We only note the collaborative nature of the press release because of the total lovefest that ensues around three paragraphs in. "Epic's Unreal Engine 3 was a big factor in our success with A.V.A. [and] we're looking forward to pushing ourselves even further with Metro Conflict: Presto," Do-Min, Ok, chief technology officer at Redduck, said of the deal. Epic Games Korea's Ray Park similarly offered, "We're thrilled that they're using Unreal Engine 3 again for Metro Conflict: Presto, and can't wait to see what they're able to do with it this time." And he'll see soon enough, as the free-to-play FPS is planned to go into open beta this December. But for now, we've got the dramatic teaser trailer for you just above.
Metro Conflict: Presto is latest UE3-powered free-to-play FPS from Korea's Redduck
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We only note the collaborative nature of the press release because of the total lovefest that ensues around three paragraphs in. "Epic's Unreal Engine 3 was a big factor in our success with A.V.A. [and] we're looking forward to pushing ourselves even further with Metro Conflict: Presto," Do-Min, Ok, chief technology officer at Redduck, said of the deal. Epic Games Korea's Ray Park similarly offered, "We're thrilled that they're using Unreal Engine 3 again for Metro Conflict: Presto, and can't wait to see what they're able to do with it this time." And he'll see soon enough, as the free-to-play FPS is planned to go into open beta this December. But for now, we've got the dramatic teaser trailer for you just above.

