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Reader Comments (46)

Posted: Apr 17th 2010 11:10PM HighFiveJesus said

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Ah naw man, that is their art style, and I like it. If they change it, at least keep it 2d. Those are the best in my opinion, I liked Order of Ecc a looooooot.
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Posted: Apr 19th 2010 7:50AM xGeneral DEATHxDEETH82 said

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OoE took it back even more ol' school with the boss fights, which I actually loved. Memorizing patterns meant you weren't just relegated to leveling up/stocking up on potions to defeat them as you would in certain previous installments.
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Posted: Apr 17th 2010 11:14PM m3g4dustrial said

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Aria of Sorrow : Dawn of Sorrow :: Harmony of Dissonance : Harmony of Despair

No iPhone HD nonsense, Catlevania wouldn't work without a game pad.
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Posted: Apr 18th 2010 12:05AM MystileArmor said

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Could just be an HD arcade game for XBL and PSN? Right? Guys? Maybe? Huh? Ol' chap?
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Posted: Apr 18th 2010 12:11AM MystileArmor said

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Oh and just because it wouldn't work without a d-pad doesn't mean they won't try it. Look at Street Fighter IV
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Posted: Apr 18th 2010 12:39AM BPMOmega XBL PSN Steam said

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Just because they CAN do something, doesn't mean they should.

Case in point, SF4 for iDevices.
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Posted: Apr 18th 2010 12:49AM NaeemTHM said

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@BPM

I agree with you, but believe it or not SFIV for the iPhone is actually getting really good reviews O__o

But then again for every GOOD iPhone game, we get 400 terrible ones. Like Earthworm Jim...good god that port was infuriating.
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Posted: Apr 17th 2010 11:14PM Acosta02 said

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Am I the only one who was disappointed that they went back to types of music after Portrait of Ruin? Not that it makes any difference to the quality of the actual game, I just thought it would be cool to try something different for a while.
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Posted: Apr 18th 2010 12:08PM Alexisonfire said

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What does Order of Ecclesia have to do with music?
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Posted: Apr 18th 2010 12:21PM Acosta02 said

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I meant like they should stick with visual arts or something for a while. You know, like Mosaic of Pain, Mural of Desolation, Landscape of Defeat, Graffiti of Stress, Doodle of Discomfort, etc.
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Posted: Apr 18th 2010 8:16PM Nolan North said

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Or Lords of Shadow for that matter >_>
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Posted: Apr 17th 2010 11:35PM AutobotIronhide said

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I really don't care one way or another, as long as the gameplay formula remains the same I'm good.
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Posted: Apr 17th 2010 11:40PM harusame said

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I just hope it's not another Metroidvania. I'm tired of playing the same game over and over again. Symphony of the Night was awesome but it's time to move on.
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Posted: Apr 17th 2010 11:51PM Dr Blight said

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So you don't want the series to stick to its roots?
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Posted: Apr 18th 2010 12:59AM NaeemTHM said

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GUH?! Dude Order of Ecclesia was a huge step in the right direction. I felt for the first time since SotN Castlevania was moving back to it's roots.

Anyway, I personally really love the Metroidvania games. I feel every Metroidvania does it's own thing to keep the formula fresh enough. I mean you always explore a different castle and new battle mechanics. Hell if anything the Metroid formula is getting old! You always get the same morph ball, grapple beam, and beam power ups.
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Posted: Apr 18th 2010 5:11AM chrisredfield31 said

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Speak for yourself, we PSP owners have been screwed out of new Castlevania titles for the lifespan of our system. They couldn't bother to rework it for multi-platform? Really? I mean REALLY? They did it for GTA Chinatown (it's even out on the App store) This topic really gets me boiled. Japanese have this ridiculous idea to support only 1 platform that is the most popular, which makes me kind of glad that Microsoft is there and fights for platform parity but that's a different platform. The portable market is completely controlled by Japanese.
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Posted: Apr 18th 2010 12:55PM gatotsu911 said

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Microsoft fights for platform parity? lolwut?? Last I heard, they were attempting to buy exclusivity left and right.
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Posted: Apr 18th 2010 12:05AM StrikeFear13 said

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I'm still waiting for Castlevania: Song of Sadness.
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Posted: Apr 18th 2010 12:09AM MystileArmor said

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I'm waiting for Castlevania: The Hustle of Hysteria.

Do the hustle!
*doo doo doo doo doo doodoo doo doo*



I'm genuinely sorry.... *hangs head in shame*
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Posted: Apr 18th 2010 12:48AM ArchiGamer said

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Damn. Now I have that song in my head.


Do the hustle!
*doo doo doo doo doo doodoo doo doo*
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Posted: Apr 18th 2010 12:29AM Sinkwater said

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When I found out what a rondo was, Rondo of Blood became my favorite title.
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Posted: Apr 18th 2010 12:31AM dishwasher said

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'I mean they don't even have a face, why do common enemies look better than it?'

you just blew my mind.
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Posted: Apr 18th 2010 1:12AM Cypher FDP said

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Castlevania: Melody of Lament

Castlevania: Kings of Mystery

Castlevania: Leitmotif of Darkness

Castlevania: Masters of Disaster

Castlevania: Song of Storms

Castlevania: Ballad of Spirits

Castlevania: Carol of Melancholy

Castlevania: Recording Album of Despair

I can do it too, it's not hard.
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Posted: Apr 18th 2010 1:18AM Cypher FDP said

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In fact, how about more?

