The results of Game Developer Research's ninth annual Game Developer Salary Survey recently surfaced, giving us our yearly reminder that we're totally on the wrong side of this industry. According to the survey, the average "American mainstream videogame industry salary" is $75,573. Over here at Joystiq Inc., we're only pulling in $75,571.42. We're thinking about going on strike until parity is achieved.
The survey also breaks down average salaries for the different disciplines which compose our beloved industry. The highest-paid gaming professionals are PR and marketing executives, earning $129,167 a year on average. The lowest head on the totem pole is that of the QA tester, whose average annual income is $37,905. We're betting the recent winner of The Tester wishes he had chosen to participate in The Public Relations Professional instead.
Reader Comments (64)
Posted: Apr 13th 2010 12:35PM Shagittarius said
Your right all those commercials for Carnival Games proves your point. Only the Core by games from word of mouth.
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Posted: Apr 13th 2010 12:36PM Shagittarius said
"If that were true, do you really think game companies would spend millions, if not billions on developing these ads? "
Yes I do, they pay the least important people the biggest salaries.
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Yes I do, they pay the least important people the biggest salaries.
Posted: Apr 13th 2010 12:37PM Vcize said
For the most part, that has been due to marketing budget though (IE marketing doesn't even exist) rather than marketing quality.
Gears 1 is really the one game that sticks out as getting a HUGE boost from its marketing department. Aside from that (the original Mad World trailer) there hasn't been a whole lot to distinguish one from the other aside from money spent to get more TV ads and whatnot.
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Gears 1 is really the one game that sticks out as getting a HUGE boost from its marketing department. Aside from that (the original Mad World trailer) there hasn't been a whole lot to distinguish one from the other aside from money spent to get more TV ads and whatnot.
Posted: Apr 13th 2010 12:35PM (Unverified) said
What joystiq is NOT saying is the average hours worked by testers and developers.
They don't work 40 or 50 hours a week they work way more. 60-80 hours is not atypical, and despite EA's 2004 promises of change the same shenanigans are happening. So a game QA that makes 37k and works 60 hours a week (gets paid for 40hr + 30(1.5x20hr)=70 for 50 weeks a year = 3500 hours) gets paid about $10 an hour. The same goes for the developers, only double it. The PR and Marketting wienies typically work 50-60 hours a week and get paid well because they're viewed by the decisions makers as business people while QA/Dev are viewed as expendible factory workers.
They don't work 40 or 50 hours a week they work way more. 60-80 hours is not atypical, and despite EA's 2004 promises of change the same shenanigans are happening. So a game QA that makes 37k and works 60 hours a week (gets paid for 40hr + 30(1.5x20hr)=70 for 50 weeks a year = 3500 hours) gets paid about $10 an hour. The same goes for the developers, only double it. The PR and Marketting wienies typically work 50-60 hours a week and get paid well because they're viewed by the decisions makers as business people while QA/Dev are viewed as expendible factory workers.
Posted: Apr 14th 2010 12:26AM GuardianLegend said
Since I have a subscription to Game Developer magazine (they seem to just give me the magazine for free for some reason), I looked at the source and saw that the survey doesn't take into account hours worked, just as you said. I can now more easily understand how QA people can make nearly $40k. They work far too many hours.
Many of my friends are former QA testers, a coworker of mine was a tester, and I worked for two companies as QA tester too. None of us can report any wage higher than $13/hr during our tester days. So we couldn't figure out how this 40k number could be true. But factoring in all the crappy overtime, it seems a lot more feasible.
I really don't think anyone should be looking for a tester job. The pay is crap, the hours are crap, and the job isn't fun. My current job is basically the same amount of difficulty, but with twice the pay. There's just not much point to being a tester.
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Many of my friends are former QA testers, a coworker of mine was a tester, and I worked for two companies as QA tester too. None of us can report any wage higher than $13/hr during our tester days. So we couldn't figure out how this 40k number could be true. But factoring in all the crappy overtime, it seems a lot more feasible.
I really don't think anyone should be looking for a tester job. The pay is crap, the hours are crap, and the job isn't fun. My current job is basically the same amount of difficulty, but with twice the pay. There's just not much point to being a tester.
Posted: Apr 13th 2010 12:39PM Vcize said
Considering that many of these companies are based in California, that is a surprisingly low figure for the developers. We have several PHP developers here in Tennessee that make more than that, and that's doing MUCH easier stuff, with shorter work hours, in an area that's much cheaper to live (housing prices are probably one fifth the cost or lower here).
Posted: Apr 13th 2010 12:40PM Vcize said
I wonder how much the allure of being a game developer is costing these guys money. That is, so many people want to be that dude that makes videogames that the companies can afford to pay them much less than they would for a similar job not related to gaming.
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Posted: Apr 13th 2010 12:58PM Shagittarius said
The game industry is not a place to make money for those types of jobs.
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Posted: Apr 13th 2010 1:46PM EngineF said
They should talk to people who work support for MMOs, those guys make pathetically little compared to everyone else in their industry. I have a buddy that used to be a GM for an undisclosed company and he made less than 22k a year.
Posted: Apr 13th 2010 1:52PM szimm said
How typical: Those who provide the facade, the PR, are paid more than those who provide the heart and soul of the product, the content.
Typical.
Typical.
Posted: Apr 13th 2010 4:19PM (Unverified) said
38k is not bad at all for working as a Q & A tester, especially when you look at where a lot of these studios are located (Washington, North Carolina - I'm looking at you)
Posted: Apr 14th 2010 12:53AM GuardianLegend said
According to the survey data, a Southern US QA tester makes $28,214, while a Western US QA tester makes $41,591.
In related news... my EA tester friend says that EA Redwood Shores (the headquarters of the company) has moved a great deal of its QA department to Argentina. Hopefully the Argentines will make a nice wage in the deal.
Reply
In related news... my EA tester friend says that EA Redwood Shores (the headquarters of the company) has moved a great deal of its QA department to Argentina. Hopefully the Argentines will make a nice wage in the deal.
Posted: Apr 14th 2010 9:32AM (Unverified) said
I find it extremely sad that the marketing and PR guys, generally the most useless and annoying twats in the industry who sabotage more than they improve are getting the biggest salaries.
The guys with actual skill and talent, artists, programmers and designers, they're getting significantly less. This industry is fast becoming a small percentage of talented and creative individuals and a majority of useless suit wearing leeches.
The guys with actual skill and talent, artists, programmers and designers, they're getting significantly less. This industry is fast becoming a small percentage of talented and creative individuals and a majority of useless suit wearing leeches.
Posted: Apr 14th 2010 9:14PM (Unverified) said
LOL @ all the people who are saying 28k and 36k are great salaries. *sigh* yea so i guess none of these people have a spouse or kids to take care of right? nevermind a mortgage or vehicle, expenses etc. Typical that kids thing 28k is awesome.
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