| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (87)

Posted: May 4th 2010 11:57AM MrAlex said

  • 2 hearts
  • Report
From what I've read fast travel is a maybe, it follows the originals better to have no fast travel, but I agree that the game will become pretty tedious without it. I would bet that it is only disabled in Hardcore.
Reply

Posted: May 4th 2010 12:49PM GordoJones88 said

  • 2 hearts
  • Report
I think it could have been disabled for demo purposes, to avoid crashing an incomplete game. But I bet Hardcore mode will have no fast travel.
Reply

Posted: May 4th 2010 1:51PM aristokrat said

  • 2 hearts
  • Report
Fast travel is a must. While it might be better for immersion (forcing you to better plan, etc), not all of us want to just spend hours walking instead of progressing the storyline. That is okay for 15 year-old boys who have nothing but free time, but I fear I might have to pass on this if it basically is a walking grindfest.

Even in hardcore, I think there should be fast travel, but if you want to make it hard, make it so you can only fast travel when fully healed, so you have to get to the nearest town first. Or make it like AC, where you go to special vendors. But I think it's almost arrogant to assume that people want to just waste their time like that (look at Justin's Nier review: life is a precious thing!).
Reply

Posted: May 4th 2010 3:03PM PurpleFries said

  • 2 hearts
  • Report
Yeah, if this has no fast travel, that's gonna be a major issue for me. I want to explore when I want to explore, not tediously walk from here to there.
I would also prefer it to autosave every 5ish minutes in the overworld. Getting glitched out after walking around the capital wasteland for half an hour was not fun
Reply

Posted: May 4th 2010 11:36AM The Tim said

  • 2 hearts
  • Report
I'm quite eager for this too. I like the attempt to dissuade every weapon giving good headshots, because no matter what I was weilding, I'd always hit VATS and queue one up. The only thing I read that I'm unsure about is the lack of fast travel. Maybe its there, just not shown, or will be added later. Although I'm sure Hardcore mode won't have fast travel. That would seem to defeat the whole purpose of Hardcore.

Posted: May 4th 2010 11:43AM RobT said

  • 2 hearts
  • Report
ok i was super pumped all through this preview, then you said "no fast travel system at all.." cue the record scratch sound to accompany my "whaaaa?!" The fast travel system in fallout 3 is what allowed me to retain my sanity...

Posted: May 4th 2010 2:49PM Dustin F said

  • 2 hearts
  • Report
They are just wrong about that. You don't have anything to worry about.

But a lack of vehicles says a lot about the laziness of the devs. They are cramming it with easy things like guns and 'go to point 34,23 and kill these people and return to point 43,23 to complete a speech test puzzle to get item 23'.

95% of the missions will be like that. Fallout 3 begs for some kind of vehicle. Robots are still running around, and empty cars were lying around exploding with massive energy, so it's illogical that there wouldn't be some old car on wooden wheels you could drive around. Or those Osprey style planes.

Even some beast of burden you could ride would make sense. Tamed Scorpions you breed like chocobos.

It's not hard to come up with good ideas, and it's likely this game will be very by-the-numbers anyway.
Reply

Posted: May 4th 2010 11:44AM Petebot330 said

  • 2 hearts
  • Report
Oh man, I have to 100% Fallout 3 before this comes out...I've still gotta finish leveling my ugly neutral female character and find the last Behemoth.

Posted: May 4th 2010 11:45AM Mayor West said

  • 3 hearts
  • Report
"After watching the 300th head pop off, it kinda loses its effect, you know?"

No. I don't follow you. That never gets old.

Posted: May 4th 2010 11:46AM (Unverified) said

  • 2.5 hearts
  • Report
How's the level capping? I hated the lvl30 cap in Fallout - wasn't as fun doing sidequests when you didn't get rewarded.

Posted: May 4th 2010 12:09PM (Unverified) said

  • 2 hearts
  • Report
I hoping for a level 50 at least considering they say it's near 100 hours, they should learn from borderlands, considering I found it hard to level up, but with all the weird challenges that came out of nowhere, it made the experience last.
Reply

Posted: May 4th 2010 11:58AM (Unverified) said

  • 2 hearts
  • Report
Hopefully Obsidian can still switch the game play up more. The customizable weapons sound like a good start!

Posted: May 4th 2010 12:07PM El Stefio said

  • 3 hearts
  • Report
"After watching the 300th head pop off, it kinda loses its effect, you know?"

No. No I don't.

Posted: May 4th 2010 12:07PM arnavdesai said

  • 2 hearts
  • Report
Wow, no Fast Travel? I am sorry but that would drive me insane. I think we have learnt by now that, fast travel is absolutely necessary for crazy huge ass open world games. Without it, following quests just becomes close to impossible. I dont understand why they would take a step back with a 'sequel'

Posted: May 4th 2010 12:34PM letherclad said

  • 2 hearts
  • Report
I agree, no fast travel and no vehicles is going to make getting around a basket of farts
Reply

Posted: May 4th 2010 12:09PM Reinhart said

  • 2.5 hearts
  • Report
I actually found myself trying not to read the entire impression, as I want to explore the game and figure it out as I did Fallout 3. After reading for just a little bit I found that the impression delves a lot into the plot/spoilers (albeit beginning). I was hoping for impression on control mechanics, improvements and other vague and general things and whatnot; and that's why I stopped.

There should really be a spoiler alert somewhere. I know a lot of you are probably going to say impressions = spoilers, but I've read impressions with a lot less spoilers. I'm not reprimanding the author, just saying it'd be nice.

