What I played of Nier up to this point had some nice touches, like solid music and voice acting, but the game felt a generation or two behind what I'd hope for in an open-world action-RPG, specifically in terms of graphics and mission design. Also, the design team was seemingly in dire need of staff members in possession of human souls.
You know, so, just something to remember for Nier 2: Souls.
Protip: There's another beach that's not the beach right next to the old dude that gives you the fishing pole. I ended up trying that spot and catching the fish. But by then, the damage was done, and my spirit had been broken, sadly.

