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Reader Comments (64)

Posted: Apr 13th 2010 11:35AM Chris DPSN AggieCEO XBLThe Aggi said

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wow...

Spam is getting innovative...

next they will using the Picard facepalm
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Posted: Apr 13th 2010 11:33AM Chris DPSN AggieCEO XBLThe Aggi said

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as long as the QA guys have the opportunity to move up then they will be good.....in 10 years
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Posted: Apr 13th 2010 11:36AM Chris DPSN AggieCEO XBLThe Aggi said

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WTF!?! I was replying to a spam comment with a finger in it....and it was deleted while I was commenting and yet somehow my comment got attached to my comment....strange indeed
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Posted: Apr 13th 2010 11:45AM AsherR said

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I'm actually starting a QA job at a gaming company in a few weeks. Lets hope it doesn't take me 10 years to move up. Haha.

I have a little software testing experience under my belt, but I still won't be making a ton of cash.
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Posted: Apr 13th 2010 12:19PM Chris DPSN AggieCEO XBLThe Aggi said

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Brodo....EFFIN DIE ALREADY!!!
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Posted: Apr 13th 2010 11:34AM Dr Blight said

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I'd consider the perk of expenses-paid trips to places like E3, PAX, GamesCom, TGS, and GDC to make up the difference...
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Posted: Apr 13th 2010 11:44AM Shagittarius said

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Haha! No.
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Posted: Apr 13th 2010 11:52AM DangerMouse001 said

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I don't think it's super awesome fun time for them. Besides, it's not like the whole dev team goes, only key people & the PR dude.
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Posted: Apr 13th 2010 11:53AM Dr Blight said

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I was talking about the Joystiq staff. I thought that was rather obvious.
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Posted: Apr 13th 2010 12:14PM sonicspike41 said

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Yeah but down they all pay their own way for these things to keep their journalistic integrity?
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Posted: Apr 13th 2010 12:26PM BananaBoat said

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Trips to E3 have been known to pay the bills




/s
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Posted: Apr 13th 2010 11:34AM Spike Spiegel Humble Bounty Hun said

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38k still isn't bad. I'm actually surprised by the numbers here.
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Posted: Apr 13th 2010 11:49AM BigE4284 said

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When you consider where most game studios are located and the cost of living in those cities $38K is pretty paltry. Then again, you're getting paid to sit around play games all day...quid pro quo.
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Posted: Apr 13th 2010 12:20PM sonicspike41 said

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$38k is around what? $3k a month?

Even for California that's a fairly good salary. I mean in LA/Burbank rent for an apartment is only around $1,200-$1,800 a month (some of which includes indoor gyms, jacuzzi, swimming pools, etc.).

So $3,000-$1,500 stills leaves you with half of your check for groceries, games, and other bills (in that order).
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Posted: Apr 13th 2010 12:34PM (Unverified) said

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Heh, you make me laugh when you say $38k is paltry. I make $25k after taxes and I live in the Boston area and I have a nice apartment and eat well and I still save a bunch of money each month. It's called not living beyond your means and actually giving a damn about saving money and not buying expensive shit all the time.
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Posted: Apr 13th 2010 12:39PM Spike Spiegel Humble Bounty Hun said

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Yeah, I would love nearly 40k a year.
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Posted: Apr 13th 2010 1:38PM Gco said

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if you're on the west coast, then 38 isnt much, considering you have taxes, 6% going to social security(by law), which isnt going to leave you with 1500 every two weeks. Combine that with rent, utilities, food, and miscellaneous things that come up. It's not much at all. Do you have loans from school too? then you might as well forget about having some fun for awhile.
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Posted: Apr 13th 2010 2:06PM (Unverified) said

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I'm also betting that the 38k is before taxes, so don't forget to subtract 27 - 33%, bringing your yearly income to around 27.74 to 25.46. So, that's about 1067 to 979 dollars a pay period (there are 52 weeks in a year, assuming that they are paid once every other wek. There will be 2 months where they will receive an extra pay period). That's gonna be pretty tough to survive in S. Cal. on.
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Posted: Apr 13th 2010 5:09PM thatguyzx said

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I live in Manhattan, smack dab in New York City. & I know plenty of people making less than that and still living fine. I work real estate, so I've gotten to see a lot of people's income in the city. They live fine, staying away from certain expensive neighborhoods.
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Posted: Apr 13th 2010 11:35AM PlatinumSkeet said

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Dude if you guys are really getting paid $75,571.42 a year, tell me when there's a job opening...
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Posted: Apr 13th 2010 11:38AM Chris DPSN AggieCEO XBLThe Aggi said

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I think thats what They get as a whole divided by 15....
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Posted: Apr 13th 2010 11:55AM butaneko said

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haha
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Posted: Apr 13th 2010 11:37AM TraceurRyuk Prepping for LBP2 said

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$129,000?! Wow, It's crazy they get paid more than the people making the games.
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Posted: Apr 13th 2010 11:39AM Chris DPSN AggieCEO XBLThe Aggi said

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well they have to make the game look appealing to people who have to decide whether or not to buy food for the week, or a game.....and that takes some skill
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Posted: Apr 13th 2010 11:43AM TraceurRyuk Prepping for LBP2 said

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Kevin Butler must be loaded.
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Posted: Apr 13th 2010 11:46AM Shagittarius said

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Remember It's not the people who design the game, program the game, or test the game that make it good. It's the people who design the box and make commercials. Those are truly the important people. Well them and the middle management who don't even know what a video game is.

