullet hell" style shmup with a touch interface and a tiny screen sounds like the worst idea ever.
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Posted: Apr 7th 2010 3:37PM quiggy said

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There's a port of rRootage to the iPhone which is surprisingly decent. That said, the game definitely plays better on a computer.
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Posted: Apr 7th 2010 3:39PM NaeemTHM said

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I agree for the most part, but I have to admit Space Invaders infinity gene is friggin amazing:

http://www.youtube.com/watch?v=ShO9rtyIX-0
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Posted: Apr 7th 2010 4:30PM Soundwave said

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Sounds like it would be easier to me, as long as you use a stylus or something.
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Posted: Apr 7th 2010 3:40PM SpacePenguinBot said

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1 1/2 iPhone stories on the front page. Simmer down.
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Posted: Apr 7th 2010 3:44PM BrianH said

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eh, im not gonna complain about it.

as long as some other mobile platforms are covered, which they are.
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Posted: Apr 7th 2010 4:17PM chrisgrant said

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Oh man, great burn! Even though the iPhone is a separate platform than the Mac, it's still a GREAT burn!

And even though CAVE is a super hardcore developer making its first game (a shmup!!!) on the iPhone and self-publishing it, still ... totally a great burn!
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Posted: Apr 7th 2010 4:31PM Soundwave said

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That's nothing. You should have been here for the Steam on Mac announcement.
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Posted: Apr 7th 2010 5:08PM (Unverified) said

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This game is 3GS and latest gen 32/64GB iPod Touch *only*. It will not run on older iPhones or iPod Touches.
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