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Reader Comments (20)

Posted: Apr 13th 2010 12:46AM alexmlowgmailcom said

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That's not cool. How the hell will they get there fix -

Oh wait, it's Maple Story, no real loss there.
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Posted: Apr 13th 2010 12:47AM advancedcaveman said

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Why do people become addicted to clicking on spiders all day?
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Posted: Apr 13th 2010 10:44AM (Unverified) said

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Man, Runescape 2. I made a bot army (of 8 characters + myself + brother) and went PKing (player killing). Never have I had so much fun on a multiplayer game ever.
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Posted: Apr 13th 2010 10:44AM mrmobius said

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I stayed until lvl 96 combat because of the community. The clan scene in Runescape made it entertaining to be a part of, and that was the only reason I stayed in it. I wandered alone until I was in the 30s and then encountered the clan scene that I'd heard talked about. I was getting bored and about to quit, then the community got me interested. The best parts of Runescape were the parts you did in teams. Of course they then went and ruined the wilderness and apparently the clan scene has died away a little. I haven't played Runescape for about 5 years now, but it was fun when I did.
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Posted: Apr 13th 2010 12:58AM ExoBandy3 said

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I love how the author is so clear that he thinks video game addiction is a load of crap.

Koreans play more and are obsessed with being the best in online games. See: any MMO. I wouldn't doubt for a second that some of them are addicted.
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Posted: Apr 13th 2010 1:21AM Ryuk said

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It's true it really IS a problem in Korea, here, probably not so much compared to the amount of addiction they have to Maple Story and Starcraft
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Posted: Apr 13th 2010 10:50AM BananaBoat said

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I'm an American of English descent, and even I got addicted to a Korean MMO back in the early 2000's. They are built so that communities form, and with communities comes obligations. I used to blow off friends and family so that I could be online in time for a guild (Clans in this particular game), Subpath, or other type of meeting. I only beat the addiction when a family tragedy nearly happened because I was too absorbed with the game, and I didn't realize that something was going on inside my house.

So yeah, gaming addiction is real in the same way that gambling addiction is real. I had the willpower to drop the game entirely, but some don't have that type of mental fortitude.

Having said that...nation wide curfews? NANNY STATE!
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Posted: Apr 13th 2010 1:10AM (Unverified) said

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I believe in South Korea, when you signup for an MMO, they require your SIN #, or whatever it is equivalent to in SK.
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Posted: Apr 13th 2010 2:23AM (Unverified) said

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Yeah that's pretty much standard practice for any online service in South Korea. I live here and had to give them my alien card number to try playing some korean games. Even the SK version of Facebook requires this, so it's just par for the course. They know how old you are.
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Posted: Apr 13th 2010 2:30AM (Unverified) said

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I really feel like this is ridiculous.

People send their kids to private schools (Hagwons) almost the entire day. Some of my students are, no joking at all, are in school or on their way to and from schools from 8-9 in the morning till 10 or 11 at night.

If one of my students goes home after class at 10:10 it probably takes him 10-20 minutes to get home. So maybe he makes it to the PC room by 10:30 he's like only alowed to play for what like 90 minutes before the government turns it off.
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Posted: Apr 13th 2010 8:34AM mtlyoshi9 said

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Different cultures, man.

When I lived in Japan, I had band practice every day after school...for three and a half freaking hours!
I would get home around at almost 8 to go back to school early the next morning too.

And that was the normal.

Pretty different from Western cultures.
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Posted: Apr 13th 2010 3:06AM (Unverified) said

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Though most online games in Korea do require the Korean resident number (equivalent of US SSN) there's a lot of youngsters savvy enough and a lot of older people not smart enough to know that the kids are using the adults' number to play games- especially if it is a free game like Maple Story.

A lot of PC cafes in Korea already have curfew hours for youngsters, though how strictly it is being enforced is anyone's guess, which I think is VERY loosely. This is crucial because a lot of PC cafes sign multiple accounts for each location and include the fee for the hourly rate they charge to their customers, hence making a variety of games available for free as long as you pay the place.
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Posted: Apr 13th 2010 4:23AM kapteenized said

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I really don't understand people who say that game addiction doesn't exist. People can become addicted to pretty much everything.

And it's a proved thing that playing games releases endorphin to your system. You can get addicted to every single thing that gives you the endorphin high :/
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Posted: Apr 13th 2010 10:49AM mrmobius said

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I'd say game addiction exists.

World of Warcraft probably has a few addicts.

Even Runescape had me addicted for about 6 months until I finally realised the futility of it, and even then I had withdrawal effects for a month or so.
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Posted: Apr 13th 2010 8:35AM Temidien said

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Those are some unfortunately-placed bats. You guys sure this isn't some kind of rape sim? o.O
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Posted: Apr 13th 2010 3:16PM JoshMilewski said

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The Korean and Chinese governments are messed up.
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Posted: Apr 13th 2010 7:05PM (Unverified) said

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Hell yeah Dungeon Fighter!
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Posted: Apr 14th 2010 2:28PM (Unverified) said

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I get the feeling that this will make the other 21% of games not regulated more popular. So it begs the question: why the hell aren't they doing it for 100% of online games?
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Posted: Apr 15th 2010 5:28PM ArchiGamer said

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At least there doing something productive!



Um, wait, I think I'm on the wrong side of this...
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Posted: Apr 15th 2010 5:30PM ArchiGamer said

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Korea: Not a place for gamers.

Sad really.
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