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Reader Comments (43)

Posted: Apr 10th 2010 7:08PM BigBadBob113 said

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I have it on PSN...it's a pretty fun game, with single player and online multiplayer modes. Definitely reminds me of the Tank minigame on the Wii Play disc.
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Posted: Apr 10th 2010 8:16PM mrmobius said

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The reason why Wii Play got continual play for quite a while. Nintendo should release a sequel for WiiWare. It'd be the perfect size game and game style.
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Posted: Apr 10th 2010 7:08PM BlackedOut said

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Indie Game?
I'm going to be honest with you. Up to this point - i've dibbled and dabbled, but for the most part, ignored XBL Indie titles.

PSN Users: Worth my money?
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Posted: Apr 10th 2010 7:26PM SisypheanLife said

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The best part of the Indie games are the prices. A buck or two on average, although most are garbage. I MADE A GAME WITH ZOMBIES IN IT!!!! is great, though, and it's only a buck.
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Posted: Apr 10th 2010 7:38PM Berzerk said

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Yes, this game is. Especially if you have friends over to play the game on the couch. It's like Combat for the 2600 with modern polish.
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Posted: Apr 10th 2010 7:11PM IUP said

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Combat but without having to pull the Game Select lever 47 times to get the match type you want. Pretty cool.
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Posted: Apr 14th 2010 4:20AM Brook said

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I thought it was Battle tanks from n64


=(
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Posted: Apr 10th 2010 7:42PM The MARIO said

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Battle Tanks sounds 10 better idk y they changed it either, wasn't there a battle tanks for N64?
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Posted: Apr 10th 2010 7:47PM Reinhart said

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Uh, copyright?
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Posted: Apr 10th 2010 7:54PM VIDEOGAMES said

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*Get 'their' projects, Mr. Mitchell

Grammar Police at your service!

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Posted: Apr 10th 2010 7:56PM CynicalStrike said

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So the term "Independent Game Developer" now goes up to and includes $100 million subsidiaries of major publishers? For god's sake don't tell Activision; nobody wants weekly installments of Guitar Hero.
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Posted: Apr 11th 2010 6:45PM Brainy142 said

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they probably did this so they wouldn't have to pay licensing fees to the esrb (if they went the XBLA game they would have to pay the esrb to rate the game).

I like cheap good games, if gameloft's going XBLA we have a win-win situation.
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Posted: Apr 10th 2010 8:09PM kyte420 said

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Probly gonna cost 5-10 dollars
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Posted: Apr 10th 2010 8:24PM Acosta02 said

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Indie games can only be sold for $1, $3, or $5.
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Posted: Apr 10th 2010 8:30PM Dafrety said

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No, they can also be sold for $10 as well.
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Posted: Apr 10th 2010 8:44PM Acosta02 said

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"What are the requirements for game pricing?

Depending on the size of the game, there are two sets of prices:
Games with binaries less than 50 MB in size can be 80, 240, or 400 points.

Games with binaries equal to or greater than 50 MB in size can be 240, or 400 points."

This is from the XNA Creator's Club Frequently Asked Questions page, available here:
http://creators.xna.com/en-US/faq#anchor_1_15
(direct link to question)

I see nothing confirming any other pricing system. I'm perfectly willing to admit I'm wrong, assuming you can provide some manner of evidence to that effect.
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Posted: Apr 10th 2010 8:46PM (Unverified) said

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Actually Dafrety, the $10 price point isn't an option any more. The price options were originally $2.50, $5, and $10, but were changed to $1, $3, and $5 when the service changed from "Community Games" to "indie games". Some games are still $10 because they were that price before the shift, but no new games can be made at $10.
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Posted: Apr 10th 2010 8:07PM The MARIO said

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i am pretty sure the N64 version's Developers registered the name, So i guess the name change was to avoid any conflict.
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Posted: Apr 10th 2010 8:33PM Dafrety said

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Is it cheaper for them to publish it as an Indie game instead of an Arcade game? I would honestly prefer that they just made it an Arcade game instead. That way there would be achievements, proper patching and online, plus you wouldn't need to be connected to the internet to play it. That has to be one of the stupidest things about Indie games.
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Posted: Apr 10th 2010 8:48PM (Unverified) said