Castlevania: Eclipse of Regret

Castlevania: Wisps of Blood

Castlevania: Concerto of Fear

Castlevania: Dance of Terror

Castlevania: Hymn of Lust

Castlevania: Medley of Nostalgia

Castlevania: Waltz of Illusions

Castlevania: Elegy of Night

Castlevania: Choir of Darkness

Castlevania: Requiem of Light

Castlevania: Duet of Halfhearted Enthusiasm
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Posted: Apr 18th 2010 2:29AM JamesHks said

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lol
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Posted: Apr 18th 2010 2:40AM Acosta02 said

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Eclipse?
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Posted: Apr 18th 2010 3:51AM Sinkwater said

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Staccato of Pain
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Posted: Apr 18th 2010 4:18AM jastani said

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Crescendo Of Profits

Italian Of Stallion
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Posted: Apr 19th 2010 7:28PM AutobotIronhide said

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Castlevania: Maestro of the Dark
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Posted: Apr 18th 2010 3:30AM SpiderKnives said

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Wasn't Rondo of Blood out -before- SotN?

Also
Castlevania: Truffle of the Shuffle
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Posted: Apr 18th 2010 5:41AM (Unverified) said

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um 3DS ?
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Posted: Apr 18th 2010 7:20AM Enigma777 said

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I was wondering the same thing myself...
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Posted: Apr 18th 2010 9:41AM MattyB said

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TEST
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Posted: Apr 18th 2010 9:57AM Mehbah said

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The characters don't have faces because the DS doesn't have an infinite amount of pixels. It's probably impossible to give them decent faces without making the characters' sprites gigantic. And that would cause the screen to show a much smaller area. Unless we get some sort of chibi character. And those are the worst things ever.

The sprites are fine the way they are.
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Posted: Apr 18th 2010 10:23AM Trilancer said

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Harmony = many as one
Despair = feeling of those who missed out on the GBA titles

Ergo, the game is a DS compilation of the 4 GBA games, just as Capcom are doing with the Megaman Z series.

I am not paying $480 for the 4 GBA games on eBay (new). But I will gladly pay $50 for a DS cart.

Thank you Konami
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Posted: Apr 18th 2010 10:27AM Funkmaster General said

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If you're right (though I'm not quite with you yet,) that would be great. I own all of the Castlevania GBA games, but I would gladly shell out to have them all in a single collection.
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Posted: Apr 18th 2010 10:26AM Funkmaster General said

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I'll totally admit that the Castlevania has not evolved very much, and usually that would seriously bother me. It just works. I don't know what it is. For some reason I find Castlevania's gameplay comforting, and I tend to go back to the games when life gets too stressful. Every other game series can change, but I need some Metroid in my Castlevania.
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Posted: Apr 18th 2010 10:52AM CaptainProtonX said

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It's more like tits. You've seen them so many times. But when you do see them again...by god..it's like being home.
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Posted: Apr 18th 2010 10:55AM CaptainProtonX said

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Imagine the world's shock when Konami doesn't use the word '"of" in the subtitle.

Castlevania: "SOMETHING"

oooooooooooooo......
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Posted: Apr 18th 2010 11:48AM Acosta02 said

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oooooooooooo... it's a terrible fighting game.

http://en.wikipedia.org/wiki/Castlevania_Judgment
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Posted: Apr 18th 2010 11:10AM (Unverified) said

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HD can also refer to XBLA/PSN titles. Just like Konami already did for Contra and an older Castlevania title. Either way, I'll just wait until e3. Castlevania has always had that basic fun formula so I might end it picking it up regardless.
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Posted: Apr 18th 2010 12:55PM gatotsu911 said

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I hope it's a new Metroidvania title; I could use my adventure-style Castlevania fix. Maybe it's for 3DS?
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Posted: Apr 18th 2010 2:02PM Mehbah said

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And how large are the sprites in SFA? Quite a bit larger, compared to the screen, than the character sprites in the DS Castlevanias, I'm willing to bet. You can't just create giant sprites "because they look good" and ignore that it will make the visibility close to zero.

And you're clearly in need of glasses if you think the current sprites are anywhere near 8-bit level. Even Soma from Dawn of Sorrow, the oldest DS Castlevania, is very detailed and well animated for being such a small sprite on DS.

http://www.vgmuseum.com/mrp/cv-dos/sprites/sheet-soma.gif

Tell me how you would add a good face onto that without making the sprite significantly larger. You have, what, five pixels to work with?
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Posted: Apr 18th 2010 5:07PM Cheusi said

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Maybe Harmony of Despair is a sequel to Dissonance a la Dawn to Aria. Just a guess.

Either way, hoping for a good game. If it was for 3DS, they could do some really trippy things with background (Assuming it was a 2D platformer).
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Posted: Apr 20th 2010 5:22PM AutobotIronhide said

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We will. Fascist.
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Posted: Apr 21st 2010 7:26PM TonyGeezy said

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Harmony of Dissonance was for GBA, this is probably a sequel of that game, but who knows what the platform would be?

Hopefully it's an HD PSN/Live/etc release
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