The sooner we can get rid of all the creative types involved with video game creation the better.

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Posted: Apr 13th 2010 11:50AM Hunter2223 said

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Anyone trying to decide between a game and food... and it's a debate in their head, have got some seriously screwed up priorities.

You obviously buy the game and eat the instruction booklet. DUHH
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Posted: Apr 13th 2010 11:51AM BigE4284 said

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@ Shagittarius - You say this yet think of all the really great games that never had a chance at commercial success because they weren't promoted properly, if at all.
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Posted: Apr 13th 2010 12:16PM sonicspike41 said

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Buy the game and eat the book?

More like, live off of ramen noodles so that issue never comes up in the first place.
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Posted: Apr 13th 2010 1:27PM aristokrat said

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Well, there are a lot of programmers (good ones even), but not a lot of companies, so labor supply exceeds demand, lowering salaries. Good PR guys, on the other hand, are much rarer, and aren't limited to the game companies (the same guy can work in any industry), so labor demand is much higher, meaning higher salaries for the good ones.
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Posted: Apr 13th 2010 11:40AM Dr Blight said

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...please move to Cuba.
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Posted: Apr 13th 2010 11:51AM R Planteer said

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I only make $18k a year at my main job...

But I only work 30 hrs a week too, and I do side jobs.
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Posted: Apr 13th 2010 12:04PM Captain Planet Planeteer Power said

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30 hours a week?

BEING A PLANETEER IS A FULL TIME JOB...EXPLAIN YOURSELF
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Posted: Apr 13th 2010 12:32PM R Planteer said

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Hey, who do you think keeps Gaia off your back huh Captain?

She didnt give me these penile powers for fighting crime T_T.
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Posted: Apr 13th 2010 12:38PM Captain Planet Planeteer Power said

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JUDAS!!!
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Posted: Apr 13th 2010 12:42PM R Planteer said

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Hey, I was helping you! Saving you trips down a rocky vagina, so you can be free to rid the world of trolls and flaming fanboys.

Fight on my captain!
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Posted: Apr 13th 2010 11:54AM Zertoss said

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Heh, even QA makes a little more than I do. At least it's not expensive to live here.
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Posted: Apr 13th 2010 12:13PM AsherR said

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Naturally, I'm sure that the Lead QAs are bring in a pretty nice chunk of change, while the lower level QA guys that have been there for 1-3 years don't make near the average.

From what that survey usually shows, after 3 years is when QA starts getting a much nicer salary.
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Posted: Apr 13th 2010 11:56AM RKN said

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Does Activision pay theirs in peanuts?
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Posted: Apr 13th 2010 11:59AM Zertoss said

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Then later they sue them for all their peanuts back plus cashews in damages.
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Posted: Apr 13th 2010 1:31PM aristokrat said

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Only to be hit with a countersuit for macadamages and beech of contract.
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Posted: Apr 13th 2010 11:59AM Acosta02 said

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$1000? What are you doing, mowing lawns and shoveling snow?

:p
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Posted: Apr 13th 2010 12:06PM Captain Planet Planeteer Power said

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I pay him $20 a week to do me....uhhhh....some errands...around my pants...I mean my home.
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Posted: Apr 13th 2010 12:06PM Jack Tretton said

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"Over here at Joystiq Inc., we're only pulling in $75,571.42."

That's between three or four of you, right?
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Posted: Apr 13th 2010 12:13PM RogueEnterprise said

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I don't know... I've had a few years of experience as a QA tester at a few different devs and that number seems pretty high... I doubt they were including the average temporary full-time tester.
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Posted: Apr 13th 2010 1:33PM Chibi Chaingun said

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I was part of this survey and my salary was well below the average for my experience bracket for artist.
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Posted: Apr 13th 2010 12:15PM WiNGSPANTT from TopTierTacticsco said

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People can wail on marketing/sales, but look at how some of the best games have died in obscurity and tell me it wouldn't have been worth paying a room of suits a couple million to triple the sales figures.
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Posted: Apr 13th 2010 12:25PM Shagittarius said

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Other than letting people know a product exists and is for sale I don't think it matters what you do with the advertising. Word of mouth in the game industry is by far more important. So the people that make the game in my opinion should be the ones with the big salaries, not the people with all the teeth in marketing. They can go suck an exhaust pipe.
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Posted: Apr 13th 2010 12:28PM Dr Blight said

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Word of mouth doesn't always work. They can't remain profitable selling games to the core hardcore, they need some outsiders as well.
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Posted: Apr 13th 2010 12:31PM WiNGSPANTT from TopTierTacticsco said

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"Other than letting people know a product exists and is for sale I don't think it matters what you do with the advertising."

If that were true, do you really think game companies would spend millions, if not billions on developing these ads?

"Hey guys, I don't think ads work. Let's give 10 million dollars to an ad agency instead of building a working replica of our game's coolest gun."
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