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Well which is cheaper: a $100 Creator's Club membership that lets you publish games through XBLIG, or going through the several thousand dollar publishing process of XBLA?
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Posted: Apr 10th 2010 8:34PM Platy said

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Wake me up when someone makes a Tank game more fun than the one in Wii Play (wich is the only fun game in the package ..)
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Posted: Apr 10th 2010 8:46PM Acosta02 said

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GAME SO GOOD.
(Wii tanks, I mean)

Is this not as good as it, then? That disappointing, but I'll get the demo of this to see for myself.
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Posted: Apr 10th 2010 9:32PM Granger said

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Four player Tank mode in Conker's Bad Fur Day is bitchin'

One player controls the movement/body of the tank, the other player controls the turret/weapons . . . Just one of many reasons Bad Fur Day is one of the greatest local multiplayer games ever (Certainly, my favourite ever - Beach ftw).
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Posted: Apr 11th 2010 6:58AM greyseal said

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The Wii Play one was very good - but it was ridiculous that it didn't have a real 2-player competitive mode. You can shoot each other, but then the game ends. Dumb.
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Posted: Apr 10th 2010 8:40PM BPMOmega XBL PSN Steam said

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The N64 game was BattleTanx (note the alternate spelling and no spaces). Battle Tanks is a PSN game by Gameloft. Since this is the same game, the name change seems pointless...
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Posted: Apr 10th 2010 8:42PM BPMOmega XBL PSN Steam said

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Something doesn't seem right when a major company like Gameloft is developing an "indie" title... especially since it's just a port of their PSN game.
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Posted: Apr 10th 2010 9:11PM Cafecito said

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Just what I was thinking. What's "indie" about this game?
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Posted: Apr 10th 2010 10:06PM TheGrandHero said

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It *might* get more people interested in the XBox Live Indie Games channel, but I have a feeling in doing so it's going to force actual indie devs and individuals to compete head-on with the big devs. :/
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Posted: Apr 10th 2010 8:49PM SpiderPrime said

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it's not that great, gets really boring after a while. I bought it on PSN thinking it was going to be better.
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Posted: Apr 10th 2010 9:32PM Cheesus Crust said

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This reminds me of this : http://www.youtube.com/watch?v=hXJPok3NZEk
And makes me wonder WHY that wasn't released before, or why it isn't being released now as a Mini
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Posted: Apr 11th 2010 1:33AM Dr Blight said

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Great. Soon we'll need an Indie indie games channel.
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Posted: Apr 11th 2010 2:25AM Vidikron said

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Battle Tanks is what they are and Tank Battles is what they do, so.... who cares?
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Posted: Apr 15th 2010 10:03AM (Unverified) said

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I love most of Gameloft's games on the iPod, so it'll be interesting to see them work on the XBLA.
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Posted: Apr 11th 2010 10:13AM Jamezila said

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Hi
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Posted: Apr 11th 2010 12:36PM JamesHks said

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hello
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Posted: Apr 11th 2010 10:39AM Joeybeast said

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I hope it's like BATTLE CITY in 3D and HD
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Posted: Apr 11th 2010 11:33AM RodrigoCard said

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Too bad they are invading XBLIG... they already have XBLA for them =/
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Posted: Apr 11th 2010 1:03PM maveric101 said

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this reminds me, i want some Advance Wars for XBLA.
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Posted: Apr 11th 2010 2:13PM Acosta02 said

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Owned by Nintendo.
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Posted: Apr 11th 2010 2:36PM maveric101 said

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:(

that's sad. maybe i'll try to find my Advance Wars 2...
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Posted: Apr 11th 2010 3:16PM Granger said

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What I played of Commanders: Attack of the Genos was alright as an Advance Wars clone. Check it out if you're desperate.
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Posted: Apr 11th 2010 3:00PM def PD said

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For those of you who are on the fence about purchasing it, it's definitely a fun MP game. If you were/are a fan of the old Tank Wars and Combat games on the Atari 2600, this game is very similar to those.

I'd recommend picking it up for $5 easily.
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Posted: Apr 12th 2010 9:23AM spid said

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If the Indie channel ever allowed Achievements I am sure a lot more of the bigger companies would go through that channel instead of going through the Arcade route. It is a lot cheaper to make an Indie game, and a lot quicker.
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