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Reader Comments (23)

Posted: May 24th 2010 12:19PM Grey said

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Going to keep an eye on this one. I'm not the biggest fan of the 2008 Prince of Persia, but I did enjoy it. If it draws some inspiration from the better parts of the 2008 version while doing something original and has some exciting combat I'll be down.
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Posted: May 24th 2010 12:28PM Theorist said

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I just hope this isn't like those annoying escort missions in other games, and more like Elika in Prince of Persia.
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Posted: May 24th 2010 12:59PM emirabal said

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I dont even see it being like Elika in the Prince of Persia, i feel she will be way more interactive. I definitely like the literary references they pointed out with Romeo and Juliet. I can see them developing a deeper relationship, but its gonna suck cuz she can kill you at the drop of a bucket,
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Posted: May 24th 2010 3:01PM WiredKnight said

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A hat. Drop of a hat.
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Posted: May 24th 2010 12:40PM (Unverified) said

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This game is going to be fantastic.
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Posted: May 24th 2010 1:03PM ThatStuffsLethal said

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Ninja Theory never ceases to amaze.
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Posted: May 24th 2010 2:24PM laser beams said

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agreed. i love Ninja Theory. let's hope this game can give them the credibilty they deserve. i still want a Heavenly Sword 2 :(
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Posted: May 24th 2010 1:08PM KungFuChaosNinja said

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Love the colorful art.

Love the character relationship.

Love platforming being compared to PoP and Uncharted.

Love Heavenly Sword.

Go, Ninja Theory!

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Posted: May 24th 2010 11:33PM Misfit Toy said

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Agreed. I love the attention to detail that Ninja Theory has. I think that in a number of ways they helped pioneer great concepts for next gen gaming with Heavenly Sword (sans the motion control stuff that I'm sure was forced in some contract with Sony).
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Posted: May 24th 2010 1:12PM ComicShaman said

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What I'm wondering is how much personality Monkey has in this game. I haven't been able to figure it out from the preview materials I've read. Before, it seemed to me that Monkey was just kind of a flesh-puppet slave, which didn't interest me much. From this preview, it sounds like he may have some character of his own. Which would make it more interesting to me, anyway.
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Posted: May 24th 2010 1:28PM (Unverified) said

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In "Journey to the West," the Bodhisattva Kwanyin gave the pilgrim monk Tripitaka an enchanted headband (referred to as a "fillet" in some translations) to guarantee the Monkey Sage's obedience during their pilgrimage to India to retrieve scriptures.

In the story, Tripitaka tricks the Monkey Sage into putting on the headband, which painfully tightens in response to an incantation taught to Tripitaka by Kwanyin. In that way, Tripitaka wins the obedience of the otherwise mischievous Monkey Sage.

Just saying, the game mechanic adaptation is relatively faithful to the source material.
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Posted: May 24th 2010 1:29PM The Albatross said

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I can't help seeing the word "Odyssey" and immediately think "Oddworld."

Disappointed.
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Posted: May 24th 2010 3:00PM Marco le Polo said

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I seriously read your comment right when I clicked "Add comment"
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Posted: May 25th 2010 7:08AM NoNameForEvil said

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I can't help seeing the word "Brazell" and immediately think "Douchebag."

Disappointed.
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Posted: May 24th 2010 2:59PM Marco le Polo said

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For a second I thought this was one of those Oddworld games.
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Posted: May 24th 2010 4:08PM Barry Burton said

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Although i did find it very beautiful, this game has yet to convince me. When i read about the script and concept on Edge, i confess i got hooked, but when i watched the first trailer the first thing i thought was "oh... so it's another Prince of Persia/Uncharted/Assassin's Creed platformer."

You know, i love those games (except AC), but i was really hoping for something very different, for some gameplay of it's own, since it's concept gained me over so easily. It looks like this kind of gameplay "jump grab anything with acrobatics" is becoming just another genre, rather than a style of a particular game. I may be wrong though.
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Posted: May 24th 2010 5:02PM (Unverified) said

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Reminds me of ICO. I'll definitely get this.
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Posted: May 24th 2010 5:47PM Enosoma said

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The main character reminds me of a human version of Jakk
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Posted: May 24th 2010 7:05PM falcomadol said

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Oh, it's Avatar 2.
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Posted: May 24th 2010 7:45PM Fata1Stryke said

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I fully expect this game to be great, AS LONG AS Trip isn't a freaking idiot who can't go five steps without getting injured. If they can make sure she can handle herself, then I'm sold.
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Posted: May 25th 2010 2:10AM Rika said

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I can agree with that. I think a stupid helpless voice and an inexplicable ability to need saved from easily preventable solutions would ruin this game for me. But if they make her a smart character who is aware of her physical limitations and uses her cleverness to get around them, then I'll be sold.

(And I'd also like them to resist the urge to turn her into a generic love interest towards the end. She can go love interest.. who am I to tell her not to fall in love :).. but she shouldn't become a generic place filler if that happens.)
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Posted: Jun 28th 2010 7:29PM Ender The Irish said

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You know, I might be alone on this one, but developers, for the love of all that is holy, please embrace what I'm about to say:

NEW YORK IS NOT THE ONLY CITY ON THE PLANET.

Please relocate. Too many games are based in NYC. It's getting old. Gangs, mafia, zombie outbreaks, apocalyptic, post-apocalyptic...try another venue. I understand that NYC makes for familiar surroundings, but for f**k's sake, something's got to give.
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Posted: Jul 25th 2010 5:03AM Red Son Rising said

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tagged for later. saw an ad for this game somewhere, this preview was much more useful than the trailers
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