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Reader Comments (26)

Posted: May 20th 2010 9:08PM FNG said

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good to hear. My daughter is 3 and likes to play the Cars game. It's terrible, but she likes it. Hopefully this is something she will enjoy and I'll be able to tolerate.
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Posted: May 20th 2010 9:13PM Chris DPSN AggieCEO XBLThe Aggi said

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"..... I jokingly asked if the game used Pixar's models, and the dev confessed that while Pixar had sent along the actual models used for rendering the characters and environments, once loaded up in the PS3, they were so detailed that not even Sony's hardware could draw them at a playable speed. "

NOOOOOOOOOOOO!!!! Teh POWAH OF DE CELLZ CAN HANDLE IT!!!!!



At anyrate I will surely be plating this, good review Mike!!
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Posted: May 20th 2010 9:19PM Granger said

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Should have tried to use the models in the PS2, I'm sure the Emotion Engine would have no trouble with them. They are from Toy Story after all.
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Posted: May 20th 2010 9:21PM Granger said

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New and Improved Version: 'It's because newer PS3 models don't have the Emotion Engine'
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Posted: May 20th 2010 9:36PM Xiegfried said

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Ironically, I was listening to Emotion by Daft Punk when I read your post
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Posted: May 20th 2010 10:27PM (Unverified) said

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learn what irony is
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Posted: May 23rd 2010 10:43PM (Unverified) said

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"I thought ironic meant full of iron - haha, that IS ironic."

...any King of Queens fans here?
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Posted: May 29th 2010 10:49PM Tac Error said

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Nothing consumers have now can render a movie-quality hi-poly 3D model in real time at a playable frame rate...
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Posted: May 20th 2010 9:31PM Repo Man said

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I loved playing the Toy Story 2 way back when. I might pick this up out of sheer nostalgia...at least it'll give me -something- to play during the summer, now that Sonic 4 is (sadly) out of the picture.

Although, I find the lack of Tim Allen disturbing.

I'm on the fence now.
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Posted: May 20th 2010 9:36PM skyblaze said

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Wow... the PS3 got owned.

...by Toy Story.

It only does everything. Except render Pixar models.
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Posted: May 20th 2010 9:56PM Tezz said

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and run linux now
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Posted: May 20th 2010 10:47PM (Unverified) said

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Pwn'd ^^
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Posted: May 20th 2010 11:01PM KeenCommander said

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I don't think it should be shocking that CG movie models can't be rendered on a current game console. That's a huge level of detail, there's a reason that these films are prerendered by really powerful computers. The game graphics look really nice regardless.
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Posted: May 20th 2010 11:24PM wcarnation said

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Posted: May 21st 2010 12:19AM Bagels said

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Let's see, each and every frame of Cars spent 90 hours in Pixar's Renderfarm. Which is a building of computers. So even with Moore's law, I still don't find this surprising.
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Posted: May 21st 2010 12:44AM ptcamn said

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@Bagels

You are absolutely right. Besides, the article says that the PS3 was incapable of rendering the model fast enough for real time use, meaning that it rendered it just fine but no quick enough for interactivity. This is amazing already.
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Posted: May 20th 2010 9:50PM Spunky Monkey 190906 said

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Didn't sony say that PS3 would have Toy Story graphics quality, what better way to test that theory then Toy Story on PS3 :D
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Posted: May 20th 2010 9:59PM Granger said

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PS2, not PS3. Though there is some debate as to whether it originated from Sony, or if it was the Press that started it. Microsoft said the same about the Xbox and Toy Story 2 though.

Perhaps the most absurd statements of all, however, were Nintendo's claims that the N64 could push out Jurassic Park level visuals =P
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Posted: May 20th 2010 10:06PM Spunky Monkey 190906 said

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I suspected it might have been PS2, though because I was unclear, I thought to myself that it would be a ludicrous claim to say PS2 could push that, much more likely PS3
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Posted: May 21st 2010 12:39AM ptcamn said

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A year or so after the release of the PS2 Sony was planning on releasing a computer version of the hardware for post production purposes and they used the dance scene from Antz (1998) as a sample, rendering the crowd in real time.

Feasibly, Toy Story 1 models may be possible on the PS2, as Toy Story 2 models may be feasible in real time on the PS3 or Xbox360. But the models they are talking about here are the ones for the upcoming movie and I can assure you that they were re- modeled in recent years and are 3 times the level of detail than Buzz and Woody had 12 years ago.

Besides, the article says that the PS3 was incapable of rendering the model fast enough for real time use, meaning that it rendered it just fine but no quick enough for interactivity. This is amazing already. To put it in perspective the models from the 2000 Final Fantasy movie took about an hour to render a frame on a single machine. The PS3 is rendering Heavy Rain in real time with characters just as good if not better than that movie's.
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Posted: May 20th 2010 9:58PM fredgaso said

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Insert obligatory It Only Does Everything joke here
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Posted: May 20th 2010 11:23PM wcarnation said

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Ignore PC games but full attention to 'Toy Story 3 - The Game', stay classy iJoystiq.
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Posted: May 21st 2010 12:15AM (Unverified) said

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Woodys horse is named bullseye. Round up was the tv show woody was a toy from. I have twins that are 2 and a half and I wish I didn't know that.
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Posted: May 21st 2010 12:21AM Bagels said

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I wish your face was stupider, big baby. It's okay for adults to like Toy Story.
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Posted: May 22nd 2010 10:10PM 01 said

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Pixar has made some of the best MOVIES, not just animated movies, in the last ten years. There's no shame in liking them.
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Posted: May 21st 2010 11:50AM urgan said

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I NEVER ever ever ever EVER trust games with dynamic difficulty settings. I have yet to see one work correctly. Feel free to try to prove me wrong, but it seems unlikely at this point that it will ever happen.
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