Anyways, the first game had a good amount of weapons already, and this game is double? (that's the sort of impressions I'm looking for) That's awesome!

Posted: May 4th 2010 12:31PM letherclad said

  • 3 hearts
  • Report
There are bullets that are weak against heads?

... that doesn't make sense

Posted: May 4th 2010 3:17PM GewurztraminerX said

  • 2 hearts
  • Report
Stop using teddy bears as ammo. Problem solved.
Reply

Posted: May 4th 2010 1:06PM (Unverified) said

  • 2 hearts
  • Report
I really don't mind the resemblance between F3 and F:NV. Im still playing F3 and i love it, so i know for sure that This game is going to be good. Oh yeah, what's with the New Vegas haters commenting? If you guys think the game is stupid why read the article? Huh? Huh? Why do the kids like lil wayne so much when they should be listening to Wu-Tang? Huh? AND WHAT THE HECK IS UP WITH THE "JERK" SONG?? HUH? HUH?? Wait what were we talking about?

Posted: May 4th 2010 1:07PM (Unverified) said

  • 2 hearts
  • Report
Oh and i believe that the no fast travel thing is only on "hardcore" mode...

Posted: May 4th 2010 1:39PM (Unverified) said

  • 2 hearts
  • Report
I wouldn't care if absolutely nothing changed from Fallout 3 to this game. It will still be an insta buy and one of my top 10 games ever. The no fast travel part has me a little worried though.

Posted: May 4th 2010 1:45PM TheOtherJames said

  • 2 hearts
  • Report
He just killed Hack! Or is that Slash?

Posted: May 4th 2010 1:59PM Cafecito said

  • 2 hearts
  • Report
I'm yearning for more Fallout 3

Posted: May 4th 2010 2:42PM Faceless Troll said

  • 2 hearts
  • Report
No fast travel? Ugh. That's going to make or break whether or not I purchase this.

Posted: May 4th 2010 4:04PM Dustin F said

  • 2 hearts
  • Report
That's obviously an error in journalism. Perhaps there is some big detail yet to be announced about travel, hopefully some kind of vehicle, and this is their way of goading us.

But this is a team of publishers who makes the same exact game with incremental improvements. They ALWAYS have a fast travel system.
Reply

Posted: May 5th 2010 6:58AM JCDenton said

  • 2 hearts
  • Report
Baww, there's no fast travel for console kiddies.
Reply

Posted: May 4th 2010 2:48PM Takahashi said

  • 2 hearts
  • Report
This looks really good, and I do hope they include a quick travel system. I love how they are keeping actual elements of the greater Las Vegas area. From Primm to Black Mountain in Henderson, this is going to be quite fun for a Nevadan and resident of the area to explore!

Posted: May 4th 2010 4:08PM Dustin F said

  • 2 hearts
  • Report
That was the aspect of DC that drew me in. I wanted to see what was left of beloved places I love about the real city.

This will likely be a permanent aspect of all future Fallout games. Tourism, as that ghoul noted outside underworld, in an alternate version of your favorite places, is a chilling way to communicate the horror of atomic war (which I realize is such a cliche message for combat based games, but it's still effective).
Reply

Posted: May 4th 2010 3:18PM Bedlight said

  • 2 hearts
  • Report
No fast travel? That might be a deal breaker for me.

Posted: May 4th 2010 3:45PM Walter White said

  • 1 heart
  • Report
So is this going to be DLC, or a standalone title?

Posted: May 4th 2010 4:56PM MrAlex said

  • 2 hearts
  • Report
Standalone
Reply

Posted: May 4th 2010 4:39PM Takahashi said

  • 2 hearts
  • Report
Oh indeed, that part of Fallout 3 really drew me in, looking at the nation's capital in shambles! I actually wished that you could venture into more of the buildings and monuments in The Mall.

I believe it adds another aspect to the game too, it makes the universe feel as if it's real, pulling you into the world. I certainly do hope that the pattern continues, it's taking the already wonderful world of Fallout and creating a more personal impact.

You're right, it's also scary as hell.

Posted: May 4th 2010 8:33PM calgaryaltahotmailcom said

  • 2 hearts
  • Report
"and apparently no fast travel system at all"

wow that's unexpected...

Posted: May 4th 2010 9:14PM bloopface said

  • 2 hearts
  • Report
I like the fact its going to be just like Fallout 3... the game was freaking amazing- all I really want from New Vegas to be Fallout 3 in a new location with some good additions to the Fallout universe. All that other stuff is just super delicious (hardcore!) icing on the cake... but I'm going to freak out if there's no fast travel system (but I'll still buy the game and love it...but grumble for a good while)

Posted: May 4th 2010 11:37PM hbi2k said

  • 2 hearts
  • Report
So will the companions still have the popular "constantly wander off on their own and die for no reason" feature that made them so useful in F3? (-:

Posted: May 5th 2010 12:15AM calgaryaltahotmailcom said

  • 2 hearts
  • Report
weird that never happened to me... mind you that they did sometimes get stuck and were unable to get unstuck and follow.
Reply

Posted: May 5th 2010 8:42PM LettucePrey said

  • 2 hearts
  • Report
Wait...did I read that there is NO fast travel?! Was very much looking forward to this game, but that one line certainly gives me pause. Stumbling back and forth accross vast distances laden to the gills with supplies does not strike me as being an enjoyable experience.

Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW